33,603 Commits over 4,140 Days - 0.34cph!
Include empty prefabs in preview prefab creation
disabled compass mipmap again
SDK bundle lookup table fix
ESP disabled for team members (must have line of sight to see green dot)
Added team member names overtop of map indicators
fixed compass strip being blurry on low detail settings
fixed streamer mode not working on team list
▆▆▄▄▍▍▄ ▆▇▊▊▊▊▊ ▋▆█ (▉▉▌▋▍)
you are here marker always displays ontop of team markers
Added coverage query ability to specify radius in world space
Fixed incorrect visibility for team labels
Fixed recurrent GC alloc in AO2
Updated Rust.FileSystem to be in line with Rust.World
Fixed ambience emitter memory leak + pooling error
Fixed held entities inside unsaved item containers leaking on server restart
Fixed corpse warnings / NREs from
27668
More regression fixes from
27668
Subtracted
27668 due to regressions (might have to look into a different workaround)
Merge from unity_2018.2.0
Rolling back
27718 due to scene crash (unity_2018.2.0)
Grabbed relevant materials from
27740
compound bow, lods and prefab
aiming at plants now shows a bunch of information about their state
Composter mesh and textures
fixed bug with plant age disappearing
display plant yield
Fixed previews not removed when switching types in workshop #RUST-72
Added compound bow to DM loot table
greatly reduced aimcone on compound bow
Attempt at fixing workshop icon rendering
Attempt at fixing in-editor icon rendering caused by unity 2018 bug
Fixed core/skin and core/generic shader input colors; update affected shaders
Fixed skin looking paper white on prop/icon renders
merge hapis_puzzles_and_polish into main
Network++
Hapis startup error fixes