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3,005 Commits over 3,867 Days - 0.03cph!

6 Years Ago
disable laser anims for now tutorial text stuff
6 Years Ago
unit hidden stuff, etc tutorial cleanup tutorial state progress percent
6 Years Ago
assigned tutorialguy _0 pixels
6 Years Ago
tentacle clench loop mode correct
6 Years Ago
trench tweaks storm pattern changes
6 Years Ago
meta files Merge branch 'master' of SpaceUsurperUnity fix bullet-spawned patterns being removed too soon fix invuln collision giving player too much velocity made some mech patterns easier intro wall patterns happen less often and are slower laser reticle patterns easier to dodge, removed some duplicated data improved other laser reticle patterns
6 Years Ago
fixed anchored bullet patterns not stopping when they should Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fix tentacle clench anim looping campaign 2 units twist and nudge
6 Years Ago
reduced amount of bubbles in octopus attacks song funcparam fixed campaign one units twist and nudge, etc
6 Years Ago
fix animations cutting off random chunks
6 Years Ago
octopus
6 Years Ago
attract version of convert powerup octopus clench fixed, idle disabled
6 Years Ago
new invasion boss pixels invasion patterns, tweaked how blink is aimed obstacle powerups aim at the player a bit tweak player visuals while invulnerable merge
6 Years Ago
updated invasion anim
6 Years Ago
new editor build, # assigments over limit are shown in succession
6 Years Ago
fix statusEffect nullref
6 Years Ago
disabling non-selectable status doesnt reselect item; reducing # invasion bullets more invasion pattern tweaks
6 Years Ago
bomb powerup is now erase
6 Years Ago
octopus non-req guns look different polished drone Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity claw tweaks, etc
6 Years Ago
orb laser and curseWarp tweaks changed orb rotatingLaser a bit tweaked egg debris force on invasionstage polished blink aimer non-required orb guns look different Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
egg crack effect unit debris customization tweaks tweaked egg cracks
6 Years Ago
new claw form 1 pixels polished egg depth hack so pixelgroup sprites dont zfight egg & mech turret tweaks
6 Years Ago
updated orb
6 Years Ago
brightened orb pixels, added studs to form 2 updated prereqs for bosses
6 Years Ago
more egg, removed zoom debug
6 Years Ago
removed debug bullet damage
6 Years Ago
more cleanup
6 Years Ago
onion anims
6 Years Ago
tweaking clenches fixed prereq ropes tweaked some more clench anims pxc anim playNext pxc anim tweak
6 Years Ago
claw orbiter patterns have more border glow frame toggleMines pattern uses bigger mines fuse enemy bomb pattern removed if enemy is destroyed egg powerup Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity egg fix
6 Years Ago
pxc twist
6 Years Ago
minor tweaks Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity intro boss form 1 clench when gun destroyed
6 Years Ago
tweaked convert powerup unit form bgColor hunter smallWorm pattern brightened some hunter pixels reworked turret curseFollowing warning bullets attached tweaked hunter worm patterns
6 Years Ago
json string compare method, fixes checking paths of bullets etc
6 Years Ago
fix mech bg cloud pop-in mech, turret tweaks
6 Years Ago
fuse stage, spawn bullet curse if units are maxed out fuse wall revenge bullets increase with each part sound cue when all core prereqs have been destroyed warning feedback when getting a curse powerup
6 Years Ago
finished AffectTouchingUnits, sweep pushes small units a bit bumper works on units claw boss form 0 moves down as an attack pattern claw form 1 moves down sometimes
6 Years Ago
build fix
6 Years Ago
trench improvements, etc tweaked onion slalom pattern Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity freeze works on units that are small enough fix getNumTimesShot removed some duplicated code rect/diamond hitbox checking removed some more duplicated Stage_Bullets code repel works on small units frozen bullets can be repelled, tweaked tutorial powerups some more freeze-timescale-impulse unit interactions fuse stage achievement Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
each units disconnect/implode/part colors are different cleaned up sfx json file reorganized sfx files
6 Years Ago
changed octopus floating mine child pattern trench boss gives damage for re-destroyed parts in form 0 Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity can set camera clamping mode when arena is smaller than view area Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
more pattern changes, intro/invasion/mech
6 Years Ago
pattern changes to some levels
6 Years Ago
fix blur, mech boss moves when shieldgen destroyed, etc fixed fuse boss freed state Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fix border warning glow always being full strength resized big sprites storm slalom.2 pattern spawn double gun for tentacle form 0 core
6 Years Ago
visual effect when player damaged can only respawn a certain number of pixels
6 Years Ago
visual effects for fade, slowmo, confused
6 Years Ago
improved invasion outwardRings, etc Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity can just find unit edge pixels that are next to destroyed pixels tweaked postprocessing, can set contrast from json
6 Years Ago
laser diamondObstacles pattern bullet collision flags in json claw sponge pattern some sfx Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
storm obstacles pattern octopus bubble grid pattern
6 Years Ago
removed legacy atlas support from bullets clean up player a bit
6 Years Ago
sweep pushes bullets instead of destroying, bullet.IsAnchored misc pattern changes status effect level starts at 1 instead of 0 fixed cannon raycast not hitting closest pixel