userTaylor Reynoldscancel

1,154 Commits over 3,592 Days - 0.01cph!

21 Days Ago
Hat.Cap repose
21 Days Ago
Roadsign Glove LODs - Male/Female
21 Days Ago
Metal Plate LODs - Male/Female
21 Days Ago
Roadsign pants LODs + fixed normals
21 Days Ago
Roadsign jacket LODs + fixed normals
21 Days Ago
Boots LODs
23 Days Ago
Metal mask LODs
23 Days Ago
Makeshift Hazmat LODs + bakeLODs
26 Days Ago
Pants LODs - Male/Female
26 Days Ago
Tactical Gloves LODs
26 Days Ago
Hoodie LODs - Female
26 Days Ago
Hoodie LODs - Male
28 Days Ago
System uses burst cloth instead of unity physics Set up generic circle charm with burst cloth
28 Days Ago
Baseline from hackweek prototype
28 Days Ago
Added repair bench to playground.player for easier skin testing
28 Days Ago
Candle Hat repose
28 Days Ago
Burlap Headwrap repose
28 Days Ago
Instance bucket helmet from fbx
28 Days Ago
Bucket helmet repose
28 Days Ago
Boonie hat repose
29 Days Ago
Beenie hat repose
29 Days Ago
Wolf Headdress improved skinning
29 Days Ago
Wolf Headdress updated
29 Days Ago
All heads LODs Heads combined into 1 object per LOD
30 Days Ago
Update female torso skin weights to fix neck seam
34 Days Ago
merge from skin_bent_normals
37 Days Ago
Female Body LODs
37 Days Ago
Male body LODs
38 Days Ago
subtract 116856, 116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
2 Months Ago
added some mannequin prefab variants for poses
2 Months Ago
Added WIP mannequin prop
3 Months Ago
Deleted pilot hazmat cinematic folder