userVincentcancel

5,764 Commits over 3,683 Days - 0.07cph!

8 Years Ago
Fixed window.bars block displaying the wrong materials on LOD0 Doors biome tinting enabled
8 Years Ago
merge from pre-release
8 Years Ago
merge from pre-release
8 Years Ago
Capping lightwells in caves - caves_dressing scene update
8 Years Ago
Barges greybox set models and prefabs
8 Years Ago
dock walls greybox set models and prefabs
8 Years Ago
Added caves ore loot spawners
8 Years Ago
Some misc stuff in airfield
8 Years Ago
Updated industrial props across monuments Adding industrial props prefabs
8 Years Ago
Attempt to fix RUST-1354 - Unable to build in buildable area [Cave 6]
8 Years Ago
Removing some not needed models and textures
8 Years Ago
Fixed RUST-1350 / Cave sections transparent (Object quality)
8 Years Ago
biome tinting for player buildings and objects test
8 Years Ago
Added some lights for debug to the dome Updated military tunnels
8 Years Ago
Bag'O Fixes for caves Changed caves lights to use Ambient Light LOD script Network++
8 Years Ago
cherrypicking damian art from last week
8 Years Ago
larger prevent_building in sewer_chimney_bottom misc mat tweaks
8 Years Ago
network++ save++
8 Years Ago
Scene2Prefab
8 Years Ago
Tunnels include their own prevent_building volume (safe_measure)
8 Years Ago
changed timber mine mats to use biome tinting
8 Years Ago
Changed prevent_building spheres at monuments for boxes (less way of interference with underground building allowed caves)
8 Years Ago
Merge from natural_caves
8 Years Ago
Merge from natural_caves
8 Years Ago
optimization pass adding cave and bucket lift LODs
8 Years Ago
8 Years Ago
cave debug digits added to cave scenes (easier to target bugs that way) reduced the amount of caves total spawning to a maximum of 25 possible (same as the old cave) scene2prefab caves
8 Years Ago
sewer tunnels and rooms prefabs have their own prevent_building volumes
8 Years Ago
timber mine prefabs have their own prevent_building volumes
8 Years Ago
backup
8 Years Ago
Bunker rooms dressing scene for prefabs
8 Years Ago
progress, prevent building volumes outside caves
8 Years Ago
Scene2Prefab caves
8 Years Ago
Adding a 0.5m padding to building allowed zones in caves to allow for slight construction angles and alignment error
8 Years Ago
Cave_small_easy entrance rubberbanding fix Cave_small_medium layout rework
8 Years Ago
Improved bucket design to not clip with player's camera Made animation less choppy - got boring after a while
8 Years Ago
backup beam puzzles a notch easier
8 Years Ago
Scene2Prefab caves
8 Years Ago
Made beam jumping puzzles easier Fixed several blockers, jump shortcuts
8 Years Ago
fixed a hole in timber mine block T junction layout improvements cave_large_medium
8 Years Ago
model grid tweaks adding cave_large_medium files wip
8 Years Ago
progress
8 Years Ago
working lift shaft
8 Years Ago
changing layer on lift
8 Years Ago
scene2prefab caves
8 Years Ago
lift shaft prefab wip
8 Years Ago
Scene2Prefab caves
8 Years Ago
progress/backup
8 Years Ago
Cave_large_hard end Adding Cave_large_sewers_hard files wip
8 Years Ago
cave_large_hard progress