userRubatcancel

5,082 Commits over 4,018 Days - 0.05cph!

9 Years Ago
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9 Years Ago
* Added mat_viewportupscale to blocked convar list * Temporarily removed CRecipientFilter.RemovePAS
9 Years Ago
* Reduce worhless & confusing srcds console output for workshop * Fixed a crash issue with "quit" commands on srcds when having workshop addons installed
9 Years Ago
9 Years Ago
Remove debug output
9 Years Ago
Remove old ip ban stuff
9 Years Ago
9 Years Ago
Attempt to fix OSX #2
10 Years Ago
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10 Years Ago
Try to fix Awesomium on OSX
10 Years Ago
*gitsync
10 Years Ago
* GitSync
10 Years Ago
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10 Years Ago
* Fixed Saves/Dupes exploit ( github ) * Fixed a crash on disconnect
10 Years Ago
test #2 - fix singleplayer potentially
10 Years Ago
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10 Years Ago
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10 Years Ago
▆▊▊█▉▉▅▇ █▋▍▋▊█▆█▍▅▉.▍▆▄ ▇▅▊█▋▌, ▅▉ ▊▌▄ ▍▄▆▋ ▉▋▅▇▌▅▇ ▊▉▍▇▇ + █▍█▄ ▋▌▅▇▉.▋▅▋ ▆▆▍▄▅▋▋
10 Years Ago
* ▍▇▍▇▊ █▅▌▉▄▊.▋▌▅ ▉▅▊▋▌██ * ▆▌▆▉▆ ▉▇▉▋▍▆▊▅▅▊▅ ▊▇▆▆▇▇▇ * ▇█▄█▆ ▊▄▉ ▊▊▊▊█▊▌ █▍▋▆▋▄ █▅▋▄▍▍ ▄▇▉▆▄▍█
10 Years Ago
* Fixed some NPCs not leaving bodies behind
10 Years Ago
* Fixed a buffer overflow exploit with CreateMaterial ( Thanks ogniK )
10 Years Ago
Attempt fix Linux packaging issue
10 Years Ago
Uhh, try to fix the linux thing
10 Years Ago
* Removed steam_linux * Fixed crash issue with PathSegment functions * Fixed (Lua errors?) printing twice on Linux srcds * Added CNewParticleEffect.__tostring() and other methods * Added Entity.StopAndDestroyParticles() * Added Entity.StopParticlesNamed( string, bool removenow = false ) * Added Entity.StopParticlesWithNameAndAttachment( string, int attachment, bool removenow = false ) * Entity.CreateParticleEffect() now returns the particle object it creates
10 Years Ago
* Fixed a server crashing exploit * "Cannot update control point" is not DevWarning * Attempted fix for Linux/OSX checkboxes in Awesomium
10 Years Ago
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10 Years Ago
* Fix linux compile error + merge a bunch of schweet minor clientside stuff
10 Years Ago
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10 Years Ago
* Bump Steam.inf version so I don't forget to do it later * IP ban some naughty server
10 Years Ago
* Fixed yet another DDoS exploit * Added ISteamUGC to IGet * Moved some steamworks.* Lua functions to ISteamUGC
10 Years Ago
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10 Years Ago
Fixed a client crash issue with some crap ragdoll models ( unreasonable position )
10 Years Ago
Uncheat Gravity Gun convars
10 Years Ago
Unlink libsteam.so on linux, DUMBO
10 Years Ago
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10 Years Ago
▄▆▉▆▋▌ ▌▉▋▇ ▉▄ ▄▅▅▅▄▆▉▄▋/▊▌█▇▊▍▉██▋█▍, ▍▅█ ▉▄ ▉▆▋▌▊▅▆▉▅, ▍▋▆▌▋▊▌▉██▅▌▄,▌▆▄▇▊▄▅▅▄ & ▊▉▄▋ ▆▆▌▄▊ ▅▌█▄▌
10 Years Ago
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10 Years Ago
* Fixed yet another security exploit ( Thanks Python1320 ) * Fixed scripted entity names being restricted to 32 characters. ( Now restricted to 64 )
10 Years Ago
Update english localization for tools with typo fixes
10 Years Ago
* Finish removing Steam.dll dependency ( oops ) * Added possible ragdoll related physics crash prevention/fix * Added support for Steam game server accounts * Added font name to the "There was an error creating the font!" * Updated localization files
10 Years Ago
Fixed that _snprintf safe bullshit
10 Years Ago
* Got rid of unneccesary Steam.dll dependency * Added some version of gm_construct original .vmf source * Added -noworkshop command line parameter * Updated newlines for some files in vpc_scripts/ as per Valve
10 Years Ago
Updated Steamworks API to latest version
10 Years Ago
FIxit
10 Years Ago
* Added 6 missing silkicons * Added mapcycle.txt * Merged some minor engine changes
10 Years Ago
* Fixed Vehicle.SetPos * Fixed unhandled usermessage 21 * Updated propdata.txt to contain Episodic stuff * Moved some files from garrysmod.vpk to fallbacks.vpk ( HLS gibs, Alyx Gun epsodic sounds ) * Removed soundscapes from fallbacks, they are all shipped in garrysmod.vpk now
10 Years Ago
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10 Years Ago
* Added Vehicle.IsValid - returns whether the actual VEHICLE is valid or not * Added Vehicle.SetPos( vector ) - Actually working SetPos for vehicles * Updated internal Get_Vehicle to not let through invalid vehicles
10 Years Ago
Improved AI player detection in multiplayer
10 Years Ago