branchrust_reboot/maincancel

34,996 Commits over 4,474 Days - 0.33cph!

11 Years Ago
fixed bug with the beancan grenade fuse not disappearing fixed bug with the crossbow not showing the bolt when the player loads it, and then switches weapons.
11 Years Ago
LookAt Tweaks
11 Years Ago
Tweaked anim events to prevent delete component in a callback errors
11 Years Ago
Door animation test
11 Years Ago
StabilityEntity protobuf
11 Years Ago
Proto build
11 Years Ago
Profiling LookAt perf tweaks
11 Years Ago
StabilityEntity saves and loads cached stability value
11 Years Ago
StabilityEntity protobuf stability value is optional (backward compatibility)
11 Years Ago
StabilityEntity protobuf stores distance from ground
11 Years Ago
Entity spawn test console command (entity.create)
11 Years Ago
SphereEntity for bawng
11 Years Ago
BuildingBlock protobuf update (backward compatibility)
11 Years Ago
Plugin proto
11 Years Ago
Removed unused textures/models Resized some oversized textures
11 Years Ago
Undone door experiment
11 Years Ago
Sentry + ak worldmodel now uses new AK model
11 Years Ago
Doors open/close 2x faster so sharrap
11 Years Ago
Replaced rain particles Removed rain falling on glass in front of eyes effect
11 Years Ago
Sentry NRE fix protocol++
11 Years Ago
merge into main
11 Years Ago
lighttoggle defaults to F
11 Years Ago
reduced costs of weapon attachments
11 Years Ago
updated loottables to include new attachments updated heli loot to drop new attachments
11 Years Ago
manifest
11 Years Ago
manifest, again, test
11 Years Ago
smoothed out the animal animations. The bear isn't so herky/jerky when he's attacking players.
11 Years Ago
More tweaks
11 Years Ago
Ran prepare prefabs
11 Years Ago
Can throw melee weapons while running
11 Years Ago
admin ent commands
11 Years Ago
Unused substances
11 Years Ago
Removed unused materials
11 Years Ago
Downed rain collision quality
11 Years Ago
merge into main
11 Years Ago
More cleanup
11 Years Ago
GamePhysics now uses the new allocation-free physics API
11 Years Ago
Fixed some speeling mistakes
11 Years Ago
added light toggle to keybinds
11 Years Ago
Refresh batched building mesh when rotating building parts
11 Years Ago
Roofs can no longer be placed downwards Reduced roof max placement distance
11 Years Ago
Change FOV when screen aspect is high to avoid being able to side-eye through walls
11 Years Ago
Fixed possibilities of ghost items if giving to full inventories
11 Years Ago
Updated GameConfig URL
11 Years Ago
Simpler/nicer/actually working for for the view stretch thing
11 Years Ago
Unnammed becomes Unnamed
11 Years Ago
RustNative update
11 Years Ago
EAC update
11 Years Ago
merge into main
11 Years Ago
fixed all weapon ikhold positions so they work with bonescaling.