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668 Commits over 3,987 Days - 0.01cph!

11 Years Ago
re-exported barricades using a single component - proper
11 Years Ago
merge from barricades
11 Years Ago
fixed some barricades pivot placement
11 Years Ago
some rope texture definition improvements
11 Years Ago
merge from barricades branch
11 Years Ago
Fixed pillar render distance #118
11 Years Ago
Adding Lshape stair and railings for wood type
11 Years Ago
Adding U shaped stair models and collisions - wood skin
11 Years Ago
Adding the new stair models for metal, twig, top tier, stone skins
11 Years Ago
Created the remaining stair prefabs and folders
11 Years Ago
rope material tweaks
11 Years Ago
Signs model update, removed decal surface, use UV2, added collisions for surface area
11 Years Ago
updated collision surfaces pivot
11 Years Ago
Stairs LODs, all skins - prefab integration
11 Years Ago
Moved ConstructionRenderer to the right objects
11 Years Ago
Fixed Issue #184
11 Years Ago
Fix for issue #183, re-aligned all these models in Y+for uniformity, updated prefabs
11 Years Ago
custom collision for windows bars, cleaned up any previous rotations the prefabs had by default
11 Years Ago
new keypad lock and textures / lods / mats
11 Years Ago
some more work on keypad albedo
11 Years Ago
Updated the digits on keypad Slimmed the stone skin walls and foundations
11 Years Ago
Slimming Wood and Toptier building skins
11 Years Ago
keypad pivot reorient door prefabs keylock repositioning door models tweaks adding keylock models/textures
11 Years Ago
Removed the locks that were part of our door textures
11 Years Ago
Research Table art, prefab integration with lods/gibs/col
11 Years Ago
Removing temp files
11 Years Ago
Adding floor spikes, model, mats, prefab, gibs and collisions
11 Years Ago
some texture res changes water drums model/lods/texture quarry models/lods/collisions bunch of small generic textures + prefab for the mining quarry
11 Years Ago
Adding quarry animations, updated the prefab
11 Years Ago
water catchers 2.0 - models, textures, mat, lods and gibs
11 Years Ago
water catchers - added custom collision and prefabs ready to implement
11 Years Ago
wood ladder/lods/gibs/prefab update
11 Years Ago
some water catcher visual polish
11 Years Ago
fixed a pivot oversight
11 Years Ago
forgot the prefab dayum :P
11 Years Ago
Enlarged the quarry tower surface so the player can navigate on top of it normally, added a scrolling material for the belts, added some construction renderers to use lower LODs for guide
10 Years Ago
Adding scrap searchlight files (ready to go)
10 Years Ago
merge from building lod atlasing
10 Years Ago
checking in some meta/fbx files
10 Years Ago
Scrap ceiling light, ~~all the files
10 Years Ago
reducing ceiling light textures sizes to 512
10 Years Ago
Oiljack all files so far
10 Years Ago
Oiljack animations and prefab setup
10 Years Ago
Updated quarry bucket collision Added Oiljack gibs
10 Years Ago
gibs for mining quarry @helk Also adding a missing texture for oiljack
10 Years Ago
Updated barricade.wood to use the generic texture atlas
10 Years Ago
Adding a lod in corrugated foundation.steps.top to mach number of lods in foundation.steps
10 Years Ago
Fixed batched mesh incorrect transform rotation on foundation.steps.stone
10 Years Ago
Windmill files update - models, collision, LODs, Gibs, animation
10 Years Ago
texture res change