branchrust_reboot/maincancel

30,382 Commits over 3,806 Days - 0.33cph!

1 Year Ago
Cherry-pick windmill collider fix
1 Year Ago
slower radiation gradient for gingerbread tunnels default tunnel lifetime doubled
1 Year Ago
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1 Year Ago
Fixed NRE errors in the Impostor system when SystemInfo.supportsInstancing is false
1 Year Ago
menumenuui xmas update
1 Year Ago
menu videos xmas rotation update
1 Year Ago
merge from xmas_2022
1 Year Ago
adding AssetFolder.cs to main
1 Year Ago
merge from xmas_2022
1 Year Ago
merge from xmas_2022
1 Year Ago
xmas dungeon population
1 Year Ago
Fixed several edge cases that could call into EOS API with invalid client handle
1 Year Ago
Phrases
1 Year Ago
merge from xmas_2022
1 Year Ago
Fixed BoundsCheck.ApplyBoundsChecks not doing the correct fallback bounds check when no BoundsCheck components exist (also optimized it a little bit in the process)
1 Year Ago
Interaction sounds for santa present airdrop
1 Year Ago
Fixed santa sleigh reindeers not animating
1 Year Ago
Updated Ice Throne deploy effect + collider phys materials to better match the item
1 Year Ago
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1 Year Ago
Merge from xmas_2022
1 Year Ago
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1 Year Ago
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1 Year Ago
Moved Ice Throne dismount points out a little further
1 Year Ago
Shift the chair dismount check point up a little. Helps with chairs that are sitting on rubble etc.
1 Year Ago
resolved some ice throne mounting issues
1 Year Ago
merge from xmas_2022
1 Year Ago
Skin bundle update
1 Year Ago
merge from xmas_2022
1 Year Ago
Subtract 77636, wrong branch
1 Year Ago
Vest skin setup
1 Year Ago
WTP S2P
1 Year Ago
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1 Year Ago
Fixed most dismounting issues with chairs (since 77428).
1 Year Ago
touching xmasdungeon.population
1 Year Ago
re merge from cake stomp
1 Year Ago
merge from xmas_2022
1 Year Ago
reapplying 77572 Xmas merge
1 Year Ago
subtracting 77572 for now due to server and client startup errors
1 Year Ago
Merge from xmas_2022
1 Year Ago
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1 Year Ago
Added some extra dismount points to the zipline to try and prevent cases where the player is killed when the zipline clips the terrain Adjusted the behaviour when a zipline reaches the end of the line to properly place the player in a valid position, seems to fix the player dying during the dismount checks when landing on a powerline platform
1 Year Ago
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1 Year Ago
Merge from xmas_2022 - Season's Beatings!
1 Year Ago
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1 Year Ago
enabled shadow casting on LOD0,1 of codelock