userVincentcancel

5,590 Commits over 3,957 Days - 0.06cph!

7 Years Ago
oilrig progress backup
7 Years Ago
oilrig progress backup
7 Years Ago
corrugated_e texture set files and corresponding oilrig mats
7 Years Ago
oilrig progress backup
7 Years Ago
oilrig progress backup
7 Years Ago
oilrig progress backup
7 Years Ago
oilrig progress backup
7 Years Ago
oilrig progress backup
7 Years Ago
oilrig_trims texture set files
7 Years Ago
merge from main
7 Years Ago
greybox assets files and folder prepwork according to jira
7 Years Ago
merge from main
7 Years Ago
Updated HAB prefab with gibbable script on deflated balloon
7 Years Ago
Fixed basket gibs outputting convex collider errors Adding deflated balloon gibs
7 Years Ago
Fixed HAB basket gibs using balloon gibs
7 Years Ago
oilrig progress backup
7 Years Ago
Fixed a corrupted texture's alpha channel
7 Years Ago
fixed bulkframes prevent movement cargo ship style2
7 Years Ago
oilrig progress backup
7 Years Ago
oilrig progress backup + air vent passages
7 Years Ago
SAM Site yaw model tweak
7 Years Ago
SAM Site model/guide/collider tweaks - closing off base
7 Years Ago
merge from main
7 Years Ago
oilrig progress backup + resolving flow/stairs between lower levels
7 Years Ago
Updated material definitions in HAB prefab (ropes)
7 Years Ago
Ropes moved from basket to balloon - HAB
7 Years Ago
Updated guide mesh definition in SAM Site prefab
7 Years Ago
SAM Site guide mesh Simplified parts of gibs in an attempt to rid of convex errors
7 Years Ago
oilrig playable whitebox
7 Years Ago
tweaks to HAB-colliders-concave-merger
7 Years Ago
convex collider for deflated HAB cloth
7 Years Ago
removed batching scripts from props on style2
7 Years Ago
sam site gibs
7 Years Ago
▉▇▇▍▌▍▇ ▅▌▄█ :▍
7 Years Ago
Adding a merged server collider mesh for HAB
7 Years Ago
SAM Site turret pitch anim limit increased Added bones to the hierarchy defining tubes positions
7 Years Ago
cargo ship style 2 end - prefab organizing, lighting pass
7 Years Ago
style2 progress backup
7 Years Ago
style2 progress backup
7 Years Ago
bulkframe files and prefabs + texture variants
7 Years Ago
style2 progress backup
7 Years Ago
forklift colour is determined in detail map layer of material - added mask texture
7 Years Ago
material ID re-ordering fix for static bradley
7 Years Ago
alternative skins for water drum into biohazard one, alt pallets skin (blue) progress backup cargo style 2
7 Years Ago
merge from main
7 Years Ago
progress backup
7 Years Ago
bespoke collider for ch47 tarp
7 Years Ago
covered versions of bradley and ch47 - LODs, colliders, detail maps + prefabs
7 Years Ago
Added a flag model and a flag pole to the HAB basket model
7 Years Ago
tarpaulin generic texture set