branchrust_reboot/maincancel

36,703 Commits over 4,413 Days - 0.35cph!

11 Years Ago
Fixed NRE in player model effect transfer bullshit Error reports contain average framerate + memory usage
11 Years Ago
Door handles now animate
11 Years Ago
Static decor placement is more mismatch resistant
11 Years Ago
Added murmur hash Default seed and salt use murmur hash
11 Years Ago
Network++ Save++
11 Years Ago
Can pick doors up (need to have no lock and be open) Can repair shutters/doors
11 Years Ago
11 Years Ago
Merge from partial_dungeon_merge
11 Years Ago
Added directional bias to billboard particle lighting (fixes particles being too bright around dawn and dusk)
11 Years Ago
Fixed shelves not always falling down when lower shelves destroyed shelves icon
11 Years Ago
merging foundation.steps 3m changes
11 Years Ago
Collision smoothing on foundation.steps metal and toptier LOD fix
11 Years Ago
Missing basic geo
11 Years Ago
Cleaned up EAC kicking code
11 Years Ago
Added convar global.timewarning (defaults to false)
11 Years Ago
Fixed weird campfire glow
11 Years Ago
high wood gate fixes
11 Years Ago
Fixed doors appearing closed when open, sometimes
11 Years Ago
Fixed EAC kicking errors
11 Years Ago
Fixed shutter lock proper
11 Years Ago
autoturret no longer stops firing when you crouch super close to it autoturret lines barrel up to target more accurately
11 Years Ago
campfire, furnace, small stash no longer deployable in water
11 Years Ago
fixed AK recoil being almost non existant, back to old levels
11 Years Ago
weapons used as crafting ingredients unload all of their ammo before being used up
11 Years Ago
New landmine explosion. New Incendiary rocket explosion.
11 Years Ago
groundwatch can specify layers (no more floating turrets)
11 Years Ago
fixed auto turret NRE's
11 Years Ago
firearms found in radtowns/barrels spawn with zero or almost zero condition
11 Years Ago
actually fixed infinite 556 ammo
11 Years Ago
item condition inversely reduces research chance by 50% instead of 100%
11 Years Ago
broken items can be researched, albeit at huge risk for destruction
11 Years Ago
stone spear once again takes wooden spear instead of 300 wood to craft
11 Years Ago
door health/armor balance sheet metal door cheaper
11 Years Ago
protocol++
11 Years Ago
bone knife & eoka no longer fill up the uncommon spawn table (now common) mace, longsword, large cleaver now uncommon instead of rare salvaged sword common higher chance for usable weapons/tools in radtowns drastically reduced ammo found with weapons in radtowns
11 Years Ago
manifest, loot, etc
11 Years Ago
changed the spear animations so they strike the target sooner.
11 Years Ago
Foundation step rollback
11 Years Ago
Network++
11 Years Ago
Satellite Dish prefab update
11 Years Ago
More shelves life
11 Years Ago
Metal and stone foundation.steps hollow
11 Years Ago
Updated loot table (missing pork)
11 Years Ago
Fixed shutters taking slash damage
11 Years Ago
Fixed doors stuck as busy after server restart
11 Years Ago
Clear the bust flag on doors on first run, incase it was saved
11 Years Ago
Wood high gate cost as much as the wood high wall (800->1000) Re-implemented Stone gate
11 Years Ago
Auth timeout tweaks
11 Years Ago
Making guid is empty is an error
11 Years Ago
Removed pillar sockets from triangle foundations (centered pillar sockets would allow doorway griefing)