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5,777 Commits over 3,804 Days - 0.06cph!

7 Years Ago
style2 progress backup
7 Years Ago
style2 progress backup
7 Years Ago
bulkframe files and prefabs + texture variants
7 Years Ago
style2 progress backup
7 Years Ago
forklift colour is determined in detail map layer of material - added mask texture
7 Years Ago
material ID re-ordering fix for static bradley
7 Years Ago
alternative skins for water drum into biohazard one, alt pallets skin (blue) progress backup cargo style 2
7 Years Ago
merge from main
7 Years Ago
progress backup
7 Years Ago
bespoke collider for ch47 tarp
7 Years Ago
covered versions of bradley and ch47 - LODs, colliders, detail maps + prefabs
7 Years Ago
Added a flag model and a flag pole to the HAB basket model
7 Years Ago
tarpaulin generic texture set
7 Years Ago
updating basket gibs to reflect changes
7 Years Ago
basket model vertex alpha update
7 Years Ago
Updated HAB prefab to hold the new button model
7 Years Ago
Custom button model for the HAB basket ignition
7 Years Ago
basket gibs update
7 Years Ago
smaller windsock
7 Years Ago
base prep for alternate ship dressings
7 Years Ago
Updated models in prefab, added gibbable scripts
7 Years Ago
Hot Air Balloon LODs and Gibs
7 Years Ago
removed an old test model
7 Years Ago
hot air balloon server and client collider meshes - separated colliders by material on client prefab setup for respective colliders
7 Years Ago
merge from main
7 Years Ago
preview prefab and files
7 Years Ago
hot air balloon progress backup
7 Years Ago
Fixed impostor rooms not displaying on cargoship. Used LODGroup instead of meshcull it was using prior.
7 Years Ago
Fix for RUST-205 - Players forced to jump to walk through middle cargo containers
7 Years Ago
hot air balloon basket files backup
7 Years Ago
Attempt to fix a polygon rejection error on a cargo ship collider Took the opportunity to further simplify some colliders
7 Years Ago
merging fixes from the bandit town branch
7 Years Ago
Resized bandit town terrain 20% bigger Rescaled all splat maps, biome maps, topologies clean terrain blend map
7 Years Ago
Scene2Prefab Bandit town
7 Years Ago
Bandit town custom water surface
7 Years Ago
sam site turret final files + anim and prefab setup
7 Years Ago
sam site turret base files before anim/rigging
7 Years Ago
swamp trees billboard mats tweaks
7 Years Ago
RUST-187 - oak_e missing billboards
7 Years Ago
scene updated scene2prefab
7 Years Ago
tweaks texture sizes
7 Years Ago
cargo ship loot spawns
7 Years Ago
display hull and deck LODs further
7 Years Ago
doors placement cargo ship scene2prefab
7 Years Ago
manifest
7 Years Ago
cargo ship interactive door prefab/model
7 Years Ago
tweaks to scene
7 Years Ago
cargo ship door LODs and prefab scene2prefab cargo ship
7 Years Ago
progress backup LODs and prefab setup crew bld
7 Years Ago
progress backup