135,739 Commits over 4,444 Days - 1.27cph!

11 Years Ago
Left-over changes
11 Years Ago
fixed heli crate bounds
11 Years Ago
diagnose the int64 NRE in status
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Item name fixes
11 Years Ago
Skin icons
11 Years Ago
backup textures
11 Years Ago
Fixed broken "Particle/Water Drop" shader
11 Years Ago
Merge from main
11 Years Ago
LOD range tweaks
11 Years Ago
TerrainTreeBatch is now deprecated
11 Years Ago
TreePerfTest exposes a seed for reproducible results
11 Years Ago
Tree benchmark tweaks
11 Years Ago
Merge from main
11 Years Ago
Merge from tree-performance (LODing and culling optimizations)
11 Years Ago
Wrapping up shore foam
11 Years Ago
Merge from main
11 Years Ago
new terrain stones texture set
11 Years Ago
Tree quality slider for the main menu performance options panel
11 Years Ago
Convar graphics.lodbias is deprecated
11 Years Ago
Fix for RUST-340
11 Years Ago
AntiHack player damage verification is enabled by default
11 Years Ago
Ocean material update (foam noise)
11 Years Ago
Merge from water2.8 (shore foam)
11 Years Ago
Fix for RUST-351
11 Years Ago
merge from main (foam\o/)
11 Years Ago
Client compile fix
11 Years Ago
Fixed tree skins missing from asset bundles
11 Years Ago
Developer tools for the F1 panel
11 Years Ago
daily progress backup ocean and river tweaks
11 Years Ago
Changed how light transmission in Rust/Standard BRDF works; should work with general cases now (e.g. semi opaque crystals, ice); needs a shader or a layer, however Fixed/improved speedtree shader transmission
11 Years Ago
RustBuilder uses Unity 5.2.4f1 (UI memory leak fix!)
11 Years Ago
terrain and rock materials fixes
11 Years Ago
merge from main
11 Years Ago
manifest
11 Years Ago
Server fast quit test
11 Years Ago
Skin fixes
11 Years Ago
added new wounded animation for being shot in the head from behind; improved the look up/down animations for all of the weapons; added/tweaked some new flinch animations
11 Years Ago
added code to detect if player is shot from behind --> play appropriate flinch animation
11 Years Ago
Skins
11 Years Ago
terrain and rock biomes colours wip
11 Years Ago
Performance tweaks
11 Years Ago
Pickaxe & Salvaged hammer now throwable
11 Years Ago
most xmas stuff presents work and are unwrappable presents are upgradable all present loot tables (small, mid, large) stockings work, respawn some small items for you gift boxes spawn in the world at set intervals added pookie bear comfort million other things
11 Years Ago
missed file
11 Years Ago
preemtive compile fixes