userTaylor Reynoldscancel
reporust_rebootcancel

1,522 Commits over 3,926 Days - 0.02cph!

2 Years Ago
2 Years Ago
Added female version of shirt with updated rig
2 Years Ago
Added shirt model with updated rig
2 Years Ago
Moving rig and settings from proxy model to final model
2 Years Ago
More settings tweaks Proxy model skeleton hierarchy fixes
2 Years Ago
More proxy test settings
2 Years Ago
Merge from MummyMask
2 Years Ago
merge from FrankensteinMask
2 Years Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
2 Years Ago
waterwell modelviewer
2 Years Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
2 Years Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
2 Years Ago
Frontier hazmat backpiece removed when backpack is equipped
2 Years Ago
waterwell shopkeeper jumpsuit prefab and inventory
2 Years Ago
waterwell shopkeeper materials
2 Years Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
2 Years Ago
Parent tunic controller to pelvis & add bone retarget
2 Years Ago
Added proxy test with more strategic bone placements
2 Years Ago
Fixed problem with blue viper material
2 Years Ago
Merge from main
2 Years Ago
Added back in pouch/satchel constraints (got nuked somehow)
2 Years Ago
World model
2 Years Ago
4x tunic bones test
2 Years Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out
2 Years Ago
Skinning updates, burst cloth tweaks
2 Years Ago
Tunic rig/burst cloth setup, still WIP
2 Years Ago
Pouch/Satchel rig/burst cloth setup
2 Years Ago
Belt pelt constraints setup Added mantle/head back into prefab
2 Years Ago
Bone retarget on belt pelt bones
2 Years Ago
Added root bone above belt pelts Setup burst cloth for belt pelts
2 Years Ago
Added belt pelts to skeleton/prefab
2 Years Ago
Updated backpack pelt constraints
2 Years Ago
Frontier bag cloth material
2 Years Ago
Backpack pelt constraints
2 Years Ago
Updated model Updated backpack settings
2 Years Ago
Backpack/Backpack Pelts setup
2 Years Ago
Added body mesh back into prefab
2 Years Ago
Updated frontier hazmat rig, skeleton definition & prefabs (just backpack for now)
2 Years Ago
Added Natural Dye set and some colours
2 Years Ago
Hair Dye properties work with the standard shader (just colour for now) Hair Cap no longer does incorrect gamma adjustment
2 Years Ago
Debug hair dye setups Debug hair cap geometry
2 Years Ago
Style 02 setup/debug
2 Years Ago
Added head.male.average
2 Years Ago
Added mid skin materials Added mid head variation Added EyeAO materials
2 Years Ago
Playground.Player scene updates
2 Years Ago
Updated skinning on male player model with forearm twist bones and elbow twist bone
2 Years Ago
Added new head to skinset.male
2 Years Ago
Reset skin colour gradient on all skin sets (for now)