userTaylor Reynoldscancel

1,288 Commits over 3,865 Days - 0.01cph!

3 Months Ago
Moved body hair cap to main body textures, saves a texture sample
3 Months Ago
Improved player model male export
3 Months Ago
Male body hair
3 Months Ago
Fixed server-side ragdoll erratic behaviour
3 Months Ago
Fixed error when spawning server-side corpse
3 Months Ago
merge from deformhair_enum_cleanup
3 Months Ago
updated hair sets
3 Months Ago
Updated deformhair value for all head wearables
3 Months Ago
don't treat wearable.deformhair as a bit flag
3 Months Ago
Added mask conditional meshes to hair sets
3 Months Ago
Removed BoonieHat and MinersHat from DeformHair enum (both can use baseballcap) Added Mask option
3 Months Ago
More hair conditional meshes
3 Months Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping
3 Months Ago
Tank top mesh update to reduce clipping with pants
3 Months Ago
Tshirt proper import settings to fix seam on wrists
3 Months Ago
Adjusted tshirt mesh to avoid clipping with pants, and some other general cleanup
3 Months Ago
Updated shorts to eliminate transparency bleed in some skins
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
Added mannequin skinset subset, fixes NRE/kick
3 Months Ago
Fixed mid-length hair being skinned to eyes
3 Months Ago
restored missing hair textures for movember moustache and santa beard
3 Months Ago
merge from texture_optimisations
3 Months Ago
Head texture optimisations
3 Months Ago
more clean up
3 Months Ago
skin/core optimisations
3 Months Ago
Texture cleanup
3 Months Ago
Attempted fix for Hair.Get returned a NULL hair spam
3 Months Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
3 Months Ago
Fixed broken mannequin material
3 Months Ago
Added merged and static versions of all the floating city mannequins
3 Months Ago
Extended legs a bit further up in pants.shorts so transparent skins work
3 Months Ago
merge from main
3 Months Ago
Toned down speech animation parameters slightly
3 Months Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
3 Months Ago
missed file
3 Months Ago
Fix movember card moustache (for modders)
3 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
3 Months Ago
Delete old player textures
3 Months Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
3 Months Ago
deleted duplicated old reference prefabs
3 Months Ago
Deleted old hair assets Deleted old hair sets
3 Months Ago
delete old materials
3 Months Ago
delete old head prefabs
3 Months Ago
Delete old player model fbx and prefab reference duplicates
3 Months Ago
delete debug player model prefabs, no longer needed
3 Months Ago
Delete old skinset assets
3 Months Ago
Fixed texture artifacts on Male/N player seed
3 Months Ago
Fixed Female/A player seed head going invisible when lodding
3 Months Ago
Fix for new head hierarchy Since eyes are in their own renderer now we can use the existing eye skinmaterialtype
3 Months Ago
merge from PlayerRigUpdate2