userVincentcancel
reporust_rebootcancel

5,590 Commits over 3,957 Days - 0.06cph!

5 Years Ago
bandit town scene2prefab
5 Years Ago
finishing touches to tower / perimeter wall
5 Years Ago
Terrain splats and topologies update
5 Years Ago
npc spawner tweaks
5 Years Ago
bandit town scene2prefab
5 Years Ago
updated npc positioning and cover markers in bandit town
5 Years Ago
striped construction related scripts from static gate
5 Years Ago
Cherrypick cs 52089
5 Years Ago
merge from main
5 Years Ago
files backup
5 Years Ago
bandit town scene2prefab
5 Years Ago
Scrap heli wreck files/prefab
5 Years Ago
LODs for the new models, updated airwolf prefab
5 Years Ago
▆▍▋▄▍▍ █▍▍▌█
5 Years Ago
Scene2Prefab Bandit town
5 Years Ago
Cleanup + moved heli vendor stuff into its own prefab for later merges Updated bandit town lighting prefab with vendor lighting setup
5 Years Ago
static vehicle parts props prefabs
5 Years Ago
added sign at gate of heli vendor + set dressed the area around it
5 Years Ago
progress backup - vendor external walls/gate
5 Years Ago
gate.external.high.wood static version for monuments
5 Years Ago
re-made gate.external.high.wood to current visual standards
5 Years Ago
wall.external.high.wood static version for monuments
5 Years Ago
re-made wall.external.high.wood to current visual standards
5 Years Ago
merge from wood barricade
5 Years Ago
motor shop set dressing backup
5 Years Ago
merge from main
5 Years Ago
backup scenes, applied changes to the lighting prefab inscene
5 Years Ago
bandit helipad progress backup, setup area for second vendor upstairs at the back, lighting pass, coms mast models
5 Years Ago
Cherrypicking a texture change for main
5 Years Ago
Fixed a gap on sheet metal doorway frame padded the metal door vertically a notch as well to fit better across all tiers.
5 Years Ago
tweaks to corrugated_b albedo to match building parts atlases
5 Years Ago
bandit helipad progress backup, more developed hut
5 Years Ago
bandit helipad progress backup
5 Years Ago
▆▍▆▍▋▋ ▌▆▇▌▍▊▉▇
5 Years Ago
fix for static waterwell too
5 Years Ago
basic work in progress of area in bandit camp
5 Years Ago
surface types fix on stone ramp
5 Years Ago
surface types fix on stone/armored stairs
5 Years Ago
refreshed t1 door albedo
5 Years Ago
Fixed spiral stairs twig having two material slots instead of one
5 Years Ago
fixed sheet metal word model
5 Years Ago
Water well deployable UV fixes
5 Years Ago
collider import settings
5 Years Ago
More tweaks to sheet metal textures, propagated to atlases. Solved color management discrepancies across different atlases
5 Years Ago
Tweaks to sheet metal textures, propagated to atlases. Results are smoother on the eye and less repetitive
5 Years Ago
removing reflection component from triangle floor frames
5 Years Ago
Fixed gap produced by sheet metal roof side pieces
5 Years Ago
better looking stone walls gibs
5 Years Ago
Improved sheet metal corners visuals
5 Years Ago
Fixed door barricade deployables UVs