branchrust_reboot/maincancel

39,783 Commits over 4,566 Days - 0.36cph!

12 Years Ago
updating revolver textures and material
12 Years Ago
Patched water script Added lake shader and material; screen-space is for ocean only but keywords are global
12 Years Ago
Cloud tweaks & fixes
12 Years Ago
Trees billboard specular
12 Years Ago
Vignette experiment (apply pre-tonemapping)
12 Years Ago
God ray experiment (apply post-fog)
12 Years Ago
Enabled ocean/ss in Water prefab
12 Years Ago
added missing normal map to grenade fixed grenade pausing in mid air for a second after thrown slowed down hammer refire rate fixed explosives not resetting building block repair delay
12 Years Ago
9000 rock backup
12 Years Ago
tweaked animal animations. fixed the bug where the horse sounded like a popcorn machine
12 Years Ago
Even more rock spawns.
12 Years Ago
some more animal animation tweaks
12 Years Ago
animations for the beancan grenade view model added sound and special fx as well
12 Years Ago
Per gameobject audio voice count limiting
12 Years Ago
Remove Debug.Log
12 Years Ago
tone down the specular on the horse hair so it doesnt look like it's auditioning for a shampoo commercial
12 Years Ago
Less ore shortage.
12 Years Ago
More rocks.
12 Years Ago
Removed spec from tree billboards for real. Synched some inter-species tree colors. More rocks.
12 Years Ago
Wood yield scaled with tree size. 15% bonus on arctic ones.
12 Years Ago
rocket launcher tweaks
12 Years Ago
changes to the ironsighting script to allow it to blend smoother between non-ADS and ADS
12 Years Ago
ak47 ADS fix
12 Years Ago
ironsight fixes for various firearms
12 Years Ago
Explosives now have a minimum damage distance (grenades are more effective) viewmodels are snappier when aiming down the sight (better combat)
12 Years Ago
can't upgrade building blocks under attack re-added consumption sound effects
12 Years Ago
someone complaind that the animals looked like they were just spooged on.. I fixed that.
12 Years Ago
Fixed cached menu not updating disabled status (to main)
12 Years Ago
Added levelinfo to hapis
12 Years Ago
Updated phrases
12 Years Ago
Removed bush type 3 from the procedural map (source no longer exists)
12 Years Ago
Added level info to procedural map Made test prefab mountain less shitty
12 Years Ago
Fixed bridges sometimes spawning underwater
12 Years Ago
Fuckup
12 Years Ago
Codelock scale/position
12 Years Ago
Fog. Forestside spawn table.
12 Years Ago
Allow chatting while spectating
12 Years Ago
Slight sky tweaks.
12 Years Ago
map icon
12 Years Ago
Riversounds.
12 Years Ago
Note icon
12 Years Ago
Mask improvements.
12 Years Ago
keypad pivot reorient door prefabs keylock repositioning door models tweaks adding keylock models/textures
12 Years Ago
Rocks.
12 Years Ago
Removed the locks that were part of our door textures
12 Years Ago
Moved elephant grass to TreesSource
12 Years Ago
Quick waterfall sounds
12 Years Ago
Increase voice limit for viewmodels a tiny bit
12 Years Ago
Crystal fixes. Ambient tweak.
12 Years Ago
Cloud shader tweaks