userTaylor Reynoldscancel

1,557 Commits over 3,957 Days - 0.02cph!

55 Days Ago
Hair smears in bitangent direction instead of tangent
55 Days Ago
merge from fur_shader_improvements
56 Days Ago
enable mipmapping on tiger textures
56 Days Ago
enable mipmapping on polarbear textures
56 Days Ago
visual pass on existing fur materials
56 Days Ago
Updated fur shader to use the standard shading model, fixes broken specular path, broken fresnel, simplifies fur parameters.
56 Days Ago
merge from livestock_animals
57 Days Ago
Added pattern tester script Some material updates
57 Days Ago
First pass procedural cow pattern shader
57 Days Ago
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57 Days Ago
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2 Months Ago
minor tweaks to wood glove model for skinviewer
2 Months Ago
Added posed wood gloves for store page
2 Months Ago
2 Months Ago
merge from livestockanimals
3 Months Ago
triangulated workshop source for wood armor gloves
3 Months Ago
merge from main
3 Months Ago
merge from texturecompression_pass_aug26
3 Months Ago
merge from hair_pass
3 Months Ago
ponytail textures resize
3 Months Ago
medium wavy resize/compressed
3 Months Ago
crew cut texture resizes
3 Months Ago
midlengthstraight texture resizes
3 Months Ago
long beard texture resizes
3 Months Ago
beardLOD correct size import settings
3 Months Ago
fixed incorrect transform for world model outline on hide_shirt and hide_skirt
3 Months Ago
merge from main
4 Months Ago
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4 Months Ago
Added abyss helmet meshes to SkipInFirstPersonLegs list
4 Months Ago
Set up wearable eye view adjustment_submesh for Abyss hazmat (partial fix)
4 Months Ago
merge from smallbackpack_workshop_setup (missing .meta)
4 Months Ago
Correct occupation-over values for all dweller jumpsuits (fixes naked underwater dwellers)
4 Months Ago
enabled censor on tank top (so skins don't reveal nudity)
4 Months Ago
more texture tweaks
4 Months Ago
minor wooden helmet mesh tweak
4 Months Ago
small wooden pants mesh tweak
4 Months Ago
merge from WoodArmour_skinnable/V2
4 Months Ago
texture size pass
4 Months Ago
wooden pants mesh update texture import settings world model rename
4 Months Ago
Wood Jacket/Pants/Helmet texture updates Wood Jacket model update/world model
4 Months Ago
merge from main
5 Months Ago
Deleted FrogBoots_Charm_Old, seems to no longer be used anywhere
5 Months Ago
Stripped bind subsurface profile components from all charms (inherited from basecharm) Deleted FrogBootRubber SSP
5 Months Ago
Hairbun/ponytail proper material assignment in import settings
5 Months Ago
Remade ponytail/bun wood helmet conditionals (with consistent vertex order) Re-applied skin to all ponytail/bun meshes to keep bone list consistent Woodhelmet LOD2 keeps default mesh (so ponytail/bun doesn't dissapear)
5 Months Ago
bunny hat uses cap deformhair
5 Months Ago
merge from main
5 Months Ago
fixed clothing mannequin wearable (admin only)
5 Months Ago
added eye view adjustment submesh to arctic and nomad hazmats
5 Months Ago
added eye view adjustment submesh to makeshift hazmat