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658 Commits over 3,561 Days - 0.01cph!

9 Years Ago
Updated remaining barrels prefabs, oil barrels have labels
9 Years Ago
Updated the static mining quarry foundation to our new ones
9 Years Ago
Improved collisions on stairs and covers around quarry and pumpjacks so you do not have to jump
9 Years Ago
Loot barrels visual upgrade + gibs
9 Years Ago
Corn plant models, textures, prefabs
9 Years Ago
Adding normal map for the previous atlas
9 Years Ago
Tweaks to the retaining walls terrain blend material
9 Years Ago
Moved all our barricades to the prop atlas texture
9 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
9 Years Ago
Fixed an issue with the wood compound wall missing collision links
9 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
9 Years Ago
merge from large deployables
9 Years Ago
Research table pivot point fix, also updated prefab volumes, which were wrong after the offset was made.
9 Years Ago
Large refinery files ~ model/lods, mats, collisions, gibs aaaand prefab
9 Years Ago
Fixed an offset on the toptier door, removed hatch
9 Years Ago
Adding art for the oil crater
9 Years Ago
More precise collisions, quarry and pumpjack
9 Years Ago
Adding tar_sand textures, tempoary oil crater model
9 Years Ago
Attempt at fixing pumpkins growing stages
9 Years Ago
Removed foundation from windmill models, updated the skin prefab as well.
9 Years Ago
Adding art for the pumpkin plants, models, textures, lods, gibs Missing meta files for the compound walls
9 Years Ago
compound walls art work, incl. lods, gibs, collisions
9 Years Ago
Updated the pumpjack lods to skinmeshes
9 Years Ago
closed a few gaps in the meshes
9 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
9 Years Ago
Updated the crater texture to match variety or ground types better. Also dithered the alpha to fade out smoothly.
9 Years Ago
Adding model and textures for the mining crater
9 Years Ago
Tier furnace art, models, lods, col, gibs and prefab
9 Years Ago
meta files / half res tweak
9 Years Ago
tier 2 furnace brick texture sets
9 Years Ago
cleaning up
9 Years Ago
Adding models, materials and collisions for the monument
9 Years Ago
Added a debug scene for SESSAO
9 Years Ago
new charcoal texture set, metal_panel_c texture set, refinery prefab setup, refinery models, collisions and gibs files
9 Years Ago
lowered sandbags barricade
9 Years Ago
texture res change
9 Years Ago
Windmill files update - models, collision, LODs, Gibs, animation
9 Years Ago
Fixed batched mesh incorrect transform rotation on foundation.steps.stone
9 Years Ago
Adding a lod in corrugated foundation.steps.top to mach number of lods in foundation.steps
9 Years Ago
Updated barricade.wood to use the generic texture atlas
9 Years Ago
gibs for mining quarry @helk Also adding a missing texture for oiljack
9 Years Ago
Updated quarry bucket collision Added Oiljack gibs
9 Years Ago
Oiljack animations and prefab setup
9 Years Ago
Oiljack all files so far
9 Years Ago
reducing ceiling light textures sizes to 512
9 Years Ago
Scrap ceiling light, ~~all the files
9 Years Ago
checking in some meta/fbx files
9 Years Ago
merge from building lod atlasing
9 Years Ago
Adding scrap searchlight files (ready to go)
10 Years Ago
Enlarged the quarry tower surface so the player can navigate on top of it normally, added a scrolling material for the belts, added some construction renderers to use lower LODs for guide