branchrust_reboot/maincancel

35,016 Commits over 4,474 Days - 0.33cph!

11 Months Ago
gunshot_network_range_improvements -> main
11 Months Ago
Staging wipe network++ save++
11 Months Ago
Merge: from benchmark_demo_clean - Clean: removal of dead functionality for demo benchmarks (not supporting it) Tests: compiled in editor
11 Months Ago
merge from fix_jackhammer
11 Months Ago
merge from gesturebind_log_fix
11 Months Ago
merge from admin_invis_misc_fixes
11 Months Ago
merge from scene_warmup_fixes
11 Months Ago
merge from cargorange
11 Months Ago
merge from spas12_vm_ironsights
11 Months Ago
merge from Attackheli_Buildvolume
11 Months Ago
merge fix_invoke_handler_errors to main
11 Months Ago
head_lookdown_debug -> main
11 Months Ago
merge fix_hp_post_restart to main
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
merge from crafting_search_improvements
11 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
11 Months Ago
merge from canyon-fog-fix
11 Months Ago
merge glass_fix_resourcerefs to main
11 Months Ago
Merge fixes from /indirect_instancing
11 Months Ago
decor_lighting_dlc -> main
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
merge from ui_mipmaps_fixes
11 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
merge fix_static_respawn_areas to main
11 Months Ago
merge from ui_mipmap_fixes
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
Fix server restart warning NRE
11 Months Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
gunshot_network_range_improvements -> main
11 Months Ago
merge from vclouds_default_enable
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
merge from vclouds_default_enable
11 Months Ago
syncvar_load_fix_2 -> main
11 Months Ago
syncvar_loading_fix -> main
11 Months Ago
Merge from /indirect_instancing
11 Months Ago
merge /main/glass_fix_resourcerefs to main
11 Months Ago
Ensure the deferred indirect lighting active property flag gets set in builds
11 Months Ago
merge from ui_mipmaps_fixes
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
Merge Indirect Instancing
11 Months Ago
Merge: from baseplayer_serverupdateparallel - Fixes NRE when UsePlayerUpdateJobs 1/2 is enabled Tests: unit tests
11 Months Ago
merge from decor_lighting_dlc
11 Months Ago
merge from buried_item_null_checks
11 Months Ago
Enabled default indirect lighting implementation when in prefab edit mode as the deferred indirect lighting script won't be present
11 Months Ago
Merge from foliage_instancing
11 Months Ago
Fixed an issue where spatial environment volumes were being registered to be rendered when they shouldn't have been
11 Months Ago
merge from pilot_hazmat_dlc