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3,004 Commits over 3,867 Days - 0.03cph!

4 Years Ago
deleted/moved some old files
4 Years Ago
pattern onCharge callback laser sfx invasion sfx Merge branch 'master' of SpaceUsurperUnity more invasion sfx
4 Years Ago
frame pattern sfx Merge branch 'master' of SpaceUsurperUnity more frame sfx laser sfx tweaks
4 Years Ago
removed unused music files removed more stuff, mech curse sfx tweak fuse sfx tweaks onion replacing some overused sfx
4 Years Ago
replaced missing texture, removed other stuff
4 Years Ago
more unused sfx removed reduced quad/diamond spritesheets in size removed some large unused textures removed more textures Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
fuse sfx tweaks unit.OnChunkExplode, removing some unused sfx removed more unused sfx
4 Years Ago
chunk explosion vibrates at correct position Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity sfx tweaks
4 Years Ago
credits stage Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity broadside powerup broadside aimer copies body angle changed broadside aimer sprite
4 Years Ago
build !switch
4 Years Ago
force build again !redux
4 Years Ago
build !redux
4 Years Ago
build fix !redux
4 Years Ago
tentacle bio pattern fixed laser prison targeting - SpawnPlayer can set targetplayer, added AdjustTargetPlayerUpdateTimer reverted barrage !redux
4 Years Ago
PixelData.ReplaceColors random mech pixels change color on core hit orb wait times updated bullet playerDamageDir property show triggers instead of shoulder buttons on replay fix exception in tutorial Merge branch 'master' of SpaceUsurperUnity set proper player damage dir for irregularly shaped bullets
4 Years Ago
fix json error misc tweaks Merge branch 'master' of SpaceUsurperUnity barrage experiment etc powerups have some magnetism, orb balance, etc implode pixel debris goes away from core now pixel flashing on orb core hit
4 Years Ago
misc balance powerup child pattern uses parents angle fuse balance and spinner more fuse balance trench balance, onion grid improvement onion balance !redux
4 Years Ago
storm balance changes Merge branch 'master' of SpaceUsurperUnity can access a patterns start time more storm balance invasion balance
4 Years Ago
cant activate status effect while dying laser balance changes !redux
4 Years Ago
build fix !redux
4 Years Ago
playtest changes tentacle powerup tweaks tractor affects units laser tri ring visual tweaks laser stuff, new prison pixels new prison2 pixels build !redux
4 Years Ago
build fix !redux
4 Years Ago
build again !redux
4 Years Ago
misc playtest tweaks remove robo unit removed unused bullet collision flags laser tractor beam pulls crosshair surrounding patterns less tweaked laser homingGrenade visuals build !redux
4 Years Ago
build !redux
4 Years Ago
player death particles no longer damage pixels respawn pod spawn position changes over time !redux
4 Years Ago
build !redux
4 Years Ago
tweaked laser scope attack for co-op laser powerup/scope changes dont show tips in tutorial claw pattern timing change, etc claw attack tweak
4 Years Ago
eject rewards rename shieldZone to purge petrify effect sfx Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity enraged fuse enemy retarget when target dead
4 Years Ago
build again !redux
4 Years Ago
build !redux
4 Years Ago
remove debug lock levels Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
nearest player check
4 Years Ago
eject powerup, etc Merge branch 'master' of SpaceUsurperUnity bullet nearestPlayer starts as null now, so it performs a max level check as intended
4 Years Ago
tutorial fixes and sfx
4 Years Ago
build !redux
4 Years Ago
tutorial forced death tutorial tweaks tutorial speech tweak
4 Years Ago
coop tutorial polish
4 Years Ago
build !redux
4 Years Ago
more co-op tutorial stuff !redux Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
tutorial co-op flow
4 Years Ago
tweaked co-op player damage Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity fix json error build !redux
4 Years Ago
barrage goes there n back fuse respawn pod has proper bounds tauntSpeech checks correct player in co-op check min status level instead of target player, sometimes powerup dropping dropped status max stack size status bullets check for nearest player every frame
4 Years Ago
octopus speech Merge branch 'master' of SpaceUsurperUnity more octopus speech, etc Merge branch 'master' of SpaceUsurperUnity revert octopus speech changes shouldnt clear speech bubbles as all might not be despawned some tutorial stuff !redux
4 Years Ago
tutorial stuff
4 Years Ago
removespeechbubble(player)
4 Years Ago
units dont retarget while charging attack enemy hp not scaled for coop base player damage reduced in coop
4 Years Ago
bullet killing player despawns in coop unless all players dead reduce onion grid2 lag player_revive string setup boss speech for player revive
4 Years Ago
laser trap looping sfx respawnPod bullet cantBeDestroyed prospector secondary laser color Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity trench coop vine tether
4 Years Ago
swap attack tweaks tentacle wobbling sfx tweaks tentacle bomb tweaks