branchrust_reboot/maincancel

32,996 Commits over 4,109 Days - 0.33cph!

9 Years Ago
9 Years Ago
Additional foundation stacking fixes
9 Years Ago
m92 buff mp5 craftable again (skin issue) thrown spear damage increased (f u)
9 Years Ago
Added more workshop item types
9 Years Ago
lowered m92 reload time manifest et al
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_medium_medium)
9 Years Ago
Fixed a foundation stacking exploit
9 Years Ago
Stricter melee / projectile AH (reduced padding)
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed cave bucket lift animator being stripped from server builds
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_medium_medium)
9 Years Ago
Fixed pillars / walls / floors being allowed to reach into prevent building volumes (deployables, dungeons)
9 Years Ago
Fixed some deployables being placeable partially inside constructions
9 Years Ago
Fixed bucket lift never going back down (hopefully)
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_large_sewers_hard)
9 Years Ago
deploy event SFX setup for survey charge, beancan & f1 grenade
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed mesh pop in (cave_large_hard)
9 Years Ago
Fixed NREs from entities that spawn as child objects of cave pieces
9 Years Ago
Merge from save139 (caves)
9 Years Ago
Water bottle sounds Bota bag sounds
9 Years Ago
fix for repeating thrown objects (c4 etc)
9 Years Ago
tweaked m92 worldmodel tweaked the m92 attack sounds / anims so there's less of a pause between firing fixed the blend between throw animations
9 Years Ago
merge into main
9 Years Ago
Door hinged wood and door.double.hinged wood LOD1 use the same material as LOD0
9 Years Ago
Updated Native Libraries ( reduced MTU size (players stuck on retrieving data) )
9 Years Ago
Andre's mac raknet fix
9 Years Ago
increased size of survey charge world model & when deployed
9 Years Ago
added code to play the 3rd person throw animation for the c4 / satchel charge
9 Years Ago
setup the IK positions for the satchel and c4 worldmodel
9 Years Ago
fixed dryfire on the m92 viewmodel
9 Years Ago
Merged from Prerelease
9 Years Ago
Thrownweapon edit
9 Years Ago
vm satchel charge vm survey charge vm c4 worldmodels & holdtypes thrownweapon.cs update
9 Years Ago
merge into main
9 Years Ago
Workshop voting on main menu
9 Years Ago
Workshop support multiple materials AK47 in workshop
9 Years Ago
9 Years Ago
m92 pistol viewmodel / worldmodel / sounds
9 Years Ago
Can view workshop items by type
9 Years Ago
9 Years Ago
Fixed missing item in the editor builder loading
9 Years Ago
Changed view model prefab references to GameObjectRef View models are instantiated via the game manager View models log an error when shit is fucked
9 Years Ago
Webrcon reply with error on running missing command
9 Years Ago
Fixed some beenie, barricade, bucket helmet, poncho skins not being selectable (doesn't need a game update)
9 Years Ago
protocol++
9 Years Ago
Skin shit