127,187 Commits over 4,109 Days - 1.29cph!
Removed Xmas event from default event schedule
Reorganized event schedule (now prefab based)
Don't remove global entities (trees, etc) from the send queue when clearing
Fix for roadside decor sometimes spawning too close to each other
Fixed rogue beep sound in the menu options
Removed in-game store (opens link to Steam Item Store)
▆▆▅▆▌▉▋ ▆▄▅▇▋▌▄▅▉ ▍▆▉▄▋▊-▋█▇▄ ▅▅▅▅▋█▅ ▆██▄▊▋▄▄
Packed smooth/blurred slope information (steepness) into coarse Terrain_Height; tweaked/fixed ocean foam (#404)
Added single channel options to custom\blur shader
Bear meat cooks to bear meat (not wolf meat)
Dynamic music arrangement WIP
Added "wake up from sleep" animation
Added animation for when the player gets up from wounded while lying on his stomache
Re-rigged the semi_auto rifle to include Tom's new model / materials
blend out of the wakeup animation as soon as the player starts to move
Fixed bug report help not showing on new branch name
Fixed viewmodel scene button errors
Got rid of server hierarchy group (messes up some DontDestroyOnLoad stuff)
Fixed test cave messing up CraggyIsland
railroad tracks models/LODs/Textures and dungeons update
Removed voice notifications on HUD
Voice networking tweaks
Added local player voice indicator
Fixed rare issue where GameTrace would incorrectly ignore a hit on a static concave mesh
fixed railroad tracks objects interupting procmap loading
Stone, wood worldmodel fixes
SpeedTree parameter updates for 5.3
Fix for NRE when not on a branch
setup the worldmodel for the semi_auto rifle
fixed orientation problems with the wakeup animation
PrefabPrepare - check for nulls
Improved a bunch of shitty crap areas. Removed baddie asset store radtowns in preparation for our own.
Updated crash reporter URL
road_decal textures
road asphalt textures
Holmzy's Law: When admins give items, announce it to the whole server in chat
Moved secret debug keys to console commands (lookingat, noclip. debugcamera, drawcolliders)
Fixed missing textures on key lock
Fixed rock particles from colliding with player collider
updated loot tables
updated icon for semi auto rifle
protocol++
fixed semi auto rifle ironsight offset