userTaylor Reynoldscancel

1,276 Commits over 3,834 Days - 0.01cph!

53 Days Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping
54 Days Ago
Tank top mesh update to reduce clipping with pants
54 Days Ago
Tshirt proper import settings to fix seam on wrists
54 Days Ago
Adjusted tshirt mesh to avoid clipping with pants, and some other general cleanup
54 Days Ago
Updated shorts to eliminate transparency bleed in some skins
54 Days Ago
Merge from PlayerRigUpdate2
54 Days Ago
Added mannequin skinset subset, fixes NRE/kick
54 Days Ago
Fixed mid-length hair being skinned to eyes
54 Days Ago
restored missing hair textures for movember moustache and santa beard
54 Days Ago
merge from texture_optimisations
55 Days Ago
Head texture optimisations
55 Days Ago
more clean up
55 Days Ago
skin/core optimisations
55 Days Ago
Texture cleanup
55 Days Ago
Attempted fix for Hair.Get returned a NULL hair spam
55 Days Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
55 Days Ago
Fixed broken mannequin material
55 Days Ago
Added merged and static versions of all the floating city mannequins
55 Days Ago
Extended legs a bit further up in pants.shorts so transparent skins work
56 Days Ago
merge from main
56 Days Ago
Toned down speech animation parameters slightly
56 Days Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
56 Days Ago
missed file
56 Days Ago
Fix movember card moustache (for modders)
57 Days Ago
merge from PlayerRigUpdate2/asset_cleanup
57 Days Ago
Delete old player textures
57 Days Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
57 Days Ago
deleted duplicated old reference prefabs
57 Days Ago
Deleted old hair assets Deleted old hair sets
57 Days Ago
delete old materials
57 Days Ago
delete old head prefabs
57 Days Ago
Delete old player model fbx and prefab reference duplicates
57 Days Ago
delete debug player model prefabs, no longer needed
57 Days Ago
Delete old skinset assets
57 Days Ago
Fixed texture artifacts on Male/N player seed
57 Days Ago
Fixed Female/A player seed head going invisible when lodding
2 Months Ago
Fix for new head hierarchy Since eyes are in their own renderer now we can use the existing eye skinmaterialtype
2 Months Ago
merge from PlayerRigUpdate2
2 Months Ago
Miner hat emission fix
2 Months Ago
Tweaked miners hat to match cap coverage (also fixed NRE on light switch on)
2 Months Ago
Tweaked boonie hat to match coverage of cap (to reduce hair conditionals needed)
2 Months Ago
merge from heads_shadow_pass
2 Months Ago
Enabled hair cap on male/O material
2 Months Ago
Actual fix for neck seam on male/H
2 Months Ago
Neck seam fix on male/H
2 Months Ago
All heads share either male or female LOD3
2 Months Ago
Female head shadow pass/eyelashes/head shapes
2 Months Ago
Remaining male heads, shadow pass/eyelashes/head shapes
2 Months Ago
Male A-E seeds shadow pass/eyelashes
2 Months Ago
Initial test