userRyleighcancel

3,028 Commits over 3,867 Days - 0.03cph!

6 Years Ago
octopus spread & bubble variety octopus spiral variety another bubble grid pattern prevent player from outrunning camera with m&kb stageProgress property Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
mech form 0 pattern variety Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity mech variety, removed greenscreen octopus lazybullets and smallspew variety octopus mine pattern variety Merge branch 'master' of SpaceUsurperUnity changed player death effect, player fades out completely
6 Years Ago
laser streaming patterns claw stream patterns mech variety, some pattern properties
6 Years Ago
player shoot sound has better audio positioning some laser form 0 pattern variation Merge branch 'master' of SpaceUsurperUnity more laser boss pattern variation orb shieldgen target indicator orb target color lerping orb target fixes laser stage phantom bullet bug repro laser diamond skull variety laser robo bullet timer laser form 1 pattern variation Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
hunter form2 movement and random triangle pattern tweaks crosshair polish crosshair bg orb shield target orb shield target spawns on each shield Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
laser asteroids laser rotation increases as parts destroyed greenscreen logo unit new crosshair
6 Years Ago
claw form 1 charge anim claw form 2 patterns tweak fixed some patterns that used blank bullets instead of shouldShoot
6 Years Ago
claw boss form 0 charge anim claw single spinner
6 Years Ago
hunter patterns Merge branch 'master' of SpaceUsurperUnity brightened some hunter form 1 pixels, etc Merge branch 'master' of SpaceUsurperUnity frame boss mandatory toggle mines spawnSource pixels begin after coreSpawnTime invasion background tweaks Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
more orb patterns frame patterns Merge branch 'master' of SpaceUsurperUnity more frame patterns
6 Years Ago
can add speech bubbles to parts, auto despawned when part destroyed pixelgroup numTimesHitProtected, some more intro speech bubbles Merge branch 'master' of SpaceUsurperUnity some octopus speech bubbles Merge branch 'master' of SpaceUsurperUnity trench patterns etc
6 Years Ago
fix invasion boss repulsion circles fix invasion boss getting stuck on behaviour clear charging patterns on setup Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
fixed a possible divergence
6 Years Ago
laser trap orb trap storm trap
6 Years Ago
tentacle centipede trap Merge branch 'master' of SpaceUsurperUnity frame bouncer trap
6 Years Ago
changed hunter boss form 2 movement claw spike trap more claw spinner pattern variants hunter spider trap
6 Years Ago
trench vine trap part numTimesHit fuse bomb trap onion trapTurn Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
mech laser trap, letterbox colors
6 Years Ago
can see stage state by holding H
6 Years Ago
sfx tweaks
6 Years Ago
changed medal times
6 Years Ago
increment version
6 Years Ago
mouse wheel indicators
6 Years Ago
pixelchunk explode, trap, egg sfx bullet.isStrictlyVisual
6 Years Ago
more debug settings can hide cursor debug powerup controls more storm patterns
6 Years Ago
misc polish improved storm return and other patterns storm spinner variety
6 Years Ago
some sfx changes, etc
6 Years Ago
added some more json math functions
6 Years Ago
campaign 2 levels spawning invasion ships, storm changes, etc
6 Years Ago
claw eggs turret tweaks Merge branch 'master' of SpaceUsurperUnity frame eggs laser eggs storm eggs trench traps
6 Years Ago
changed egg movement egg spawning in campaign 1 changed convert Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
patternTime increases for Manual patterns
6 Years Ago
egg explodes eventually tutorial progression events
6 Years Ago
part HitFlashColorDamaged cleaned up trap can change pixel shader properties from json eggShield fix cannon nullRef
6 Years Ago
hopefully fixed parts-falling-off bug for good better trap spawning
6 Years Ago
renamed sfx params to Modifier
6 Years Ago
playsfx maxDistance modifier param
6 Years Ago
part patternSfxDistanceMultiplier
6 Years Ago
storm trap, fixed bullet child rotation trench trap tweaked trench trap patterns
6 Years Ago
looping trap sfx un-reverted Pxc changes
6 Years Ago
brightened some trench form 1 pixels trap timer text
6 Years Ago
onion balance egg powerup handled better now double powerup eggs; powerups that arent chosen fade out slower
6 Years Ago
storm following orb looping sfx tweaked storm orb sfx
6 Years Ago
looping sfx looping sfx example
6 Years Ago
balance changes, frame/fuse/hunter/etc trench stage balance
6 Years Ago
new mech turret Merge branch 'master' of PxcEditor
6 Years Ago
fuse egg claw eggs changed mech turret working on trap Merge branch 'master' of SpaceUsurperUnity more trap track subclass menu new logo
6 Years Ago
tentacle eggs and revenge bullets more eggs and revenge bullets in other bosses invasion egg fuse egg issue
6 Years Ago
tutorial polish trench eggs onion eggs, tweaks hunter eggs new turret control method
6 Years Ago
laser robo req to kill form 2