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668 Commits over 3,987 Days - 0.01cph!

10 Years Ago
Fridge size tweaks (scale -12.5%)
10 Years Ago
Fridge workshop model is openned
10 Years Ago
fridge door tweaks for readability
10 Years Ago
More glass impact decal variations, include larger webbing
10 Years Ago
manifest
10 Years Ago
fridge lock pos fix
10 Years Ago
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10 Years Ago
merge from deployables
10 Years Ago
Cannot place chairs and tables on walls =)
10 Years Ago
nope on the relaxed bear face
10 Years Ago
some world models tweaks (table and bear rug)
10 Years Ago
bear rug destroys on ground missing correctly
10 Years Ago
should be able to place objects on table now
10 Years Ago
Rugs display health Are vulnerable to melee
10 Years Ago
Fridge is easier to place RUST-1560 Fridge lock pos RUST-1564 Fridge now destroys on ground missing RUST-1566
10 Years Ago
Bear rug allow objects on top of itself again
10 Years Ago
Common rug icon more distinctive vs tool cupboard
10 Years Ago
stone and twig floors are flat
10 Years Ago
Dense bushes have an extra LOD
10 Years Ago
Added a medium bush to the extra LOD ones
10 Years Ago
Fix for RUST-1590 - Locker placement difficult
10 Years Ago
cave_puzzle_b segment way in/out (Death pit can be walked down to to recover your loot)
10 Years Ago
caves scene2prefab
10 Years Ago
cave_puzzle_b prevent building hull required an update
10 Years Ago
Upping death pit damage output to ensure people in full armor die
10 Years Ago
Caves scene2prefab
9 Years Ago
T2 Furnace deeper foundations
9 Years Ago
high external wall wood lowest lod is now 4 triangles
9 Years Ago
fixed wrong blend mode on high wall wood
9 Years Ago
RUST-1661 - Shooting through/under stone doorway fixed
9 Years Ago
building parts colliders optimization and import setting corrections simplification for armored and sheet metal wall type colliders
9 Years Ago
guide model for the single shot trap (untested, will test in a couple hours)
9 Years Ago
gun trap guide scaled at 75% (PLEASE EXPORT YOUR FBXS WITH SCALE AT 100% NEXT TIME) updated prefab guide path
9 Years Ago
pushing the gun trap prefab guide update
9 Years Ago
meta
9 Years Ago
barricades gibs fixes, uv weld optimizations
9 Years Ago
Junkpile base model using terrain blend shader - should allow steeper placement (up to 20 degree)
9 Years Ago
hobo barrel model/LODs
9 Years Ago
rocket_crane_cage text decals removed
9 Years Ago
rocket_crane lifts have no roof to avoid colliding/entering the top machinery box
9 Years Ago
static unopenable doors now have a keylock on display as a visual cue that the door is locked
9 Years Ago
loot placement backup
9 Years Ago
loot spawns end
9 Years Ago
Plenty of bugfixing
9 Years Ago
static doors remaining doors version
9 Years Ago
static doors differentiate from normal doors in texture (burnt/dirty)
9 Years Ago
A whole lot of dressing optim and distance tweakage
9 Years Ago
did this slip
9 Years Ago
RUST-1726 - Missing walls / floor at military tunnels
9 Years Ago
RUST-1711 - invisible wall / blocker / fix attempt