branchrust_reboot/maincancel

36,538 Commits over 4,383 Days - 0.35cph!

10 Months Ago
merge from frontier_external_fixes
10 Months Ago
snap_deployables -> main
10 Months Ago
revert_ui_slider_merge_issues -> main
10 Months Ago
merge from rpc_sourcegen
10 Months Ago
merge from abyss_containers
10 Months Ago
merge from lookingat_improvements
10 Months Ago
merge from feedback_report_enum_fix
10 Months Ago
merge from fridge_texture_res
Rin
10 Months Ago
Phrases
10 Months Ago
Cherry pick 124380, fix memory leaks when vine tree falls or animal spawns
10 Months Ago
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10 Months Ago
Merge from console_recover_changes
10 Months Ago
merge from save269 - Staging wipe
10 Months Ago
Merge from manifest_insert_inspector
10 Months Ago
Merge from frontier_external_fixes
10 Months Ago
snap_deployables -> main
10 Months Ago
snap_deployables -> main
10 Months Ago
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10 Months Ago
Merge from multi_wallpaper_block_spray_fix
10 Months Ago
merge from serializable_fields_cleanup
10 Months Ago
Merge from workshop_render_fixes
10 Months Ago
Merge from gunner_multi_fix
10 Months Ago
Merge from kill_countdown_fix
10 Months Ago
merge from print_light_counts -> main
10 Months Ago
merge from party_system -> main
10 Months Ago
subtract 124169 (vclouds/fog)
10 Months Ago
subtract 124170
10 Months Ago
subtract 124178
10 Months Ago
subtract 124192
10 Months Ago
subtract 124209
10 Months Ago
Disabled the CameraAtmosphericScattering component on the Main Camera prefab temporarily to fix visual issues
10 Months Ago
Add Hidden/Rust/Spatial Biome Fog/Shadow Map Downsample and Hidden/Rust/Spatial Biome Fog/Terrain Maps Process to always included shaders (Project Settings -> Graphics)
10 Months Ago
potential SpatialBiome shader fix
10 Months Ago
merge from SmallBox_Shadows
10 Months Ago
restoring 124061 merge from jungle_update/spatial-biome-fog/fogmethod1
10 Months Ago
merge from /main/jungle_update/spatial-biome-fog/fogmethod1
10 Months Ago
merge from abyss_containers
10 Months Ago
Merge from frontier_external_fixes
10 Months Ago
Merge from teamui_switch_server_fix
10 Months Ago
Merge from scientist_spawners_enabled
10 Months Ago
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10 Months Ago
snap_deployables -> main
10 Months Ago
Merge from vsync_limit_fix
10 Months Ago
Merge: from autoturret_optim - Bugfix for turret not reacting to player in front when powering up (caused by me) - Bugfix for turret not identifying new target if it snuck from behind then walked in front (likely me as well) Tests: standing in front, sneak in from behind then to front, sneak damage, flying from far, depower-power turret - turret finds a target & shoots
10 Months Ago
Merge from negative_source_modifiers_godmode
10 Months Ago
Merge from snake_los
10 Months Ago
merge from fix_roof_stability
10 Months Ago
merge from purifier_waterloss_fix
10 Months Ago
merge from ui_volume_slider