branchrust_reboot/maincancel

30,382 Commits over 3,806 Days - 0.33cph!

1 Year Ago
Merge from load_cancel_fix
1 Year Ago
merged from decor_bush_shadow_fix
1 Year Ago
merge from misc_fixes_feb23
1 Year Ago
Fixed kicking a player via the admin UI not sending the supplied kick reason Fixed admin UI not working after being disconnected from a server while the UI was open (this also applied to the layers tab, fixed the issue there as well)
1 Year Ago
Subtracting multithreaded_networking_2 (problem with world.transfer)
1 Year Ago
Merge from canvas_disabled_2 to main
1 Year Ago
Merge from multithreaded_networking_2 (disabled by default)
1 Year Ago
Merge from dof_kernel
1 Year Ago
Merge from pistol_slide_remerge2
1 Year Ago
Merge from cine_anims
1 Year Ago
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1 Year Ago
Merge from demo_fixes
1 Year Ago
Merge from cine_anims
1 Year Ago
Added a few comments and things to the new neither-client-nor-server compile fixes
1 Year Ago
Fixed compile issues caused by 78446 when SERVER or CLIENT (or both) *are* defined
1 Year Ago
Fixed all compile errors caused by having neither CLIENT not SERVER defined
1 Year Ago
Merge from watercatcher_perf_improvements
1 Year Ago
Merge from watercatcher_perf_improvements
1 Year Ago
Merge from demo_fixes
1 Year Ago
Merge from cinematic_lod
1 Year Ago
Set code lock light materials back to Opaque. Hopefully this fixes them not being visible through glass.
1 Year Ago
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1 Year Ago
Change the mushroom icon to red instead of brown
1 Year Ago
Cherry-pick ragdoll maxDepenetrationVelocity edit
1 Year Ago
Merge RagdollImprovements -> Main (this is a branch-level cherrypick, not a full merge, so no PhysicsLayerRevamp content comes with it). Might as well start testing these early.
1 Year Ago
merge from shipping container props update branch
1 Year Ago
Added TransparentWithDetail shader to the always included shader list (Unity 2019 version)
1 Year Ago
fixed collision issue on zipline slope that could partially hide dropped items
1 Year Ago
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1 Year Ago
Revert kayak and rowboat prefabs for now while I work out what corrupted them in the vehicle_clip_vehicle merge
1 Year Ago
Fixed up shovel bass note assignments (finished the work started in MIDI_fix). Handle null NoteSounds.
1 Year Ago
Merge vehicle_clip_vehicle -> Main
1 Year Ago
Mere MIDI_fix -> Main
1 Year Ago
Fixed autoturret colliders being on Default layer instead of Deployed
1 Year Ago
Fixed missing ceiling in water treatment plant pigeon nest collider
1 Year Ago
Manifest update
1 Year Ago
merge from rust_metrics
1 Year Ago
merge from rust_metrics
1 Year Ago
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1 Year Ago
Full game manifest update
1 Year Ago
Reserialize prefabs (these changes can be overwritten if you have changes of an affected prefab on a branch)
1 Year Ago
Two items missed from previous commit
1 Year Ago
Full manifest rebuild
1 Year Ago
Merge misc_jan_23 -> Main
1 Year Ago
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1 Year Ago
Skin bundles