reporust_rebootcancel

131,562 Commits over 4,262 Days - 1.29cph!

6 Minutes Ago
Fixed visual glitches on static discoball in the casino
7 Minutes Ago
merge from main
10 Minutes Ago
Dialogue fixes for Lumberjack and Floating Citizen
12 Minutes Ago
merge from space_station_building_skin
12 Minutes Ago
merge from space_station_weapon_skin
13 Minutes Ago
demo_fixes -> naval_update
13 Minutes Ago
renamed lr300 skin to space LR300 assault rifle
13 Minutes Ago
Extra text refresh for strange editor edge cases
19 Minutes Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
25 Minutes Ago
merge from space storepages
26 Minutes Ago
Codegen +arabic text fix from flavien
27 Minutes Ago
Islands cleanup job, stops any loose disconnected bits hanging around - bit of an odd one, requires a flood fill that touches any cells above the iso threshold but not to traverse beyond them or we end up ruining the vertex interpolation
1 Hour Ago
Fix balloon lock not applying correctly
1 Hour Ago
naval_update -> turret_fixes
1 Hour Ago
don't try and modify velocity of kinematic bodies that are undergoing shoredrift
1 Hour Ago
Merge from naval_update
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
Merge from readout_animations_fix
1 Hour Ago
Update viewmodel prefab with new mesh renderer display fixes
1 Hour Ago
Fixed broken TV static on floating cities tvs
1 Hour Ago
Added methods to toggle the MountedPlayerSync in BaseMountable BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
1 Hour Ago
improved transform access
2 Hours Ago
added bespoke parent convex volume mesh for ghost ship
2 Hours Ago
- Prevent player corpse errors in demos - Prevent BasePlayer errors in demos - Prevent Culling Volume errors in demos - Prevent ai brain disable errors in demos
2 Hours Ago
S2P'd all islands.
2 Hours Ago
Male twitch underwear repose
3 Hours Ago
Merge from /naval_update/lr300_space_display_animations
3 Hours Ago
Fixed shadows inside radtown master house building with a custom shadow proxy
3 Hours Ago
don't touch any tick interpolator stuff for NPCs during MovePosition
3 Hours Ago
Merge from item_ownershipsshare_free
3 Hours Ago
Free ownershipShared list if not null on Item pool reset
3 Hours Ago
Make ammo readout animations work with new mesh renderers
3 Hours Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
4 Hours Ago
Merge from changeset 138978 (mission change and leak fix)
4 Hours Ago
Merge from naval_missions
4 Hours Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
4 Hours Ago
Merge from naval_missions
4 Hours Ago
Merge from changeset 138975 (another leak)
4 Hours Ago
Another leak 💦🔧
4 Hours Ago
merge from triggerparent_pooling_leak
4 Hours Ago
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4 Hours Ago
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4 Hours Ago
Merge from changeset 138967 (fix leaky lists)
4 Hours Ago
Disabled mesh particle instancing disabler during asset scene runtime process
4 Hours Ago
Merge from naval_missions
4 Hours Ago
Fix leaky lists on the server relating to missions
4 Hours Ago
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4 Hours Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
4 Hours Ago
▅▍▅█▊▌▌█▋▄ ▊▅▍'▆ ▌▊▍█▌ ▌▆▊▍ ▄█▍ ▍▇▉▇▌.