branchrust_reboot/maincancel

30,526 Commits over 3,836 Days - 0.33cph!

9 Years Ago
Updated launcher
9 Years Ago
9 Years Ago
Touching some meta files
9 Years Ago
Semi auto rifle sounds
9 Years Ago
merge from main/soundpolish
9 Years Ago
fixed all weapon ikhold positions so they work with bonescaling.
9 Years Ago
merge into main
9 Years Ago
EAC update
9 Years Ago
RustNative update
9 Years Ago
Unnammed becomes Unnamed
9 Years Ago
Simpler/nicer/actually working for for the view stretch thing
9 Years Ago
Updated GameConfig URL
9 Years Ago
Fixed possibilities of ghost items if giving to full inventories
9 Years Ago
Change FOV when screen aspect is high to avoid being able to side-eye through walls
9 Years Ago
Roofs can no longer be placed downwards Reduced roof max placement distance
9 Years Ago
Refresh batched building mesh when rotating building parts
9 Years Ago
added light toggle to keybinds
9 Years Ago
Fixed some speeling mistakes
9 Years Ago
GamePhysics now uses the new allocation-free physics API
9 Years Ago
More cleanup
9 Years Ago
merge into main
9 Years Ago
Downed rain collision quality
9 Years Ago
Removed unused materials
9 Years Ago
Unused substances
9 Years Ago
admin ent commands
9 Years Ago
Can throw melee weapons while running
9 Years Ago
Ran prepare prefabs
9 Years Ago
More tweaks
9 Years Ago
smoothed out the animal animations. The bear isn't so herky/jerky when he's attacking players.
9 Years Ago
manifest, again, test
9 Years Ago
manifest
9 Years Ago
updated loottables to include new attachments updated heli loot to drop new attachments
9 Years Ago
reduced costs of weapon attachments
9 Years Ago
lighttoggle defaults to F
9 Years Ago
merge into main
9 Years Ago
Sentry NRE fix protocol++
9 Years Ago
Replaced rain particles Removed rain falling on glass in front of eyes effect
9 Years Ago
Doors open/close 2x faster so sharrap
9 Years Ago
Sentry + ak worldmodel now uses new AK model
9 Years Ago
Undone door experiment
9 Years Ago
Removed unused textures/models Resized some oversized textures
9 Years Ago
Plugin proto
9 Years Ago
BuildingBlock protobuf update (backward compatibility)
9 Years Ago
SphereEntity for bawng
9 Years Ago
Entity spawn test console command (entity.create)
9 Years Ago
StabilityEntity protobuf stores distance from ground
9 Years Ago
StabilityEntity protobuf stability value is optional (backward compatibility)
9 Years Ago
StabilityEntity saves and loads cached stability value
9 Years Ago
Profiling LookAt perf tweaks
9 Years Ago
Proto build