userTaylor Reynoldscancel

1,557 Commits over 3,957 Days - 0.02cph!

5 Months Ago
set renderers properly in male bun wearable
5 Months Ago
mesh tweaks to male and female pants
5 Months Ago
fixed missing buoyancy reference in playercorpsenew
5 Months Ago
hair set fixes
5 Months Ago
Ponytail/bun lod2 conditional setup Also fixed missing references for ponytail/bun LOD0/1 conditional meshes
5 Months Ago
crew/pixie lod2 conditional setup
5 Months Ago
Deleted 4k folders Updated materials that were referencing 4k textures Naming Fixes Unity 6 meta changes
5 Months Ago
merge from main
5 Months Ago
Midlength test setup
5 Months Ago
Tweaks to LOD textures for crew cut, ponytail and bun
5 Months Ago
Added metal/gloss map for pixie cut style as material block forces it to be too shiny without one Reduced lod textures from 512>256
5 Months Ago
merge from workshop_legacy_pose_client_fix
5 Months Ago
fix some warning spam in the iconrender scene in editor
5 Months Ago
Fixed use legacy bind pose being editor only
5 Months Ago
Updated prop renderer transforms for workshop gloves
5 Months Ago
Fixed egg suit's wrong orientation in paint mode
5 Months Ago
merge from additional_hairstyles
5 Months Ago
Tied back capmask fixes
5 Months Ago
Hair colour balance pass
5 Months Ago
merge from crew_cut_setup
5 Months Ago
merge from tied_back_hair_setup
5 Months Ago
▉▍█▌▆▇▇▆ ▅▊▇▉▄
5 Months Ago
▆▌▊▌▍▄ ▄▆██ ▄▊█▄ ▋▉ ▌▍▋▅ ▋▌▋▆ ▍▉▅▄ ▅█▅▄▋▆▉▍▆▍
5 Months Ago
morph cache add dye sets to hair sets
5 Months Ago
conditional hair setup (pointing to midlength meshes for now)
5 Months Ago
add to hair sets
5 Months Ago
Fixed missing skeletonskins
5 Months Ago
merge from crew_cut_setup (to avoid hair set conflicts)
5 Months Ago
shadow lods
5 Months Ago
rough dye set pass
5 Months Ago
Female conditional meshes
5 Months Ago
Conditional meshes
5 Months Ago
Ponytail cleanup
5 Months Ago
Initial setup
5 Months Ago
commit missed texture metas
5 Months Ago
Allowed mounting with ballistic helmet
5 Months Ago
merge from skin_brightness_variation
5 Months Ago
merge from playerrigupdate2
5 Months Ago
merge from wearable_legacy_icon_pose
5 Months Ago
vest.metal tweaks
5 Months Ago
Prop renderer pass on skinnable wearables
5 Months Ago
Use legacy bind pose switches between new and old pose instead of saving
5 Months Ago
Prop renderer legacy pose wip
5 Months Ago
Icon render pose prefab
5 Months Ago
PlayerCopyTool copies base color brightness
5 Months Ago
more skinset balance
5 Months Ago
uncouple skinNumber and meshNumber, so skin brightness doesn't correlate with the subset
5 Months Ago
more skin set balance
5 Months Ago
female/light skin brightness balance pass
5 Months Ago
male/light skin brightness balance pass