userRubatcancel

6,270 Commits over 3,898 Days - 0.07cph!

3 Years Ago
Fix compile error
3 Years Ago
Cherry pick some changes: addons on dedicated server, max tool threads
3 Years Ago
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3 Years Ago
Add an option to hide unuseful materials in Hammer's texture browser, which includes: player logo decals, vertexlitgeneric materials, hud/vgui/particle folders. These materials are now hidden by default.
3 Years Ago
Added CUserCmd.AddKey
3 Years Ago
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3 Years Ago
Problems system improvements Code style cleanups Lowercase model name in PropSelect for sorting purposes This simply matches behavior of the "old" method which ends up with lowercase keys.
3 Years Ago
Community Contributions: Made hook.Add/Remove not silently fail on arg type mismatch Fixed table.RemoveByValue throwing an error when key is not a number Added table.Shuffle Added DComboBox:OnMenuOpened( menu ) New library: math.ease Added table.MemberValuesFromKey Added ENTITY:AddOutputFromKeyValue and ENTITY:AddOutputFromAcceptInput Added SlowWalkSpeed to player_manager
3 Years Ago
Lowercase model name in PropSelect for sorting purposes
3 Years Ago
Merge up to cs8376
3 Years Ago
Fixed some addons that extract/load correctly on client not loading/extracting correctly on server. Both cases now simply display a warning before trying to extract.
3 Years Ago
Added Hammer.OrthoBoundsHelper attribute
3 Years Ago
Minor change to map path nodes on compile Removed hack for editor override for asset fgd gen
3 Years Ago
BasePathEntity works correctly with nodes that are parented to other objects
3 Years Ago
Fixed a crash when entity keyvalue values over 260 characters contain targetnames to fixup
3 Years Ago
Asset FGD generation supports structs and struct arrays Minor fixes for string.TryToType and Color
3 Years Ago
Add documentation to the remaining trace functions & traceresult fields
3 Years Ago
Implement TraceResult.HitboxIndex for Sweep traces Also default TraceResult.HitboxIndex to -1 when the trace did not hit a hitbox, because hitbox 0 is a valid hitbox. Also is now consistent with TraceResult.Bone Adding PhysicsBody.SetSurface
3 Years Ago
Delete commented out filtername property from basetrigger.cs
3 Years Ago
[Hammer.Sphere] can now accept a float instead of a string key for static range
3 Years Ago
Added C# documentation to PhysicsBody and related classes that explains how they all relate to each other ModelDoc: drag'n'drop also works for vmdl(_c) files Fixed a minor bug with line tool helper Added Hammer.Line, Hammer.BoxSize, Hammer.BoundsHelper attributes Also adds IsLean option to Hammer.Sphere
3 Years Ago
Update sandbox.fgd
3 Years Ago
Updated TTT: adds a new tip about voice volume scale, updates language files
3 Years Ago
Update base.fgd
3 Years Ago
Deprecated renderamt keyvalue in favor of rendercolor alpha channel ModelDoc shows .vmdl_c files in Open File dialog by default Hammer: Entity tint color better represents what it will look like in-game Disable tint alpha for meshes in Hammer as it gets lost during map compile Improve multiselect handling of color property's alpha text input On select displays average of all selected objects Tie to World and Untie from Entity commands copy the rendercolor between entity and mesh Force mesh alpha in Hammer to 255 when rendering This is temporary to prevent confusion when hammer and in-game do not match Merge branch 'master' of sbox
3 Years Ago
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3 Years Ago
Fixed an infinite loop with map pak searching empty wildcard
3 Years Ago
Filesystem search now works with map's PAK lump (file.Find included)
3 Years Ago
Bump MAX(_TOOL)_THREADS to 64 (4x previous limit)
3 Years Ago
Updated Steamworks SDK to v1.52 This commit: * Removes 'heartbeat' console command - this feature is deprecated by Steam * Potentially breaks '-steamport' launch option and 'sv_master_share_game_socket' convar (when set to not 1 which is the default) * Slightly alters old server browser query port behavior (Just listing this here in case it causes issues)
3 Years Ago
Allow multiple problems with the same ID but different parameters to coexist "Addon is missing its file" problem now shows which addon exactly is broken
3 Years Ago
Failed addon downloads will now fire a Problem with the reason why it failed Bump severity of "Missing addon files" problem Show severity of problems in the problems menu Added one higher severity, used for failed addon downloads
3 Years Ago
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3 Years Ago
Move Hierarchy category above targetname in Hammer More dynamic way to hide certain keyvalues for SupportsSolids brushes hide_when_solid = true KV3 metadata key Merge branch 'master' of sbox 'alpha = true' KV3 metadata tag for color255 fgd type now enables alpha selection Alpha was always exported by color255, but was never actually editable. Added 'inline' alpha entry to color255 property editor Force alpha to 255 if alpha editing is not enabled (color255 fgd type) Prevents cases where alpha was stored and loaded as non 255 and is unable to be edited/fixed. Added ability for embedded properties (Hammer) to have KV3 meta data Merge branch 'master' of sbox
3 Years Ago
AutoFGD: 'Render Properties' to 'Rendering'
3 Years Ago
Update base.fgd
3 Years Ago
Removing usage of legacy per property metadata keys in AutoFGD in favor of KV3 metadata section like entities already use The old and new systems cannot be used together (like Asset AutoFGD was trying to do), and the new system allows for any random key-value sets to be stored, not only those from a predefined set in the old system. This commit also loads data from the new system into the internal fields old system was loading into, so there's no functionality loss. Obsoletes Hammer.FieldMetaDataAttribute.AddMetadata( List<string> ) in favor of AddMetadata( Dictionary<string, string> )
3 Years Ago
Hide 'World Model' related keyvalues for SupportsSolids brush entities
3 Years Ago
Fixed Output<T> not being created properly on entities Display AutoTags above user defined tags in asset brower/Hammer/etc
3 Years Ago
Bump MAXSTUDIOANIMS to 3k, MAXSTUDIOSEQUENCES to 2k (from 2k, and 1.5k respectively)
3 Years Ago
Added model name & position to VRAD's "unexpected strips found" error to help debug which static props cause the issue
3 Years Ago
Hammer displays Input/Output parameter types in the Outputs tab
3 Years Ago
Added Output<T>, provides the correct output type in the FGD Obsoletes Output.FireWithParam, use Output<T>.Fire AutoFGD: Ignore 'activator' parameter when deciding what fgdtype to write for an Input
3 Years Ago
Make use of Output<T> Update base.fgd
3 Years Ago
Hide overlays from Materials tab in Hammer, they appear in Overlays tab already
3 Years Ago
Added missing icon for 'Unreferenced by Content' tag Fixed missing tag icon for 'From Other Project' tag
3 Years Ago
Ignore _bakeresourcecache.vpk files in asset browser Automatically hide Hammer entity icons from Hammer's material list This is so that there's less useless clutter in Hammer's material selection
3 Years Ago
Recompiled all editor entity icons
3 Years Ago
Delete hlvr editor materials/textures, we have no use for them HLA Hammer puzzle textures, HLA Hammer entity icons
3 Years Ago
Asset browser displays and searches though real file extension, not the asset type file extension (which is jpg for all images)