userTaylor Reynoldscancel

1,498 Commits over 3,896 Days - 0.02cph!

3 Months Ago
merge from beenie_deformhair_enum
3 Months Ago
midlength capmask update
3 Months Ago
riot helmet uses beanie deformhair
3 Months Ago
More beanie conditional meshes
3 Months Ago
Updated appropriate headwear to use beanie deformhair
3 Months Ago
mid-length beanie conditional setup
3 Months Ago
Added beanie option to DeformHair enum
3 Months Ago
merge from body_hair
3 Months Ago
Female body hair
3 Months Ago
Moved body hair cap to main body textures, saves a texture sample
3 Months Ago
Improved player model male export
3 Months Ago
Male body hair
4 Months Ago
Fixed server-side ragdoll erratic behaviour
4 Months Ago
Fixed error when spawning server-side corpse
4 Months Ago
merge from deformhair_enum_cleanup
4 Months Ago
updated hair sets
4 Months Ago
Updated deformhair value for all head wearables
4 Months Ago
don't treat wearable.deformhair as a bit flag
4 Months Ago
Added mask conditional meshes to hair sets
4 Months Ago
Removed BoonieHat and MinersHat from DeformHair enum (both can use baseballcap) Added Mask option
4 Months Ago
More hair conditional meshes
4 Months Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping
4 Months Ago
Tank top mesh update to reduce clipping with pants
4 Months Ago
Tshirt proper import settings to fix seam on wrists
4 Months Ago
Adjusted tshirt mesh to avoid clipping with pants, and some other general cleanup
4 Months Ago
Updated shorts to eliminate transparency bleed in some skins
4 Months Ago
Merge from PlayerRigUpdate2
4 Months Ago
Added mannequin skinset subset, fixes NRE/kick
4 Months Ago
Fixed mid-length hair being skinned to eyes
4 Months Ago
restored missing hair textures for movember moustache and santa beard
4 Months Ago
merge from texture_optimisations
4 Months Ago
Head texture optimisations
4 Months Ago
more clean up
4 Months Ago
skin/core optimisations
4 Months Ago
Texture cleanup
4 Months Ago
Attempted fix for Hair.Get returned a NULL hair spam
4 Months Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
4 Months Ago
Fixed broken mannequin material
4 Months Ago
Added merged and static versions of all the floating city mannequins
4 Months Ago
Extended legs a bit further up in pants.shorts so transparent skins work
4 Months Ago
merge from main
4 Months Ago
Toned down speech animation parameters slightly
4 Months Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
4 Months Ago
missed file
4 Months Ago
Fix movember card moustache (for modders)
4 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
4 Months Ago
Delete old player textures
4 Months Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
4 Months Ago
deleted duplicated old reference prefabs
4 Months Ago
Deleted old hair assets Deleted old hair sets