userTaylor Reynoldscancel
reporust_rebootcancel

1,043 Commits over 3,347 Days - 0.01cph!

6 Years Ago
Horse wood armour meshes/textures/materials
6 Years Ago
Horse wood armour meshes/textures/materials
6 Years Ago
Deleted unused pre-rework horse assets
6 Years Ago
Deleted unused pre-rework horse assets
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
Added neck bone to ragdoll layer, removed head bone
6 Years Ago
Horse roadsign armour mesh/textures/materials
6 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes
6 Years Ago
Added horse head collar placeholder art
6 Years Ago
Horse ragdoll colliders are on ragdoll layer
6 Years Ago
Adjusted saddle to fit new horse
6 Years Ago
Merge from HorseArtUpdate/HorseHair
6 Years Ago
merge from main
6 Years Ago
Removed missing references from Skeleton.Horse (old mesh had gizmos/shapes from maya that weren't doing anything)
6 Years Ago
Rebuilt horse ragdoll (values temporarily copied from old ragdoll)
6 Years Ago
Fixed missing skinned collider references on horse & testridablehorse
6 Years Ago
Reduced spec & gloss on dark horses to try and reduce waxiness Increase fake eye AO across all horse textures
6 Years Ago
Added horse mesh to collision in testridable and wild horse
6 Years Ago
Added new horse to testridablehorse prefab
6 Years Ago
Horse prefab fixes
6 Years Ago
Setup horse prefab
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Cleanup
6 Years Ago
Skinned LODs
6 Years Ago
Improved skinning on mane
6 Years Ago
Added mane/tail meshes Added horse hair materials Skinned horse & mane/tail
6 Years Ago
Merge from HorseArtUpdate
6 Years Ago
Added Piebald variation Updated textures for all variations Added skinned horse mesh
6 Years Ago
More variations
6 Years Ago
Updated Horse mesh & textures Added variation material setups
6 Years Ago
Added Updated Mesh & rough materials
6 Years Ago
Updated saddle textures/material
6 Years Ago
Added LODs to saddle (and hid stirrups on TestRidableHorse)
6 Years Ago
Saddle mesh and WIP materials (no LODs atm)
6 Years Ago
Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Cherrypick from 33008 (Updated scientist art)
6 Years Ago
Updated Scientist Art
6 Years Ago
Removed light housings from heavy scientist helmet
6 Years Ago
Disabled lights on helmet, made lights glass material
6 Years Ago
LODs & updated skinning
6 Years Ago
Skinning
6 Years Ago
Base
6 Years Ago
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6 Years Ago
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