branchrust_reboot/maincancel

39,947 Commits over 4,597 Days - 0.36cph!

10 Years Ago
Fixed player model sinking halfway into the ground when turning off torch (RUST-1646)
10 Years Ago
Scudpunk Hoodie no longer for sale, tradable, marketable
10 Years Ago
Fixed tree collider scales (RUST-1654)
10 Years Ago
Debug npc sleep
10 Years Ago
large furnace stays upright large furnace can be more easily placed on slopes can select large furnace placement height
10 Years Ago
fixed animals never waking up
10 Years Ago
fixed large furnace being destroyed when buildings modified nearby
10 Years Ago
Fixed broken scene view when lighting enabled
10 Years Ago
Fixed underwater bubble screen effect continues to play when surfaced (RUST-1658)
10 Years Ago
high external wall wood lowest lod is now 4 triangles
10 Years Ago
Fixed NRE in BasePlayer.GetHeldEntity()
10 Years Ago
Add "strst" to tags if server is pending a restart
10 Years Ago
Update server information after restart started
10 Years Ago
Store save creation time in save file (shouldn't break protocol) Add save creation time to server tags
10 Years Ago
Added Restarting, SaveCreatedTime to serverinfo output
10 Years Ago
Fixed client collider on PineBare-2 (RUST-1660)
10 Years Ago
Ladder movement is verified on the server
10 Years Ago
Codegen
10 Years Ago
Rcon.Web is enabled by default (launch with +rcon.web 0 to disable) Websocket rcon should bind to single ip properly if supplied by rcon.Ip
10 Years Ago
Npc animator culling Fixed player culling via lodgroup Fixed culling toggle makevisible
10 Years Ago
Fixed sharpen going nuts with fp backbuffer (black spots)
10 Years Ago
Added ztest option to ddraw; exposed to spheregizmo
10 Years Ago
Fixed npc ragdoll culling Fixed horse and bear ragdolls Fixed Ragdoll test scene Added sanity check to BaseNpc.VisUpdate
10 Years Ago
Wood Helmet
10 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
10 Years Ago
Fixed NavAgent.Stop() error
10 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
10 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
10 Years Ago
Fixed flickering/missing bullet glass impact decals
10 Years Ago
Shader compile time opt; skipping unused permutations
10 Years Ago
merge into main
10 Years Ago
skin approval + icons
10 Years Ago
Fixed "IsStopped can only be called on an active agent"
10 Years Ago
Removed sound debug
10 Years Ago
Animal laggy ass is additive
10 Years Ago
Print progress when building the navmesh Sleep main thread while building the navmesh
10 Years Ago
Skins
10 Years Ago
Fixed language selector
10 Years Ago
Shift clicking a server in the serverlist will copy its Ip to your clipboard
10 Years Ago
Replaced Physics.Linecast(Vector3 start, Vector3 end) with Physics.Linecast(Vector3 start, Vector3 end, out RaycastHit hitInfo) because Unity
10 Years Ago
Facepunch.Api manifest, banned servers (We can ban servers from showing up in the server browser now)
10 Years Ago
Fixed voice looping
10 Years Ago
Fixed npc culling NRE caused by server reconnect
10 Years Ago
fixed disappearing viewmodels
10 Years Ago
Fixed DoFlybySound NRE Save++ Network++
10 Years Ago
Disabled npc apply vis for now
10 Years Ago
mining quarry has AI obstacle fixed missing AI sounds AI flees when it cant reach its target wood armor helmet balance
10 Years Ago
chicken attack sounds
10 Years Ago
compile fix
10 Years Ago
NRE fix