userTaylor Reynoldscancel

996 Commits over 2,953 Days - 0.01cph!

8 Months Ago
Detached small wheel in cinematic rig
9 Months Ago
Diver Suit model/materials/textures
10 Months Ago
Heavy Scientist charm
10 Months Ago
Added modelviewer.charms scene
10 Months Ago
Added basecharm and rotating discoball charm
10 Months Ago
Charm setup for custom smg
10 Months Ago
Alfie's pixel SMG charm setup
10 Months Ago
Updated generic circle charm
10 Months Ago
Added Beancan charm
10 Months Ago
Added "setaccessoryid" console command for testing
10 Months Ago
Updated boots charm
10 Months Ago
Added generic circle charm
10 Months Ago
Charms baseline
11 Months Ago
Added .item and icon
11 Months Ago
lod fixes
11 Months Ago
merge from main
11 Months Ago
Added double saddle to horse ragdoll
11 Months Ago
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12 Months Ago
DoubleSaddle rig/skinning. Added to horse prefab
1 Year Ago
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1 Year Ago
blink controller uses skinset initial eye position
1 Year Ago
backpack skinned model and wearable setup
1 Year Ago
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1 Year Ago
Minor material tweaks
1 Year Ago
Mask skinning fixes
1 Year Ago
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1 Year Ago
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1 Year Ago
Added debug dof option to modelviewer
1 Year Ago
Cherry pick 76792 (re-enabling sky intensity/ao as client only)
1 Year Ago
Added gingerbreadman impact decal textures
1 Year Ago
Made ambientmultiplier, reflectionmultiplier and ao settings client only
1 Year Ago
merge from ModelViewer
1 Year Ago
Disabled ambientmultipier, reflectionmultiplier, ao
1 Year Ago
Merge from ModelViewer
1 Year Ago
Added ModelViewer namespace to keep this all contained. Added #if UNITY_EDITOR to everything
1 Year Ago
gingerbread man/woman cinematic models with bone face setup
1 Year Ago
Added gingerbreadwoman gibs
1 Year Ago
proper detail layer on gingerbread men mats
1 Year Ago
gingerbread men high res mats
1 Year Ago
gingerbread woman texture fix