userTaylor Reynoldscancel

1,005 Commits over 2,982 Days - 0.01cph!

9 Months Ago
small backpack .item changes
9 Months Ago
Added small backpack skinned model/prefab
9 Months Ago
Added temp parachute backpack model Detached backpack models from makeshift + nomad Set up all hazmat prefabs to remove backpack models
10 Months Ago
Diver suit texture updates
10 Months Ago
Proper directory for tank 4 cinematic textures
10 Months Ago
helmet variation 1 & 4 cinematic textures
10 Months Ago
Tank 2 & 3 cinematic textures
10 Months Ago
CylinderVar4 cinematic textures
10 Months Ago
Added helmet var 3 to cinematic rig, added helmet var 3 mats/4k textures
10 Months Ago
Detached small wheel in cinematic rig
11 Months Ago
Diver Suit model/materials/textures
12 Months Ago
Heavy Scientist charm
12 Months Ago
Added modelviewer.charms scene
12 Months Ago
Added basecharm and rotating discoball charm
12 Months Ago
Charm setup for custom smg
12 Months Ago
Alfie's pixel SMG charm setup
12 Months Ago
Updated generic circle charm
12 Months Ago
Added Beancan charm
12 Months Ago
Added "setaccessoryid" console command for testing
12 Months Ago
Updated boots charm
12 Months Ago
Added generic circle charm
12 Months Ago
Charms baseline
1 Year Ago
Added .item and icon
1 Year Ago
lod fixes
1 Year Ago
merge from main
1 Year Ago
Added double saddle to horse ragdoll
1 Year Ago
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1 Year Ago
DoubleSaddle rig/skinning. Added to horse prefab
1 Year Ago
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blink controller uses skinset initial eye position
1 Year Ago
backpack skinned model and wearable setup
1 Year Ago
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1 Year Ago
Minor material tweaks
1 Year Ago
Mask skinning fixes
1 Year Ago
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1 Year Ago
Added debug dof option to modelviewer
1 Year Ago
Cherry pick 76792 (re-enabling sky intensity/ao as client only)
1 Year Ago
Added gingerbreadman impact decal textures
1 Year Ago
Made ambientmultiplier, reflectionmultiplier and ao settings client only