userTaylor Reynoldscancel

1,545 Commits over 3,926 Days - 0.02cph!

1 Year Ago
Added art to shield wearables so they're displayed correctly in player preview
1 Year Ago
Updated female model to V3 rig and updated skin sets
1 Year Ago
merge from horse_yoke_tests
1 Year Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
1 Year Ago
Adding updated siegeharness to testridable
1 Year Ago
Backpack model fixes for skinners
1 Year Ago
Fixed the siege harness in testridablehorse after the merge
1 Year Ago
Added blockout siege harness to testridablehorse
1 Year Ago
Burlap gloves viewmodel uses correct material
1 Year Ago
Fix for hands clipping through glove mesh in: Burlap Gloves TacticalGloves LeatherGloves NinjaSuit
1 Year Ago
Deflated nomad suit viewmodel gloves now the hands can be hidden, fixes clipping issues on gestures
2 Years Ago
Example rock
2 Years Ago
Template rock
2 Years Ago
Male head B rig V3
2 Years Ago
Rig V3 setup
2 Years Ago
Restrcting player seeds to single model for now
2 Years Ago
Merge from Halloween_2024/DraculaCape_Burstcloth
2 Years Ago
Added frontier hazmat_hitboxSystem to BurstClothTestbed scene Added mocap sample clips Improved hierarchy of cinematic prefab for Paddy
2 Years Ago
Increased lower chain damping to 0.2
2 Years Ago
Cape LODs skinned to spine4 to reduce snapping
2 Years Ago
merge from Halloween_2024
2 Years Ago
Dracula Cape texture fixes for back area which is now visible
2 Years Ago
2 Years Ago
Added female version of shirt with updated rig
2 Years Ago
Added shirt model with updated rig
2 Years Ago
Moving rig and settings from proxy model to final model
2 Years Ago
More settings tweaks Proxy model skeleton hierarchy fixes
2 Years Ago
More proxy test settings
2 Years Ago
Merge from MummyMask
2 Years Ago
merge from FrankensteinMask
2 Years Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
2 Years Ago
waterwell modelviewer
2 Years Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
2 Years Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
2 Years Ago
Frontier hazmat backpiece removed when backpack is equipped
2 Years Ago
waterwell shopkeeper jumpsuit prefab and inventory
2 Years Ago
waterwell shopkeeper materials
2 Years Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
2 Years Ago
Parent tunic controller to pelvis & add bone retarget
2 Years Ago
Added proxy test with more strategic bone placements
2 Years Ago
Fixed problem with blue viper material
2 Years Ago
Merge from main
2 Years Ago
Added back in pouch/satchel constraints (got nuked somehow)
2 Years Ago
World model
2 Years Ago
4x tunic bones test
2 Years Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out
2 Years Ago
Skinning updates, burst cloth tweaks