userRubatcancel

6,270 Commits over 3,898 Days - 0.07cph!

3 Years Ago
Cancelling server creation properly stops all downloads Download progress for Games/Maps on loading screen
3 Years Ago
Code for Game/Map download progress on loading screen
3 Years Ago
TTT: Updated language files (Community Contribution)
3 Years Ago
Moved OnSequenceFinished/OnNewSequence to AnimEntity Made OnAnimGraphTag/OnAnimGraphCreated protected
3 Years Ago
DoorEntity: Make OnAnimGraph overrides protected
3 Years Ago
Fixed codegen errors when XML comments are invalid Fixed a warning about unused variable
3 Years Ago
Fix a warning about XML comment
3 Years Ago
Moved OnAnimGraphTag/OnAnimGraphCreated to AnimEntity Also fixed up some of the documentation comments Merge branch 'master' of sbox
3 Years Ago
stopsound also shuts down all CSoundPatches
3 Years Ago
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3 Years Ago
▍▅▉▌: ▄▇▌ ▊▉▄█▋ ▆▍▋▅▊ ▍▊▌▋▋ █▋██▄▆▄▆▄ ▋▉▉▆█ ▊▍█▍▍ ▆▍▌▌▅ ▄▌█ ▆▌▌▉▉▋ ▆▊▋ ▇▉▆▉▊▆ ▄▋▆▋ ▋▇█▋█ ▋▌ ▉▌▉▌ ▆█▆▌▋█▆ ▆▄▋ ▄▋▍▉ ▌▊▇▊▊▌▄▍▆ ▅▅▋▄▇▋ ▊▆█▅▌▅ ▅▄▋▌▌▋▉▆ ▄▊▉▉▅▊▅█▍▅▊ ▋▇▅ ▄▊▍▇▌█ ▇█ ▊▊▄█ ▋▉▊▋
3 Years Ago
merge from main
3 Years Ago
Experiment: Count connecting players as bots until they fully join
3 Years Ago
Fixed Entity.StopLoopingSound() not working as expected when multiple sounds are involved
3 Years Ago
Remove non existent achievement from code
3 Years Ago
Update TTT language files
3 Years Ago
Revert AcceptInput changes for Linux only
3 Years Ago
Properly convert wchar_t to UTF8 in TextEntry.AllowInput
3 Years Ago
Fixed a crash due to out of bounds sequences with IK Rules and AccumulatePose
3 Years Ago
merge from main
3 Years Ago
Delete chromium.log if its over 100MB
4 Years Ago
PathPlatformEntity OnMovementStart/End outputs + other stuff Train-like auto angle feature, increased generated path precision
4 Years Ago
Made Entity.GetBloodColor shared
4 Years Ago
Fix an issue with PathPlatformEntity.DoMove
4 Years Ago
Added ent_path_platform and path_generic entities ent_path_platform uses the Path Tool generated path (path_generic) to move between its nodes. Has inputs useful for things like elevators and generic moving platforms based on nodes.
4 Years Ago
Rebuild faceposer for the steam version
4 Years Ago
Add probable cause to the "Failed to lock vertex buffer" message so users can more easily self diagnose
4 Years Ago
▊▌▉██ ▅▅▆▇▄ ▊▉▄ ▅▉▋█▊▆█ █▌▉ ▇▇▊▅ ▄▌▆▍▉▊ ▉▌▆▅▄▄▍▋▊ ▍▅█▇ ▋▅▇▄██▄. █▉▌▇▆▅▌ ▍▄█▅ ▅▄▍ █▇:▇▉ ▇▉:▇▊ ▋▍:▇▌ ▍▍▍:▊▋ ▋█▉:▅▄ ▄▌▍:▍▆ ▍▋:▆▋▄▇█▇ ▌▄:█▄▌▊▋▋ ▌▍:▇▅▍▍
4 Years Ago
▉▊▋ ▊▊ ▊▇▆▌▉ ▊▇▆▄ ▋▆▋▅▅▌▍ ▌▌▍▍▄ ▋▉▋▍ █▉▄'█ █▄▌ ▇ ▇▊▋▉▊▋▇ ▌▇▅▄▉ ▍▊:▄▊▋▋ ▌▌▊ ▉▌▋▉▌▅ ▅▇▋▊▋ ▇█▋▉▅▇ ▆▅▉▅▋ (▊▉▆ ▄▋█▇▋▋ ▆▄, ▊▋▋) ▍▄▋ ▊▅█ ▉█▆▅▉▌▉██ █▊ ▆▉▌ ▆▅▇▌▇▋
4 Years Ago
▄▇▄▇▆ ▋▌▋▋▆▍▊▉▉▄▊▇ ▉▅ ▉▋▊▋▉▌█▌▍ █▅▄▆▊█▄ ▍▄▊▅▄▍▇ ~▄▉▋▍▄▅: ▍▇ ▌▆▇█▉█ ▊▉▉▋▌▍ ▆▉▅▊▄ ▅█▄▉▊▇▄ ▉█▉▅▋▌
4 Years Ago
█▍▉▇▍ ▇ ▊▆▅▇ ▆▋ ▅▍▉ ▉▆█▄ ▉▅█▌▌▇ ▆▉▌▄▅▆▍▉▇▇ ▋▍▆▇▆▄▍▆ ▄▅▉▇▄█▋ + ▆▍▋▇ ▉ ▄▄▋▍▋ ▋▋ ~▅▍▅▇▅▌:
4 Years Ago
▊▍▋▄▊ ▊█▅▌▌▆▅▋▆▋ ▆▍ ▇▄█ ▉▄▅▍ ~▄▇▇▌▊▋▊▍, ▍██▆ ▋▅▉ ▍▍█▋ ▅▆ ▊▋▉▄▆▆▊ ▄█▋▊▌ ▌▄▆▇▊█▅ ▅▆▆▆▌ █▉▌▌ ▅█▅▇ ▍▊█▉▌ ▋██▄▍█▋▌ █▌▄▆▊▇▍ ▊▄▍▇█ ▊▊▊█ ▋▌▄▊▇ ▍▅▊▊ █▌▄▊▄▆▋▉▍ ▍▊▌ ▉▉▄▅ ▊ ▌▋▄▅▅▄▋ ▄▆ ▄█▅▉ ▉▋█▉▅█▍▍ ▍▋▉▍▋ ▊▄▊▆ ▇▄█▊▄ █▉▉▆▌ ▇▊▌ ▆▇█ ██▍▇ <▍█▉▆▋▌▍█▅> █▇▋ ▇▄▋▇▊▍█▆▌ ▄▌▊▉▇▅ ▉▆ ▉▆▆▄▆▆▍ ▉▆▍▅█ ▅▇▌█▉ ▆▋█ ▄▋▉▍▋ ▉▍▉▌▊▇▋█▆▊ ▅▅ ▊▅▌▌▌█ ▍▇▋▊ ▊▄▅▄▄▇▄▅▌▋ ▆▇▊▆▇ ▊▉▉ █▍▌▋▋ ▆▍▄ ▍▉▅▆▉ ▊▍▍▇▉▋ ▊▇▇█▄▌▇▍▇█▉█▆ ▍█▌▋▋▌ ▆▍▄ ▍██▄▉▆▉ ▇▋▍▌▍▍▅▅▉ ▌▍▇▇▉▉▇ ▄▍▇ ▄▌▅▅█▆▋ ~▉▇▌▍▄▆ ▅▇▍ ▋▊▊▆▍▆ ▊▆▍▍▍▉, ▉▇▄█▅ ▆▆▋▆▊█▉ ▅▇▌▇▊ ▌▊▆ ▍▊▌▊█ ▊▇▋▅▍▅▉▇▆▄▍ ▋▉ ~▍▄▍▊▋▅: ▆▄▅ ▉ █▇▊▅▆▋, ▊▌▉█ ▄█▌█▉▇▉▍ ▆▍ ▇▍ ▉▅▌▊▇▇ ▍▋█▇ █▋▇▌ ▆▍▆▉▊▅▇▇█ █▆█▄▇▉▇▋▆▆
4 Years Ago
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4 Years Ago
Added [Event.Entity.PostSpawn] - triggers after all map entities spawn
4 Years Ago
Documentation for Convar/ConCmd, Event & Entity C# attribs
4 Years Ago
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4 Years Ago
AutoFGD: Fixed keyvalue groups not working for enums
4 Years Ago
█▌▌▌▄ ▅▆█▊ █▉▅▆▆▊█▆ ▄▋▋▆▌▇▍▍▆ ▊▉▋▋▆ ▉█ █▉▍▌▆ █▄ ▉▆▇▆▇▆▍ ▉▄▍▄▆ ▊█▅▉ ▉▌ ▌▌▉▋▋ ▍▅▄ ▊▌▋▊ ▊▍▊▊▆ ▍▉▄▉▊▇▄▉ ▋▊▄▍ ▄▆ ▍█▍█▊ ▉▌▉█▄▇▊ ▅▌█▇▄ ▉▍▅▅▄█▆▅ ▉▉▅▄▆▄/▄▊▉▋▆▊▉ ▄▅▇█▄ ▍▆▄▆ ▆▅▇ ▊▉▍▌▅ ▍▍▋▆▅▍▊█▅▍ ▆▍ ▉▄▅ ▋█▉▋ ▌▋▍▉ ▄▅▆▇▄ ▊▊▉▅ ▋▇▌▇▍▇ ▍▆▊▍▍ ▍▍▄▊▆▍▊▅ ▍▅ ▄█▄█ ▊▅▌▊▉▋▉
4 Years Ago
▇▋▆▉█▆▋▇ ▋▋▆▊▆▇ '▄█▄▇█' ▅▌▅▆ ~▅▆▇▇▌█▄▉, ▍▅▅ ▋▌▄▉▆▌ ▋▍▍ '▌▄▄▉▌' ▇▊█ ▉▋▊█▆ ▉▄▇▄▌ ▍▍▊▅ ▆▉▄▉▅▇▉ ▅▊█▍ ▅▇▅▆ ▋▉█▌ ▊▍▅▉ ▋▉▇▄ ▆▅ ▍▋▄▆▊▋▉ ▉▆▆▆▍█▅ ▅▉▄▅ ▍▄▆▇█ ▅▄ ▆▅▍ ▇▄▌▇ ▆▍▊▊ ▌▍▋▇ ▋▆ ▆▆ ▉▊ ▉▄▇▅█▅▄▅▍ ▉▆▌▅ █▊▉▆▆▇▌ ▊▉██▊ ▄█▊ ▇▄▅▆ ▉▇▊▄ ▉▆▉▋ ▇▄▍▅ ▇▄▌▇ ▊▅▍ ▄▌ ▋▄▍▊▍█▇▊ █▌▌█▄▇▋ ▋▉▍ ▄▊ ▊▉▉▉▆ ▄▊▆ ▅▍▅▄▅█▌▇▊ █▊▋▅ ▄▌ ▆▄▋▇▊▄▉ ▄▆▍▇▅▅█ █▇▌▋ ▅▉▉▊ ▌▇ ▊██ ▄▅▆▆█▊▊▇█
4 Years Ago
▇▅▌▅▉█▌▇ █▄▋▅▌▆▊▆/▆▄██▊▊▌ █▄▄▊▊ ▌█▌█ ▇▅▄▋█▆▌ ~ ▊▅█ ? ▋▊▄▆▍▋▅ '▇▆▊▆▆' ▄▊▇▇ ~▄█▌▆█▄▅▇, ▋▋ ▆▌▌ ▄▆ ▋▆▅▌▆█▌▅▌ █▉▆▅ ▅▅▄ ▇█▄▅ █▌▌▍▋█
4 Years Ago
▆▊█▋▊▋▍▇▆▆▆▉ █▆▆▍ ▇▌▇▊ ▇▅▉▋
4 Years Ago
▊▉▉▆█ ▊▌▌▇ ▋▅▄▊ ▊▇▊█▉▅ ▍██▇ & ▇▅▇▌▄█▅▉▄▋▍▍ █▍▄▇▉ ▆▍▊ ▉▆ ▇▌▊▇▅▅▊▋▇ ▆▅▅▆▄▅▋▌█ ▅▅▄▇▋▊▍▊▇▅▉ ▊▉▋▋▄▌█▆▋ ▆▄▌▆▇
4 Years Ago
Hammer: Added mesh names to bodygroup selector
4 Years Ago
Fixed material name not appearing in "Warning in .VMT file .. " and "Error in .VMT file: error parsing vector element..." warnings
4 Years Ago
Fix rotating_door_generic animgraph
4 Years Ago
Fixed some trigger entities not respecting Enabled state Makes BaseTrigger input methods public TriggerTeleport OnTriggered output is fired before entity is teleported update compiled resources again Added BasePathEntity.DrawPath Added "reverse" parameter to GetPointBetweenNodes & GetCurveLength methods of BasePathEntity
4 Years Ago
Improve player use behavior to match base game
4 Years Ago
make Player.IsValidUseEntity protected
4 Years Ago
Improved player use behavior when looking an multiple small usable entities Minor changes to PlatformEntity
4 Years Ago
merge from main