branchrust_reboot/maincancel

34,834 Commits over 4,262 Days - 0.34cph!

12 Months Ago
merge from xmas2024_disable
12 Months Ago
merge from save263
12 Months Ago
merge from xmas2024_disable
12 Months Ago
merge from xmas2024_disable
1 Year Ago
Subtracting 109845 (workshop normal fix)
1 Year Ago
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1 Year Ago
Buildfix: define symbol on Mac Server Tests: compiled editor, then compiled linux DGS
1 Year Ago
Merge: from profiler_improvements - Adds linux support (tested on Ubuntu 22404 via WSL) - Optimizations for JSON export - Added debug utility to export binary snapshot - run `perfsnapshot <delay> <name> <frames> <shouldBinExport>` - Added Tools/Profiler Bin Viewer, an editor only tool to inspect binary snapshots - Reduced default frames captured to 4 from 10 - Profiler now skips annotating UnityEngine.CoreModule methods (reduces capture overhead) - Works around Perfetto visualization issue with Complete events (https://github.com/google/perfetto/issues/970) Tests: - Exported a number of editor snapshots with binary snapshots to test bin viewer - Using WSL, tested exporting a snapshot on Ubuntu - 3k procgen world
1 Year Ago
Fix default menutip icon to the correct info icon.
1 Year Ago
updated xmas advanced lights bulbPrefab to point to renamed testbulb prefab (wasn't updated with a guid change from renaming)
1 Year Ago
Merge from ai_wolf_iteration (significant optimization)
1 Year Ago
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1 Year Ago
Correctly resetting mip biases for textures when leaving play mode to avoid texture changes appearing when using DLSS
1 Year Ago
merge from ai_patrol_heli_opti
1 Year Ago
merge from baseball_bat_description
1 Year Ago
merge from accessibility_block_movementy_inventory
1 Year Ago
merge from t1_smg_clipping_issues
1 Year Ago
manifest
1 Year Ago
removed the now deleted rock assets from CraggyIsland to stop the error spam
1 Year Ago
Merge from cmBrainEnabled
1 Year Ago
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1 Year Ago
merge from icon_picker
1 Year Ago
merge from fix_barricade_placement_excavator -> main
1 Year Ago
merge from fix_antihack_kick_reserveslot -> main
1 Year Ago
merge from fix_exavator_bucket_lod -> main
1 Year Ago
merge from fix_exacator_bucket_lod -> main
1 Year Ago
Removed duplicate normal map compression on workshop items
1 Year Ago
Upgraded and recompiled the GfxPluginDLSSNative dll and fixed the DLSS artifacting when using Ultra Performance mode or small resolutions
1 Year Ago
hash_conflict_planter -> main
1 Year Ago
Merge: from amvienceemitter_recycle Fixes an inconsistent bug on client disconnect from a server trying to reactivate a gameobject. Tests: validated it doesn't affect entity pool warmup sequence (as we create->retire there). Using `log.level Audio 2` and a bit of 100% code-forcing the issue, disconnected 3 times: - without the fix, it was 100% generating an error on disconnect - with the fix, had 0 error reports
1 Year Ago
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1 Year Ago
merge from fix_copy_paste_wires -> main
1 Year Ago
merge from fix_quick_craft_multiple -> main
1 Year Ago
mutelist_expose_steamid -> main
1 Year Ago
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1 Year Ago
ignoring null GameObjectRef fields for prefab validation, as they can only be runtime use - null fields weren't being handled, but a non-serialized GameObjectRef was added in 106912 and tripping up manifest generation
1 Year Ago
compile fix for leftover editor only HotReload util in LookAtIOEnt
1 Year Ago
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1 Year Ago
Merge from clean_and_generate_codegen
1 Year Ago
merge from fix_copy_paste_admin_ddraw -> main
1 Year Ago
merge from fix_io_handle_flickering -> main
1 Year Ago
merge from fix_copy_paste_conditions -> main
1 Year Ago
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1 Year Ago
merge from garage_door_collider_optim
1 Year Ago
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1 Year Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
1 Year Ago
merge from f1grenadeskinfix
1 Year Ago
terrain4_albedo_array and terrain4_normal_array mip-bias changes
1 Year Ago
merge from fix-filterrichtext
1 Year Ago
merge from hot_air_balloon_unparent_noclip