branchrust_reboot/maincancel

30,531 Commits over 3,836 Days - 0.33cph!

9 Years Ago
NRE fixes
9 Years Ago
Tweaked player mats
9 Years Ago
Disabled projectile penetration on players (for better damage predictability, related to 12922)
9 Years Ago
Touched speedtree shaders; also using rust/standard brdf
9 Years Ago
Switched to analytic preintegrated skin/sss brdf approximation; added curvature; fixed subsurface normal not getting detail layer; tweaked materials Moverd skin shader back into deferred path (had to remove fuzz) Touched all shaders using rust/standard brdf
9 Years Ago
Simplified player colour skin lut
9 Years Ago
SSR early out on occluded water pixel
9 Years Ago
semi auto clipsize changed to 16 bullet speed reduced damage slightly increased (roughly 25 per shot)
9 Years Ago
semi auto rifle does less damage but bullets move faster player uses updated skeleton, more even damage scalars
9 Years Ago
Semi_Auto Rifle : shortened the blend time between reload --> idle ( fixing the weirdness that occurs when player goes into ADS after reloading)
9 Years Ago
Implemented goosey's silencer model
9 Years Ago
Implemented goosey's holosight model
9 Years Ago
Fixed issue that could force LOD0 to always be visible
9 Years Ago
Connect fix
9 Years Ago
Dummy LODBatch script (to fix warnings without messing with Vince's changes)
9 Years Ago
Fixed error spam on connect
9 Years Ago
Fixed seams in foam noise texture More foam options; parity
9 Years Ago
Merge from uber-batching
9 Years Ago
Updated water and river materials
9 Years Ago
Water specular and smoothness control (doesn't affect SSR)
9 Years Ago
Updated default border
9 Years Ago
Added dithering to water atmospheric scattering calcs; solves scattering mismatch closer to the horizon Tweaked/fixed water border rings
9 Years Ago
Command line -connect test
9 Years Ago
Print command line during bootstrap
9 Years Ago
9 Years Ago
chat.Broadcast spacing
9 Years Ago
tweaked semi-auto reload
9 Years Ago
Removed some un-needed errors
9 Years Ago
Don't receive voice chat when dead
9 Years Ago
Large water catcher is researchable
9 Years Ago
Fixed using blueprints as ammo
9 Years Ago
Fixed invisible collectables (placeholder models)
9 Years Ago
Fixed skin ambient lighting
9 Years Ago
forgot meta
9 Years Ago
Water2 parity changes from before; improved distant fog
9 Years Ago
fixed semi auto rifle ironsight offset
9 Years Ago
updated loot tables updated icon for semi auto rifle protocol++
9 Years Ago
added semi auto rifle
9 Years Ago
Fixed rock particles from colliding with player collider
9 Years Ago
Fixed missing textures on key lock
9 Years Ago
Moved secret debug keys to console commands (lookingat, noclip. debugcamera, drawcolliders)
9 Years Ago
Holmzy's Law: When admins give items, announce it to the whole server in chat
9 Years Ago
Updated crash reporter URL
9 Years Ago
9 Years Ago
9 Years Ago
PrefabPrepare - check for nulls
9 Years Ago
fixed orientation problems with the wakeup animation
9 Years Ago
setup the worldmodel for the semi_auto rifle
9 Years Ago
Exclude pdbs
9 Years Ago
Fix for NRE when not on a branch