less double powerup on octopus
mech boss doesnt destroy curse bullets on form implosion
fix trap error
warning crosshair for mech ball pattern
rebalance mech powerups
Merge branch 'master' of SpaceUsurperUnity
mech boss rotate and move when all f1 guns destroyed
Merge branch 'master' of SpaceUsurperUnity
some trench tweaks
onion grid2 polish
changed onion grid2 timing
onion grid3 sfx
fix GetNumBullets result
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' into divergence-fixes
trench expanding bullets
Merge branch 'master' of SpaceUsurperUnity
trench spawn expanding, changed curve spokes sfx
Some mutator method fixes
Fixed divergence caused by switching powerups
Added commit hash to replay userdata
Better fast forwarding condition for divergence testing
effect on expanding bullets depends on damage & has floater
expanding bullet impact particles
expanding flickers before it duplicates
bullets can flash multiple times at once
polished expanding bullets, etc
moved chunk disconnect effects to josn
tweak chunk slowmo
Changed stage info format for /watch page
Merge branch 'master' of SpaceUsurperUnity
Added a way to log diagnostic state of all fields in an instance
Fixed diagnostic state not being incremented on stage setup
frame trail pattern changes
Merge branch 'master' of SpaceUsurperUnity
Fixed divergence caused by pixel respawn
Event handler was not being removed
Merge branch 'master' of SpaceUsurperUnity
clear pixel respawn callback
fix animated sprite controller scaling
all corelayers rotated by default
fixed some hunter core issues, etc
Sentry
Merge branch 'master' of SpaceUsurperUnity
Disabled GameAnalytics in editor builds
Got rid of Sentry's OnGUI error message printing
Disable Sentry in editor builds
tentacle scale
Merge branch 'master' of SpaceUsurperUnity
polish frame meteor
frame bouncer polish
changed bullet flashing to add weight and delays
game analytics error fix
submit achievement on beating level
trigger json achievements
pixelchunk debris fix
rename bullet vars
fix bullet flashing
freeze tweak
Trying out workaround for Linux default resolution
Started working on Song rewrite
Merge branch 'master' into music-rewrite
Some more data for Sentry
Merge branch 'master' into music-rewrite
frame heavy firework sfx
New song segment queuing system seems to work!
merge
Basic functionality for music playing in the main menu
mute sfx while paused
Merge branch 'master' of SpaceUsurperUnity
disable gameanalytics, gamestage BossFormNum whitelist, etc
Added MenuStage script baking
Fixed error from Song when switching between menu and game stage
Tweaked how each song plays while in the main menu
Trying out switching song to the selected stage after a couple of seconds
onChunkExplode effects, frame tweaks
bullet border warning minOpacity option
border warning glow fades more smoothly
frame diamond walls
frame bouncer redirect behaviour
Fixed error on start in steam builds
Merge branch 'master' of SpaceUsurperUnity
Can now load cached scripts for the main menu
boss zoom camera on implode
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-297: Added some basic UI sounds
splash damage can only hit each part once
Merge branch 'master' of SpaceUsurperUnity
octopus boss attack speech
fix song null boss on menu
new fonts on paused time targets
more new fonts on pause menu
mech speech
trench speech
Initial work on making subroutines act more like methods if a `this` parameter is specified
Merge branch 'master' of SpaceUsurperUnity
octopus song fix, etc
some more ui changes to new font
laser stage pet
laser pet target polish, etc
spawn smart turret powerups, tweak laser asteroids
hunter asteroids
Fixed bug with new subroutine target behaviour
some onion speech textures
Merge branch 'master' of SpaceUsurperUnity
Fixed possible InvalidCastException
Merge branch 'master' of SpaceUsurperUnity
trench gun respawning change core
trench plant gun upgrade cores
some new font on UI
leaderboard entry new font
setting up hunter speech
can set speechbubble font
can set font color
Fixed foreground fade order
Merge branch 'master' of SpaceUsurperUnity
dont do volley effects if all bullets in volley are canceled
drone tweak, more fonts
checks so speech doesnt happen too often
claw speech
Fixed possible exception on Stage_Song setup
Fixed settings page UI order
frame speech setup
Reverted text replacements temporarily
more speech setup for hunter, onion, tentacle, etc
more speech setup for remaining stages
can set speech bubble font size
storm speech setup, etc
Merge branch 'master' of SpaceUsurperUnity
some more fonts
Initial pass of swapping all fonts
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-345: Changed UI button colour
some speech lines for frame, etc
Fixed leaderboard entry score / medal positioning
Time target layout tweaks after font change
pixelgroup onUpdate, more speech setup
speech and attack for form 0 respawned parts on trench
better revenge bullets for octopus boss
some octopus speech setup
Updated timer font / placement
Merge branch 'master' of SpaceUsurperUnity
some speech lines
fix fuse camera quirk when moving upward at start of stage
traps have revenge bullets
Campaign medals / completion font replacement
polish player death camera effects
Stage item score style change, campaign resizing
invasion ship1 movement rework, polished doll pattern
Added logging of baking times for individual stages
Merge branch 'master' of SpaceUsurperUnity
polished invasion line pattern
tweaked invasion unit spawning
Merge branch 'master' of SpaceUsurperUnity
warden bullet
tweaked atom pattern
Fixed main menu not loading if a stage is missing a core graphic
Stage descriptions in main menu
trench form 1 plant guns respawn into different cores
some trench balance
Merge branch 'master' of SpaceUsurperUnity
Fix for error when progression data is empty
Merge branch 'master' of SpaceUsurperUnity
Fixed stage score text being visible while a stage is locked
Reduced leaderboard username text size
Better stage list item positioning
some octopus speech, etc
some pattern variety for hunter form 0 and 1
Fixed button prompt positioning
hunter form 2 pattern variety
reworked hunter powerups
More main menu work
polish hunter worm pattern
removed recursionLevel property
polish hunter smallWorm
fix bullet parameter error
claw form 0 movement attack polish
Simplified leaderboard browsing animations
Merge branch 'master' of SpaceUsurperUnity
claw form 1 movement timing changed
Merge branch 'master' of SpaceUsurperUnity
tweaked claw powerups
Medal positioning tweak, added campaign list header shadow
Slider, toggle, list menu tweaks
Campaign leaderboard style tweaks
Added button prompt style variations, finished off new main menu tweaks
claw orbiter tweaks
Merge branch 'master' of SpaceUsurperUnity
Fixed stage item button prompt overlap with header
Merge branch 'master' of SpaceUsurperUnity
Trying out showing both stage description and best time
Merge branch 'master' of SpaceUsurperUnity
claw firework and spikeWalls variety
warning for claw spinners
claw streaming pattern variety
claw fix
Darkened stage descriptions in main menu
Merge branch 'master' of SpaceUsurperUnity
Better stage description text justification
CHIPPY-348: Start loading a stage after fully faded out
CHIPPY-321: Fixed leaderboard navigation issue
Caused by leaderboard TotalEntries value not always updating.
Fixed errors if some UI elements are left disabled when starting the game
tentacle greenBullets variety
Removed old replay UI
Basic replay side bar layout
polished stickySlow pattern
Some basic UI integration for replays
Merge branch 'master' of SpaceUsurperUnity
Fixed bug when browsing friend leaderboards
Merge branch 'master' of SpaceUsurperUnity
Loads of sound tweaks and additions
boss vocalization tweaks
Merge branch 'master' into moresounds
merge fix
tentacle wobbling pattern variety
UI sound tweaks
Merge branch 'master' of SpaceUsurperUnity
tentacle wave pattern variety
tentacle bomb variety and form 0 behaviour pacing
Added separate UI sound volume setting
Disable UI sounds while loading
Fixed locked stage background colours
Added ignoreNullRef property to CallMethod
Added ignoreNullRef property to CallSubroutine
tentacle greenBullets bombs
fix ,, bug
tentacle rain variety
tentacle bigSpiral variety
tentacle orb variety, numSpawnedPatterns property
trench easier and trench surroundingTriangles variety
some tentacle form 2 behaviour tweaks
Working on detecting include loops nicely
frame diamondShot3 variety
Merge branch 'master' of SpaceUsurperUnity
frame variety
Merge branch 'master' of SpaceUsurperUnity
frame meteor timing tweaks
Can now disable telemetry with `--no-telemetry`
Disable uploading replays to analytics if telemetry is disabled
Disable time targets on pause menu for replays
Replay sidebar info now populated from replay
bit of laser variety
Basic replay comment display
Finished off basic commenting UI redo
Merge branch 'master' of SpaceUsurperUnity
laser speech line
Fixed error in standalone builds
CHIPPY-344: Added quick reset / exit prompt UI
Merge branch 'master' of SpaceUsurperUnity
different frame font
Show reset prompt when player is dying
Fixed comment list reset logic
Merge branch 'master' of SpaceUsurperUnity
fixed bubble effect when receiving multiple shields at once
Removed random UnityEditorInternal reference
Merge branch 'master' of SpaceUsurperUnity
orb font, some orb speech
fix tentacle non-existent pattern
some orb variety
sfxVolleyVoiceLimit (default=1, volley sfx wont overlap)
assigned some new intro boss shoot sfx
orb variety, sfx, etc
some sfx volume tweaks, etc
tweaked medal times
increment progression, unlock levels