userTony Fergusoncancel

4,029 Commits over 884 Days - 0.19cph!

1 Year Ago
Up the brightness
1 Year Ago
Basic loading screen
1 Year Ago
Fix up pointer events for package card
1 Year Ago
Placeholder setup game page
1 Year Ago
Cleanup
1 Year Ago
Don't use Trace.WorldAndEntities in MoveHelper
1 Year Ago
Start tracking time played w/ component on client
1 Year Ago
Style adjustments
1 Year Ago
Start on stats main menu page
1 Year Ago
Refactor to specify gamemode as parameter
1 Year Ago
Test stat in main menu
1 Year Ago
Squash-merge "mainmenu" into "boomer2"
1 Year Ago
Groundwork for stats integration
1 Year Ago
Compile content - don't set parent package as voxeltest (?)
1 Year Ago
Use Sound.Listener as a priority in SoundscapeFrame
1 Year Ago
Give ProjectCreator "Create" button an icon
1 Year Ago
Update templates (shooter game menu, template descriptions)
1 Year Ago
Launcher: minor content mode cleanup Launcher: make a new empty-ish config when opening a config editor
1 Year Ago
Set the same expandgroup margin in StartScreenHome too
1 Year Ago
Remove ProjectList ExpandGroup top margin
1 Year Ago
Set cursor type for IconButton Add some tooltips to welcome screen
1 Year Ago
Make Voice.Decode internal
1 Year Ago
Apply to cloud models too (whoops, ty @bakscratch)
1 Year Ago
Use own GameManager.OnDragDropped - create Prop instead of ModelEntity for breakables
1 Year Ago
Revert zipball change, doesn't work with LFS / submodules :pensive:
1 Year Ago
Editor: Use zipball to get rid of git dependency when cloning a project that has a source directory
1 Year Ago
Set tickrate, Resources
1 Year Ago
Use worldspace: false for view model camera stuff - hook in position offset
1 Year Ago
Convert to entity space if worldspace = false for SBox_GetBoneTransform, make it work serverside
1 Year Ago
Add support for CBaseModelEntity::GetBoneTransform( bone, worldspace )
1 Year Ago
Update default map
1 Year Ago
Fix pistol creating wrong ViewModel type, should fix camera anim problems
1 Year Ago
Fixed ViewModel not applying camera rotation with animations driven from camera bone
1 Year Ago
Set hostname when creating a game from menu
1 Year Ago
Fixed StatBars not updating correctly
1 Year Ago
Get rid of "avataranimated" reference in Avatar.IsAppropriate
1 Year Ago
fall back to normal avatar instead which is now animated anyway :wink:
1 Year Ago
Get rid of circle avatars
1 Year Ago
Animated avatars on death camera & scoreboard
1 Year Ago
Per-Project Launch Configs
1 Year Ago
Refactor LaunchConfigEditor to be a widget which can target a local project and read/write to its metadata Launcher: When going through active local projects, check their LaunchConfigs metadata and add them Add per-project launch config editor to project settings Show launcher settings on game and map projects, not just game Update map/game ident to match project when writing new launch configs, don't show useless sheet properties Add title / body to launch configs page
1 Year Ago
Add title / body to launch configs page
1 Year Ago
Show launcher settings on game and map projects, not just game Update map/game ident to match project when writing new launch configs, don't show useless sheet properties
1 Year Ago
Refactor LaunchConfigEditor to be a widget which can target a local project and read/write to its metadata Launcher: When going through active local projects, check their LaunchConfigs metadata and add them Add per-project launch config editor to project settings
1 Year Ago
fixed invalid css
1 Year Ago
Work in progress main menu More work on main menu navigation, breadcrumbs, page transitions, footer content Add stub pages Start restyling ship select Temp load screen set up basic play and quit options loading information few more input action api updates Loading screen changes, added package cards to compete screen to pick a map. https://files.facepunch.com/devultj/1b0911b1/sbox-dev_HKDZhTmf92.mp4 New Main Menu
1 Year Ago
Work in progress main menu More work on main menu navigation, breadcrumbs, page transitions, footer content Add stub pages Start restyling ship select Temp load screen set up basic play and quit options loading information few more input action api updates Loading screen changes, added package cards to compete screen to pick a map. https://files.facepunch.com/devultj/1b0911b1/sbox-dev_HKDZhTmf92.mp4
1 Year Ago
Loading screen changes, added package cards to compete screen to pick a map. https://files.facepunch.com/devultj/1b0911b1/sbox-dev_HKDZhTmf92.mp4
1 Year Ago
few more input action api updates
1 Year Ago
Use BuildOptions to populate audio devices and Value:bind instead of ref, fixes audio settings dropdown not being populated Only clear DropDown.Options if we have any element names that match, root cause of my previous commit