userRubatcancel

5,846 Commits over 3,622 Days - 0.07cph!

5 Years Ago
DLabel and its derivatives can be properly dropped with drag'n'drop when they are not initially pressed env_wind can no longer freeze the server when improperly configured Invalid panels for tooltips will no longer create errors
5 Years Ago
Added GMod speficic mapping key values to more entities such as prop_door_rotating, func_brush
5 Years Ago
Fix duplicated effects not having model name in respective hooks
5 Years Ago
Fixed TurnOff and TurnOn on vehicles crashing the game server when used on prop_vehicle_prisoner_pod
5 Years Ago
Updated language files
5 Years Ago
Fix up whitespace in localization
5 Years Ago
Minor changes + Restored HL1Weapon_357.Reload soundscript
5 Years Ago
Fixed an exploit with gm_giveswep Also renamed npc_tf2_ghost from Test NPC to Example NPC. TODO: Change classname too
5 Years Ago
Hints can now use dynamic keybinds Tool translations fixed up More consistency Keyboard Settings labels Updated keyboard tab keybind labels to be more descriptive. Spawnmenu right click menus translated Sandbox settings text improvements Better more descriptive strings for the Sandbox server settings, as well as improved server browser player counts translations Main menu updates *Last played map now snaps into view when opening the New Game menu * Added recent news to the main menu
5 Years Ago
Menu bar translations/changes * Moved gmod_drawtooleffects to appropriate file, and it now affects tool tracer * Menu bar translations * Menu bar items that require sv_cheats 1 now reflect that Minor changes Axis tool nocollide help text Paint tool duplication prevention Some whitespace changes Soundscripts updated Added Hl1 music, fixed up Hl1 weapon sounds, removed unnecessary files
5 Years Ago
Updated TTT to its latest version
5 Years Ago
Fix HL1 NPCs crashing the game server in some cases
5 Years Ago
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5 Years Ago
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5 Years Ago
Updated HL1 sound scripts, also includes music ones now Removed hl2_game_sounds_header.txt
5 Years Ago
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5 Years Ago
Fixed EmitSentence not working on clients Restored some func_door functionality from HL1 HL2 crossbow no longer tries to shoot HL1 bolts and crash the server Updated Options menu keybinds to be more descriptive Added "distance to camera" button for func_areaportalwindow's FadeStartDist/FadeDist keyvalues in Hammer
5 Years Ago
Hl1 speaker compiles, item_longjump dummy
5 Years Ago
StaticPropLump V11 scale support (Visual only for now)
5 Years Ago
Remove 4wayblend materials with changed shaders
5 Years Ago
Translate lightmapped_4wayblend to LightmappedGeneric and grass to unlitgeneric for the time being Cleaned up StaticPropLump stuff a bit
5 Years Ago
Added surface.Get(Text/Draw)Color
5 Years Ago
Add fixed up materials for the CS:GO Darkzone map
5 Years Ago
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5 Years Ago
Increased maximum displacement count per map to 4500 from 2048 ( 8k crashes on map load ) Added support for staticproplump v11, may be wrong Unsupported staticproplump verseions will now exit the game with a neat-ish message
5 Years Ago
env_laserdot can now properly be invisible when it's supposed to (Fixes APC placing a red dot on players)
5 Years Ago
HL1 crowbar, snark, tripmine and rpg compile and work in multiplayer, and have their sounds fixed up Prefix HL1 glock and mp5 sound scripts with HL1 Fix HL1 shotty right click sound
5 Years Ago
notarget and god console commands can now be used in multiplayer (Still require sv_cheats) Houndeyes and Human Grunts no longer use same squad names
5 Years Ago
HL1 Shotgun, Apache and Osprey compile and work in multiplayer
5 Years Ago
Half Life 1 weapon FOV to 90 by default weapon_satchel, hl1 crossbow and 357 compiles
5 Years Ago
Merge important crash fixes
5 Years Ago
Panel.IsEnabled now visibly affects DMenuOption gmod_drawtooleffects now also hides the toolgun tracer effects Wireframe and minecraftify now properly display their sv_cheats requirement
5 Years Ago
Translated context menu menubar Sandbox notifications now support key binds Translated most right click menus in sandbox Improved x player(s) on y server(s) translation Many minor changes to tool translations
5 Years Ago
Axis tool - Added help for No collide Paint tool - Prevent duplicate entries
5 Years Ago
Updated TTT
5 Years Ago
Last played map will now scroll into view when opening new game menu Updated some TF2 map icons and added missing ones Git: Added 4th argument to DComboBox.AddChoice - icon
5 Years Ago
Fixed crash issues with compressed game lump data on some TF2 maps, also fixes missing detail props and stuff
5 Years Ago
Merge Lerp_Hermite change from source-sdk-2013/issues/404
5 Years Ago
Fixed physenv.AddSurfaceData crashing when not given elasticity key
5 Years Ago
Prevent SetParent on world Deletion of orphaned entities no longer deletes world or players
5 Years Ago
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5 Years Ago
Remove m_Renderables field from flashlight states as it causes crashes and is not actually used anywhere
6 Years Ago
Basic Steam Rich Presence support
6 Years Ago
Stop too many game.AddDecal calls from preventing being able to start a game
6 Years Ago
Fixed the decal index buffer crash
6 Years Ago
Merge dupe fix
6 Years Ago
Fixed Player.Say appending a trainig space Restored MakeProp and MakeRagdoll function arguments to not break mods that use them directly
6 Years Ago
* Added surface.GetAlphaMultiplier() * Improved the DModelPanel scrissor rect fix for drag'n'drop
6 Years Ago
Unrestrict Finger Poser so it can be used on any entity DModelPanel now properly works when being dragged by the drag'n'drop system
6 Years Ago
fogui no longer overrides console variables on game start causing inconsistencies across different client's fog and farz.