userRubatcancel

6,143 Commits over 3,806 Days - 0.07cph!

6 Years Ago
DCategoryList.SetBackgroundColor now has an effect
6 Years Ago
lua_error_url is reset when player starts a local multiplayer game
6 Years Ago
clientside Lua errors will no longer be sent to servers from previous client connection lua_error_url will receve the proper GMod version instead of being 167 at all times.
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
merge from main/
6 Years Ago
Fixed size variables for some addon filesystem stuff to match gmad/gmpublish
6 Years Ago
Gmad - auto ignore thumbs.db and desktop.ini
6 Years Ago
Updated VRAD to the latest TF2 version we have (Feb 2016) StaticProp lightmaps are currently disabled
6 Years Ago
Clientside only sents now have their proper classname
6 Years Ago
Basic support for clientside only entities, anim sents only Added ents.CreateClientside
6 Years Ago
Fix auto hl2_episodic 1/0
6 Years Ago
More reliably call OnEntityCreated on client mostly for players
6 Years Ago
OnEntityCreated is called when one would expect it to be called - when the entity is created
6 Years Ago
Added env_wind.SetWindDir( int )
6 Years Ago
DoImpactEffect for ANIM entities
6 Years Ago
npc_metropoilce will acknowlegde existence of multiple players in multiplayer.
6 Years Ago
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6 Years Ago
fixed variable sizes for gmpublish.exe
6 Years Ago
Gmad.exe - Use fixed size variables
6 Years Ago
Updated nodegraphs for gm_construct and gm_flatgrass
6 Years Ago
Minor spawn icon editor changes stop perform layout infintie loops on sidebar added tab icons Changes to DFileBrowser and DHorizontalScroller DFileBrowser has an example in derma_controls Added DHorizontalScroller.GetCanvas, ScrollToChild, SetScroll DPropertySheet tabs can be right clicked to quickly switch between tabs when they overflow DPropertySheet's width
6 Years Ago
DFileBrowser has an example in derma_controls Added DHorizontalScroller.GetCanvas, ScrollToChild, SetScroll DPropertySheet tabs can be right clicked to quickly switch between tabs when they overflow DPropertySheet's width Minor changes to Spawnicon editor - tab icons, performance
6 Years Ago
file.* functions automatically remove double or more consecutive slashes
6 Years Ago
file.Open only forces lowercase for writing and reading from the data folder, file.Rename also forces lowercase (both arguments)
6 Years Ago
Error and ErrorNoHalt no longer have the 512 character limit
6 Years Ago
Force file.Open paths to be lowercase for both reading and writing
6 Years Ago
Better handle unknown Windows languages
6 Years Ago
Updated TTT Updated ENT:BeingLookedAtByLocalPlayer() yet again
6 Years Ago
WorldTip Consistency
6 Years Ago
Dnumberwang code style (PR#1356)
6 Years Ago
fixes to ENT:BeingLookedAtByLocalPlayer And people wonder why PRs don't get merged Co-Authored-By: Collin (code_gs) <collings509@gmail.com>
6 Years Ago
Added ENT.MaxWorldTipDistance and improved implementation of ENT:BeingLookedAtByLocalPlayer (Community contrib)
6 Years Ago
Added PathFollower.PriorSegment Added PathFollower.NextSegment
6 Years Ago
Added DNumberWang.Set/GetInterval (Community Contrib)
6 Years Ago
Hydraulic toggle option And a small bugfix which required you to press the keybind twice before the hydraulic would work
6 Years Ago
Hydraulic Toggle option + small bug fix
6 Years Ago
Updated TTT
6 Years Ago
SWEP.DrawAmmo now disables correct HUD elements
6 Years Ago
Some minor changes to Hammer including a buncha NULL checks
6 Years Ago
VRAD and VBSP no longer check for model versions (but still display warnings)
6 Years Ago
Fixed Hammer crashing when trying to load over 1024 models at the same time and some related crashes
6 Years Ago
Fixed "starts locked" spawnflag not doing anything for func_rot_button
6 Years Ago
Checkbox visual clarity improvement Its for Hammer but affects everything else too
6 Years Ago
Updated entity translations (Community Contrib)
6 Years Ago
Use table.IsEmpty instead of table.Count where possible (Community Contrib)
6 Years Ago
Fixed a server crash issue when Player.SendLua has created a Lua error Fixed a server crash issue when an entity has "angle" key value (opposed to "angles")
6 Years Ago
Community Contributions: * Added No Collide option to Weld tool * Added Panel.GetTooltip() and Panel.GetTooltipPanel() * Removed MarkupObject:Create, Added MarkupObject to the registry * Player.Set/RemovePData() now return the return values they were documented to return
6 Years Ago
Style consistency for weld.lua
6 Years Ago
Add MarkupObject metatable to the registry (#1541) Co-Authored-By: Collin (code_gs) <collings509@gmail.com>