667 Commits over 3,865 Days - 0.01cph!
alternative big_button model without cable
Updated HAB prefab with gibbable script on deflated balloon
Fixed basket gibs outputting convex collider errors
Adding deflated balloon gibs
Fixed HAB basket gibs using balloon gibs
Fixed a corrupted texture's alpha channel
fixed bulkframes prevent movement cargo ship style2
SAM Site model/guide/collider tweaks - closing off base
Updated material definitions in HAB prefab (ropes)
Ropes moved from basket to balloon - HAB
Updated guide mesh definition in SAM Site prefab
SAM Site guide mesh
Simplified parts of gibs in an attempt to rid of convex errors
tweaks to HAB-colliders-concave-merger
convex collider for deflated HAB cloth
Adding a merged server collider mesh for HAB
SAM Site turret pitch anim limit increased
Added bones to the hierarchy defining tubes positions
Added a flag model and a flag pole to the HAB basket model
updating basket gibs to reflect changes
basket model vertex alpha update
Updated HAB prefab to hold the new button model
Custom button model for the HAB basket ignition
Fixed impostor rooms not displaying on cargoship. Used LODGroup instead of meshcull it was using prior.
Fix for RUST-205 - Players forced to jump to walk through middle cargo containers
Adding satellite dish game files and prefab
Updating the fbx files for the satellite
Updating satellite dish prefab
Adding exterior and interior wall pieces. wip log set, also contains door/windows and frames pieces
Checking in wood set pieces and updated prefabs
roof shingles textures, temporarilly assigned to slanted block for preview
Fixed the corner meshes to use notch and pass, simplified some textures, aged the exterior texture
fixed some zfighting on pillar in some cases, added a proper floorboard texture for floors/ceilings
Checking in the new roof prefab idea, all pieces in and waiting for implementation ~~ @garry
some texture polish for log wood set
Foundation mesh on stilts first pass, triangles to come
Foundation step block changed to stilt type models
Attempt to fix foundation.step offset and cleaning up a lot of pivot rotations. Adding foundation.triangle update
fixed a gap in floor piece
Stairs block, both for foundation steps and slanted half block - Behold the stairy rooftops!!
Adding today's progress (stonewall_a)
Progress on stone set, wall, doorway, window and third pieces with prefabs done
temp fix to the roof prefab - adding stone floor prefabs and new stonefloor_a textures
fixed missing data on roof prefab
Building stone skins meshes/textures/materials/prefabs