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5,590 Commits over 3,957 Days - 0.06cph!

6 Years Ago
Mil. Tunnel electric wires work backup
6 Years Ago
Harbor2 and Launch Site electric wires work backup
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
cliff meta settings
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
Attempt to fix triangle floors collision gap
6 Years Ago
backup Tundra and Arid forest populations progress
6 Years Ago
Fix for the excavator monument topology mask letting cliff to spawn within
6 Years Ago
forest populations progress backup
6 Years Ago
boreal forest spawn populations, new better terrain generation
6 Years Ago
temperate rock clutter and ground flora spawn populations
6 Years Ago
unfucking grass: part 2 of ? - temperate grass foliage spawn rules
6 Years Ago
unfucking grass: part one of ?
6 Years Ago
Terrain spawned stones revamp
6 Years Ago
spawn v3, foliage v3
6 Years Ago
progress backup, base work towards spawn populations v3
6 Years Ago
project gaea terrain backup with working topology masks
6 Years Ago
cherry picking 38002 from main
6 Years Ago
Terrain Revamp - Phase 1 files backup
6 Years Ago
backup terrain4 material
6 Years Ago
Terrain splats atlases updated
6 Years Ago
biome tinting wip fix to grass splat to allow desaturated version in snow biome
6 Years Ago
Terrain splats atlases updated Temperate biome tinting
6 Years Ago
Removed tiling patterns on splats, readying splats color balance for biome tinting
6 Years Ago
Added a bespoke terrain to the world_revamp test level, and some dressing to show the new assets
6 Years Ago
Atlas set settings
6 Years Ago
Adding new terrain splats collection
6 Years Ago
Moving terrain4 terrain maps to a different folder pending deletion
6 Years Ago
Arid prefab variants of temperate clutter rocks
6 Years Ago
improved temperate color gradient ramp and rock14 low frequency albedo texture
6 Years Ago
removing repeating pattern from rock_14
6 Years Ago
More arid/temperate rock formation models, cols, prefabs
6 Years Ago
Optimized Cliff shader detail albedo segment to rely on worldposition uv instead of tri-planar projection Added a Cliff_Basic shader without triplanar for cheap clutter rocks
6 Years Ago
a whole lot of visual polish on new rocks
6 Years Ago
cliff shader uses proper overlay blend mode
6 Years Ago
merge from hdrp
6 Years Ago
Arid formations/cliffs models, cols, prefabs -- final-ish
6 Years Ago
rock_08 texture set improvements
6 Years Ago
Fixed the Peaks and Cavity modulation being applied before applying detail albedo to cliff shader - Cavity especially should look crisper now
6 Years Ago
WIP arid formations/cliffs models and materials 2
6 Years Ago
WIP arid formations/cliffs models and materials
6 Years Ago
Adding rd_rock_08 for the arid cliffs to generic textures
6 Years Ago
cliff shader tweaks added an arid 1D ramp to the gradient ramp texture
6 Years Ago
merge from main
6 Years Ago
updated prefab links in world_revamp scene
6 Years Ago
cliffs prefabs setup
6 Years Ago
specular term value tweak to shader
6 Years Ago
world revamp test level