branchrust_reboot/maincancel

34,622 Commits over 4,444 Days - 0.32cph!

6 Years Ago
merge from oceanlevel_deployable_fix
6 Years Ago
Do entity order validate before calling CreateOrUpdateEntity so the counter isn't corrupted if CreateOrUpdateEntity throws an exception Include additional info in disconnect message when entity order validate fails
6 Years Ago
Updated Scuba Overlay
6 Years Ago
Shrink the wounded/sleeping collider a little more
6 Years Ago
Only refresh the player's collider size every 250ms (performance, no serious need to do it more often)
6 Years Ago
Collider size is now refreshed on bots as well as real players
6 Years Ago
Fixed dodgy collider in doorway between recycler and main building at airfield
6 Years Ago
skin approval
6 Years Ago
Fixed Secretlabs chair gib errors
6 Years Ago
subtracting 54455 - multiple issues, merge to experimental once fixed
6 Years Ago
Merge from SecretLabChair
6 Years Ago
Merge from spacesuit
6 Years Ago
Prevent "Look rotation viewing vector is zero" complaints from hot air balloon, minicopter, scrap transport helicopter
6 Years Ago
Merge from rendermap
6 Years Ago
Fixed invisible barrier across airfield rear door
6 Years Ago
Merge from bandit_lamps
6 Years Ago
Merge from PlayerColliderMod -> Main
6 Years Ago
Merge BoatClip -> Main
6 Years Ago
Merge DestroyableRoadsigns -> Main
6 Years Ago
Merge MoreGeneralBugFixes -> Main
6 Years Ago
Fixed loot barrel gibs not using the correct material
6 Years Ago
Merge OilRigBoats -> Main
6 Years Ago
Adjust recycler rounding so there is no benefit to recycling some stackable items individually
6 Years Ago
merge from chat_message_fix
6 Years Ago
Fix kayaks not decaying at the intended rate
6 Years Ago
merge from crafting_placeholder_fix
6 Years Ago
Comment
6 Years Ago
Put gib override inspector behind a foldout (tied to an EditorPref so it can be toggled off/on project wide and the setting is remembered)
6 Years Ago
Make StorageContainer.HasSlot override exist in client builds - fixes deploy guides not appearing for storage monitors
6 Years Ago
Update icon rendering to handle translucent bits better Rerender the reinforced glass window icon
6 Years Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
6 Years Ago
merge from AudioSettingsFix
6 Years Ago
Fixed getting stuck in large fishing village building via roof
6 Years Ago
skin approval
6 Years Ago
Tweaked storage monitor IO ports again due to difficulty accessing input in certain placements
6 Years Ago
allow teammates to mount newly purchased vehicles in safe zone
6 Years Ago
skin pre-approval
6 Years Ago
final phrases and codegen check
6 Years Ago
repositioned Storage monitor IO input and output due to largely negative feedback gain accessing
6 Years Ago
Fixed gib scale on RF Broadcaster
6 Years Ago
Merge LOD fix from /Vehicles
6 Years Ago
Adjust reactive target IO positioning again
6 Years Ago
fixed oilrig crate depspawning
6 Years Ago
Cherrypicking 54243
6 Years Ago
Fixed life ring LOD position Fixed floating lamp Added speakers to fishing village shop music positions
6 Years Ago
Commit com.unity.test-framework back to 1.1.1. Looks like 1.1.3 was an accidental commit in 53968.
6 Years Ago
Raise top reactive target IO a little
6 Years Ago
Line up Reactive Target IO with its new model
6 Years Ago
Switch Reactive Target to Electrical item category
6 Years Ago
network++