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octopus spread & bubble variety
octopus spiral variety
another bubble grid pattern
prevent player from outrunning camera with m&kb
stageProgress property
Merge branch 'master' of SpaceUsurperUnity
mech form 0 pattern variety
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
mech variety, removed greenscreen
octopus lazybullets and smallspew variety
octopus mine pattern variety
Merge branch 'master' of SpaceUsurperUnity
changed player death effect, player fades out completely
laser streaming patterns
claw stream patterns
mech variety, some pattern properties
player shoot sound has better audio positioning
some laser form 0 pattern variation
Merge branch 'master' of SpaceUsurperUnity
more laser boss pattern variation
orb shieldgen target indicator
orb target color lerping
orb target fixes
laser stage phantom bullet bug repro
laser diamond skull variety
laser robo bullet timer
laser form 1 pattern variation
Merge branch 'master' of SpaceUsurperUnity
hunter form2 movement and random triangle pattern tweaks
crosshair polish
crosshair bg
orb shield target
orb shield target spawns on each shield
Merge branch 'master' of SpaceUsurperUnity
laser asteroids
laser rotation increases as parts destroyed
greenscreen logo unit
new crosshair
claw form 1 charge anim
claw form 2 patterns tweak
fixed some patterns that used blank bullets instead of shouldShoot
claw boss form 0 charge anim
claw single spinner
hunter patterns
Merge branch 'master' of SpaceUsurperUnity
brightened some hunter form 1 pixels, etc
Merge branch 'master' of SpaceUsurperUnity
frame boss mandatory toggle mines
spawnSource pixels begin after coreSpawnTime
invasion background tweaks
Merge branch 'master' of SpaceUsurperUnity
more orb patterns
frame patterns
Merge branch 'master' of SpaceUsurperUnity
more frame patterns
can add speech bubbles to parts, auto despawned when part destroyed
pixelgroup numTimesHitProtected, some more intro speech bubbles
Merge branch 'master' of SpaceUsurperUnity
some octopus speech bubbles
Merge branch 'master' of SpaceUsurperUnity
trench patterns etc
fix invasion boss repulsion circles
fix invasion boss getting stuck on behaviour
clear charging patterns on setup
Merge branch 'master' of SpaceUsurperUnity
fixed a possible divergence
laser trap
orb trap
storm trap
tentacle centipede trap
Merge branch 'master' of SpaceUsurperUnity
frame bouncer trap
changed hunter boss form 2 movement
claw spike trap
more claw spinner pattern variants
hunter spider trap
trench vine trap
part numTimesHit
fuse bomb trap
onion trapTurn
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
mech laser trap, letterbox colors
can see stage state by holding H
pixelchunk explode, trap, egg sfx
bullet.isStrictlyVisual
more debug settings
can hide cursor
debug powerup controls
more storm patterns
misc polish
improved storm return and other patterns
storm spinner variety
added some more json math functions
campaign 2 levels spawning invasion ships, storm changes, etc
claw eggs
turret tweaks
Merge branch 'master' of SpaceUsurperUnity
frame eggs
laser eggs
storm eggs
trench traps
changed egg movement
egg spawning in campaign 1
changed convert
Merge branch 'master' of SpaceUsurperUnity
patternTime increases for Manual patterns
egg explodes eventually
tutorial progression events
part HitFlashColorDamaged
cleaned up trap
can change pixel shader properties from json
eggShield
fix cannon nullRef
hopefully fixed parts-falling-off bug for good
better trap spawning
renamed sfx params to Modifier
playsfx maxDistance modifier param
part patternSfxDistanceMultiplier
storm trap, fixed bullet child rotation
trench trap
tweaked trench trap patterns
looping trap sfx
un-reverted Pxc changes
brightened some trench form 1 pixels
trap timer text
onion balance
egg powerup handled better now
double powerup eggs; powerups that arent chosen fade out slower
storm following orb looping sfx
tweaked storm orb sfx
looping sfx
looping sfx example
balance changes, frame/fuse/hunter/etc
trench stage balance
new mech turret
Merge branch 'master' of PxcEditor
fuse egg
claw eggs
changed mech turret
working on trap
Merge branch 'master' of SpaceUsurperUnity
more trap
track subclass
menu new logo
tentacle eggs and revenge bullets
more eggs and revenge bullets in other bosses
invasion egg
fuse egg issue
tutorial polish
trench eggs
onion eggs, tweaks
hunter eggs
new turret control method
laser robo req to kill form 2