userVincentcancel

6,038 Commits over 3,834 Days - 0.07cph!

10 Years Ago
Set of large industrial props greybox'd
10 Years Ago
merge from main
10 Years Ago
Powerplant scene update Metal ladders greybox set Some missing files
10 Years Ago
Powerplant scene update, collision updates, more stairs barriers
10 Years Ago
merge from main
10 Years Ago
More fences and sewers parts, conc slabs, industrial buildings collisions Updated powerplant level, pivots cleanup
10 Years Ago
Industrial building_b changes Powerplant dungeon level wip
10 Years Ago
Stairs greybox set changes Industrial buildings greybox set Water tower, cooling tower, pigeon nest, etc.
10 Years Ago
Pipelines greybox set
10 Years Ago
Updating the oil barrel prefab and performing some voodoo dance
10 Years Ago
Sewers greybox set
10 Years Ago
train wagons greybox set
10 Years Ago
walls and fence greybox set
10 Years Ago
Rubble piles greybox set
10 Years Ago
Train tracks greybox set road set pivot unfuck
10 Years Ago
Roads and pavement greybox set
10 Years Ago
Concrete slabs greybox set
10 Years Ago
Increased distance before which sign.huge.wood is culled
10 Years Ago
Some final touches on barrels, for now
10 Years Ago
Updated remaining barrels prefabs, oil barrels have labels
10 Years Ago
Updated the static mining quarry foundation to our new ones
10 Years Ago
Improved collisions on stairs and covers around quarry and pumpjacks so you do not have to jump
10 Years Ago
Loot barrels visual upgrade + gibs
10 Years Ago
Corn plant models, textures, prefabs
10 Years Ago
Adding normal map for the previous atlas
10 Years Ago
Tweaks to the retaining walls terrain blend material
10 Years Ago
Moved all our barricades to the prop atlas texture
10 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
10 Years Ago
Fixed an issue with the wood compound wall missing collision links
10 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
10 Years Ago
merge from large deployables
10 Years Ago
merge from main
10 Years Ago
Dressed the large deployables foundations
10 Years Ago
Switched cover lods to the atlas material
10 Years Ago
Adding whitebox models and prefab skin for the compound wall Gate
10 Years Ago
Added a simple room inside the Satellite Dish monument
10 Years Ago
Models and textures for the new deployables foundations
10 Years Ago
Research table pivot point fix, also updated prefab volumes, which were wrong after the offset was made.
10 Years Ago
Large refinery files ~ model/lods, mats, collisions, gibs aaaand prefab
10 Years Ago
Fixed an offset on the toptier door, removed hatch
10 Years Ago
Adding art for the oil crater
10 Years Ago
More collision stuff
10 Years Ago
Sphere tank top walkways/core/storage collision accuracy
10 Years Ago
crude_oil mat changes
10 Years Ago
More accurate collisions on sphere tank walkways a,b,c,d,e,f Updated material at the bottom of the tank, updated collision
10 Years Ago
More precise collisions, quarry and pumpjack
10 Years Ago
Adding tar_sand textures, tempoary oil crater model
10 Years Ago
Attempt at fixing pumpkins growing stages
10 Years Ago
Removed foundation from windmill models, updated the skin prefab as well.
10 Years Ago
Adding art for the pumpkin plants, models, textures, lods, gibs Missing meta files for the compound walls