userTaylor Reynoldscancel

1,276 Commits over 3,834 Days - 0.01cph!

2 Months Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping
2 Months Ago
Tank top mesh update to reduce clipping with pants
2 Months Ago
Tshirt proper import settings to fix seam on wrists
2 Months Ago
Adjusted tshirt mesh to avoid clipping with pants, and some other general cleanup
2 Months Ago
Updated shorts to eliminate transparency bleed in some skins
2 Months Ago
Merge from PlayerRigUpdate2
2 Months Ago
Added mannequin skinset subset, fixes NRE/kick
2 Months Ago
Fixed mid-length hair being skinned to eyes
2 Months Ago
restored missing hair textures for movember moustache and santa beard
2 Months Ago
merge from texture_optimisations
2 Months Ago
Head texture optimisations
2 Months Ago
more clean up
2 Months Ago
skin/core optimisations
2 Months Ago
Texture cleanup
2 Months Ago
Attempted fix for Hair.Get returned a NULL hair spam
2 Months Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
2 Months Ago
Fixed broken mannequin material
2 Months Ago
Added merged and static versions of all the floating city mannequins
2 Months Ago
Extended legs a bit further up in pants.shorts so transparent skins work
2 Months Ago
merge from main
2 Months Ago
Toned down speech animation parameters slightly
2 Months Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
2 Months Ago
missed file
2 Months Ago
Fix movember card moustache (for modders)
2 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
2 Months Ago
Delete old player textures
2 Months Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
2 Months Ago
deleted duplicated old reference prefabs
2 Months Ago
Deleted old hair assets Deleted old hair sets
2 Months Ago
delete old materials
2 Months Ago
delete old head prefabs
2 Months Ago
Delete old player model fbx and prefab reference duplicates
2 Months Ago
delete debug player model prefabs, no longer needed
2 Months Ago
Delete old skinset assets
2 Months Ago
Fixed texture artifacts on Male/N player seed
2 Months Ago
Fixed Female/A player seed head going invisible when lodding
2 Months Ago
Fix for new head hierarchy Since eyes are in their own renderer now we can use the existing eye skinmaterialtype
2 Months Ago
merge from PlayerRigUpdate2
2 Months Ago
Miner hat emission fix
2 Months Ago
Tweaked miners hat to match cap coverage (also fixed NRE on light switch on)
2 Months Ago
Tweaked boonie hat to match coverage of cap (to reduce hair conditionals needed)
2 Months Ago
merge from heads_shadow_pass
2 Months Ago
Enabled hair cap on male/O material
2 Months Ago
Actual fix for neck seam on male/H
2 Months Ago
Neck seam fix on male/H
2 Months Ago
All heads share either male or female LOD3
2 Months Ago
Female head shadow pass/eyelashes/head shapes
2 Months Ago
Remaining male heads, shadow pass/eyelashes/head shapes
2 Months Ago
Male A-E seeds shadow pass/eyelashes
2 Months Ago
Initial test