branchrust_reboot/maincancel

39,447 Commits over 4,566 Days - 0.36cph!

12 Years Ago
Unity 5.0.1p1
12 Years Ago
Fixed out of order errors
12 Years Ago
Handle missing map properly on client Handle maps without terrain properly
12 Years Ago
Speedtree buildserver crashes (!)
12 Years Ago
Added water level awareness to screen-space water; fix issue #123
12 Years Ago
Time of Day update
12 Years Ago
Possible fix NRE in DoClientConnected
12 Years Ago
Can remove sleeping bags from death screen
12 Years Ago
Moved MixerSnapshotManager to client instead of Camera (so it works when not in game)
12 Years Ago
Fixed player.IsDucked not working for other players/server
12 Years Ago
Fixed player.IsSprinting not working for other players/server
12 Years Ago
Fixed grade materials not being always being applied properly Fixed compile error
12 Years Ago
Fixed BuildingTest save not loading
12 Years Ago
Campfire gibs.
12 Years Ago
Server compile fix
12 Years Ago
burlap headwrap icon
12 Years Ago
fixed cargo plane scale
12 Years Ago
Moved gameapi stuff to new backend
12 Years Ago
Enabled screen-space water in builds; pushed back eye clipping
12 Years Ago
rpg fbx + textures + material + lods + prefab (lod needs improvement)
12 Years Ago
Making it pretty
12 Years Ago
Time of Day update
12 Years Ago
Completely removed clouds from the raid biome
12 Years Ago
Tweaks
12 Years Ago
set cargo plane layer
12 Years Ago
Fixed server autoupdating on startup
12 Years Ago
Update native libraries
12 Years Ago
Added lerp.lerpDelay
12 Years Ago
view model animations for rocket launcher sound effects and special fx for rocket launcher
12 Years Ago
Fix rustle sound triggers being on the wrong layer
12 Years Ago
Speedtree perf tweaks
12 Years Ago
Fixed parachute cull distance
12 Years Ago
Clientside IsDeveloper() fixes
12 Years Ago
added campfire gibs
12 Years Ago
re-rigged the rocket launcher to include Tom's new rocket model
12 Years Ago
Fixed some head wrap clipping issues with new head models
12 Years Ago
fixed a bug with the pickaxe world model being all white
12 Years Ago
tweaked animal animations a bit
12 Years Ago
updated lods for the rpg
12 Years Ago
Switched to packed maps for pvt prepass rendering Reduced PVT system memory footprint by ~85% Reduced PVT initialization time by ~60% Added PVT initialization stats for memory and timing Updated native builds
12 Years Ago
Little extra bits on the repair bench gibs.
12 Years Ago
Native binaries
12 Years Ago
Added decal.scale server convar Optimized PrefabAttribute lookups (doesn't create any objects now) Don't decay landlocked blocks Added ddraw.box Fixed not being able to place triangle foundation on terrain
12 Years Ago
Updated symbols
12 Years Ago
Fixed barricades missing placement guides
12 Years Ago
Adding Lshape stair and railings for wood type
12 Years Ago
Fixed hitting tree noise generators Tweaking quality settings
12 Years Ago
Adding U shaped stair models and collisions - wood skin
12 Years Ago
Added PVT auto-disable on critical exception originating from native code Made LOD bias change quicker for more responsiveness on PVT cache overflow Adjusted PVT param tables in regards to lower quality modes
12 Years Ago
added more special fx for the rocket launcher created the world model and LODS for the rocket launcher