5,587 Commits over 3,957 Days - 0.06cph!
cave_puzzle_b prevent building hull required an update
Upping death pit damage output to ensure people in full armor die
Launch_site level design first pass / lines of sight & flow
launch site model
rocket crane model
Airfield underground culling volumes setup
airfield unreachable door barricade, line of sight culling fixes
Launch site greybox progress + puzzle layout
first cover pass around core
progress
launch_site floodlights greybox
greybox material mapping on structures
progress
rocket_crane greybox detail pass
adding damian's layer prefab file
extended pipes toward the silos slightly
worked out road layout
underground cleanup
Added road blocks without pavement, 3 wip new blocks
progress backup / new road segments prefabs
overgrowth dressing on new road segments
backup/progress - ironing out materials for macrodetail
Launch_site terrain setup
Backup/progress core
backup/progress
bit of overgrowth for preview
backup/progress
static chair prop adapted from deployable
T2 Furnace deeper foundations
high external wall wood lowest lod is now 4 triangles