883 Commits over 3,227 Days - 0.01cph!
Jumpsuit mesh/materials/textures (unskinned and missing decals)
Added ropes to HAB simulation
Increased blend steps to 12
Added HAB deflated static mesh
Hot air balloon animated mesh
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Name fix for leather glove world models
Missing burlap glove world models
Cleaned up obsolete scuba files
Updated DivingTank, DivingMask and DivingFins art
Removed detail layer from hoodie material
Added detail layer to hoodie material
Added UV2 for detail layer to hoodie
Added knitted fabric detail textures
Turned shadows off for all viewmodel clothing
Added wetsuit viewmodel
Inflated all viewmodels to work over the default arms and fit together nicely (glove/jacket combinations)
Moved viewmodel clothing meshes from prefabs/arms to their respective clothing folders.
Fixed missing LOD0 on diving mask
Diving Mask LODs
Material fixes
Diving tank/regulator LODs
Added female wetsuit mesh
Placeholder diving tank/regulator art
Placeholder wetsuit art (missing female version for now)
Placeholder diving mask and fins art
Hand/arm meshes added to clothing .fbx
Added viewmodel clothing prefabs
Viewmodel Clothing fbx files
fixed frog boots clipping with pants
Fixed missing mesh references in a couple of skinnables (meaning they couldn't be downloaded)
Fixed material artifact on hazmat suit
Improved glass on hazmat suit
Makeshift Hazmat suit art
hide pants, shorts & gloves skinning updates
Updated skinning on tshirt
Improved geometry and skinning on wrists/elbows
Haircap geometry is consistent across all male/female heads
Toned down scaling on some bones
Fixed player preview sometimes blinking backwards
Added more variation to dark skin colours
Possible fix for neck skinning problem on asianmale03
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fix for NRE spam in perf.playermodel