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664 Commits over 3,865 Days - 0.01cph!

7 Years Ago
Fixed basket gibs outputting convex collider errors Adding deflated balloon gibs
7 Years Ago
Fixed HAB basket gibs using balloon gibs
7 Years Ago
Fixed a corrupted texture's alpha channel
7 Years Ago
fixed bulkframes prevent movement cargo ship style2
7 Years Ago
SAM Site yaw model tweak
7 Years Ago
SAM Site model/guide/collider tweaks - closing off base
7 Years Ago
Updated material definitions in HAB prefab (ropes)
7 Years Ago
Ropes moved from basket to balloon - HAB
7 Years Ago
Updated guide mesh definition in SAM Site prefab
7 Years Ago
SAM Site guide mesh Simplified parts of gibs in an attempt to rid of convex errors
7 Years Ago
tweaks to HAB-colliders-concave-merger
7 Years Ago
convex collider for deflated HAB cloth
7 Years Ago
sam site gibs
7 Years Ago
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7 Years Ago
Adding a merged server collider mesh for HAB
7 Years Ago
SAM Site turret pitch anim limit increased Added bones to the hierarchy defining tubes positions
7 Years Ago
Added a flag model and a flag pole to the HAB basket model
7 Years Ago
updating basket gibs to reflect changes
7 Years Ago
basket model vertex alpha update
7 Years Ago
Updated HAB prefab to hold the new button model
7 Years Ago
Custom button model for the HAB basket ignition
7 Years Ago
Fixed impostor rooms not displaying on cargoship. Used LODGroup instead of meshcull it was using prior.
7 Years Ago
Fix for RUST-205 - Players forced to jump to walk through middle cargo containers
7 Years Ago
terrain blend maps for swamps and bandit town fixed water surface size/shape in them
7 Years Ago
Fixed RHIB glitchy visuals under shader level 300
7 Years Ago
Fixed scale issue on casino wheel using a custom model big_wheel prefab updated
7 Years Ago
Sheet metal door script export fuckup, fixed
7 Years Ago
RUST-41 Fixed see through gap between single sheet metal door and doorways
7 Years Ago
RUST-42 Fixed food crate spawner max per tick value being over the top
7 Years Ago
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain
7 Years Ago
RUST-54 Section of LS ladder cannot be climbed (missing volume)
7 Years Ago
RUST-115 Fixed inaccurate colliders on powerline base
7 Years Ago
RUST-110 Fixed out of bound exploit at MT
7 Years Ago
Scene2Prefab
7 Years Ago
merge from procmap_puzzles_polish
7 Years Ago
Fixed roof jump exploit at WTP
7 Years Ago
Shifted recyclers out on Powerplant and Sewer Branch
7 Years Ago
Scene2Prefab
7 Years Ago
Removed RendererBatch scripts from pipe sets
7 Years Ago
Some visual polish
7 Years Ago
Loot balance outside puzzles
7 Years Ago
Fixed an exploit where you could loot a through a window on Powerplant
7 Years Ago
Fix to Powerplant puzzle flow
7 Years Ago
Final check over generators
7 Years Ago
removed legacy barricades in mines at MT
7 Years Ago
Fix to Powerplant puzzle flow
7 Years Ago
Fix to Airfield puzzle flow Reverted generators player pos transforms across levels unless using a different transform location
7 Years Ago
Fixed a blocker at Trainyard main building staircase
7 Years Ago
Shifted food crate away from recycler at MT
7 Years Ago
removed buzzing sound and smoke from light fixtures 'on' prefabs