branchrust_reboot/maincancel

34,663 Commits over 4,232 Days - 0.34cph!

1 Year Ago
Codegen/manifest
1 Year Ago
merge rom dpv_player_animation_edit
1 Year Ago
merge from trainyard_water_tower_fix
1 Year Ago
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merge from train_caboose_disposal_error
1 Year Ago
Merge from ai_wolf_iteration
1 Year Ago
Merge from ai_wolf_iteration
1 Year Ago
Fixed above ground pool water being invisible inside canyons
1 Year Ago
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merge from qol_io_arrows -> main
1 Year Ago
merge from gesturepack
1 Year Ago
merge from flashlightfixes/fulloverhaul
1 Year Ago
merge from mixingtable_click
1 Year Ago
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merge from save_260
1 Year Ago
Compile fix
1 Year Ago
merge from save_260 - Staging wipe
1 Year Ago
Merge from gesturepack
1 Year Ago
merge from qol_bag_unclaim_convar -> main
1 Year Ago
merge from fix_npc_death_icon -> main
1 Year Ago
Merge from gesturepack
1 Year Ago
Merge from Halloween24
1 Year Ago
Fix build error from VS adding random `using UnityEditor` namespaces (from qol_io_arrows merge)
1 Year Ago
Merge from vm_names_ugc
1 Year Ago
merge from fix_map_focus_light -> main
1 Year Ago
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1 Year Ago
merge from qol_io_arrows -> main
1 Year Ago
merge from 106893 - skinnable backpack
1 Year Ago
merge from copypaste -> main
1 Year Ago
Merge from ai_wolf_iteration
1 Year Ago
Merge: from remove_editor_update - Removes last editor-only update invoke case with many invocations(saves a measly 0.1ms). - `demo.play` accepts absolute paths Tests: setup an industrial chain with a chest provider and a crafter and linked those up - debug vizualization worked. Loaded a demo outside of demos folder.
1 Year Ago
merge from qol_teleport2grid -> main
1 Year Ago
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1 Year Ago
Merge from ai_wolf_iteration (huge perf boost)
1 Year Ago
Merge: from remove_editor_update Removes around 1.5ms from 6k world in the editor and fixes longstanding bugs with the decal editing. Tests: Created a bunch of decals, modified their properties(changes visible), deleted them(no NREs), ran in game - still visible.
1 Year Ago
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1 Year Ago
merge from halloween24
1 Year Ago
Merge from gesturepack
1 Year Ago
Merge from gesturepack
1 Year Ago
Merge from qol_teleport2grid -> main
1 Year Ago
Merge from spawn_debris_pool_fix
1 Year Ago
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Merge from RF_optim/RFManager
1 Year Ago
Merge from fix_barricades_train_tunnels
1 Year Ago
Merge from wearable_down_limit_fix
1 Year Ago
Merge from demo_shot_delete_fix
1 Year Ago
Merge from cui_pr_61
1 Year Ago
S2P radtown to try and eliminate missing materials in middle building (will cause a conflict with save_260, this change should be disregarded when merging)