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659 Commits over 3,773 Days - 0.01cph!

10 Years Ago
Some final touches on barrels, for now
10 Years Ago
Updated remaining barrels prefabs, oil barrels have labels
10 Years Ago
Updated the static mining quarry foundation to our new ones
10 Years Ago
Improved collisions on stairs and covers around quarry and pumpjacks so you do not have to jump
10 Years Ago
Loot barrels visual upgrade + gibs
10 Years Ago
Corn plant models, textures, prefabs
10 Years Ago
Adding normal map for the previous atlas
10 Years Ago
Tweaks to the retaining walls terrain blend material
10 Years Ago
Moved all our barricades to the prop atlas texture
10 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
10 Years Ago
Fixed an issue with the wood compound wall missing collision links
10 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
10 Years Ago
merge from large deployables
10 Years Ago
Research table pivot point fix, also updated prefab volumes, which were wrong after the offset was made.
10 Years Ago
Large refinery files ~ model/lods, mats, collisions, gibs aaaand prefab
10 Years Ago
Fixed an offset on the toptier door, removed hatch
10 Years Ago
Adding art for the oil crater
10 Years Ago
More precise collisions, quarry and pumpjack
10 Years Ago
Adding tar_sand textures, tempoary oil crater model
10 Years Ago
Attempt at fixing pumpkins growing stages
10 Years Ago
Removed foundation from windmill models, updated the skin prefab as well.
10 Years Ago
Adding art for the pumpkin plants, models, textures, lods, gibs Missing meta files for the compound walls
10 Years Ago
compound walls art work, incl. lods, gibs, collisions
10 Years Ago
Updated the pumpjack lods to skinmeshes
10 Years Ago
closed a few gaps in the meshes
10 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
10 Years Ago
Updated the crater texture to match variety or ground types better. Also dithered the alpha to fade out smoothly.
10 Years Ago
Adding model and textures for the mining crater
10 Years Ago
Tier furnace art, models, lods, col, gibs and prefab
10 Years Ago
meta files / half res tweak
10 Years Ago
tier 2 furnace brick texture sets
10 Years Ago
cleaning up
10 Years Ago
Adding models, materials and collisions for the monument
10 Years Ago
Added a debug scene for SESSAO
10 Years Ago
new charcoal texture set, metal_panel_c texture set, refinery prefab setup, refinery models, collisions and gibs files
10 Years Ago
lowered sandbags barricade
10 Years Ago
texture res change
10 Years Ago
Windmill files update - models, collision, LODs, Gibs, animation
10 Years Ago
Fixed batched mesh incorrect transform rotation on foundation.steps.stone
10 Years Ago
Adding a lod in corrugated foundation.steps.top to mach number of lods in foundation.steps
10 Years Ago
Updated barricade.wood to use the generic texture atlas
10 Years Ago
gibs for mining quarry @helk Also adding a missing texture for oiljack
10 Years Ago
Updated quarry bucket collision Added Oiljack gibs
10 Years Ago
Oiljack animations and prefab setup
10 Years Ago
Oiljack all files so far
10 Years Ago
reducing ceiling light textures sizes to 512
10 Years Ago
Scrap ceiling light, ~~all the files
10 Years Ago
checking in some meta/fbx files
10 Years Ago
merge from building lod atlasing
10 Years Ago
Adding scrap searchlight files (ready to go)