reporust_rebootcancel

110,893 Commits over 3,897 Days - 1.19cph!

41 Minutes Ago
merge from isolate_Jan_wipe - RC
2 Hours Ago
merge from main
2 Hours Ago
merge from save263
Yesterday
merge from main
Yesterday
cherrypicking 109996
Yesterday
merge from xmas2024_disable
Yesterday
updated main menu videos, removed xmas
Yesterday
Horse double saddle, distance achievement Fixed occasional jittering when idling Tweaks
2 Days Ago
cherrypicxking save263 - wipe
2 Days Ago
cherrypicking xmas2024_disable - 109988 109989 109990
2 Days Ago
protocol++ save++ (Staging wipe)
2 Days Ago
merge from xmas2024_disable
2 Days Ago
protocol++
2 Days Ago
disabled xmas tree disabled ice wall disabled ice external walls disabled xmas event disabled xmas airdrop disabled xmas dungeon spawns disabled advent calendar disabled ginger bread building skin disabled xmas sack diosabled monument xmas decor
2 Days Ago
flag Ice Sculpture hidden
4 Days Ago
Horse leading fixes and improvements Cleanup
4 Days Ago
Horse saddle swapping & leading first pass
4 Days Ago
- Comment updates - Fix animations having lower than normal playback speed
6 Days Ago
lr 300 - v4 exports, anim naming updates, override controller set to use udpated anims
6 Days Ago
Changed all siege weapon constructable colliders layer to Deloyed
6 Days Ago
Reimplemented heavy players dismounting Now only checks when the players weight changes instead of every frame
6 Days Ago
Tweaked horses drowning damage
6 Days Ago
Fixed catapult detailed collider scaling issue
6 Days Ago
Apply era restrictions to recycler output so you can't recycle items to get blocked items
6 Days Ago
Enforce era restrictions onto loot tables - likely will have custom loot tables but this prevents any items squeaking through - caches valid items for each era in loot tables, resets when era is modified
Rin
6 Days Ago
Improved deployment
6 Days Ago
merge from primitive
6 Days Ago
Trumpet tree tweaks
6 Days Ago
Jungle forest trees / trumpet tree /cecropia / LODs and textures
6 Days Ago
- Ensure arrow states are kept in admire - Ensure each reload state resets the rotation timer (still needs more work)
6 Days Ago
Horse drowning damage
6 Days Ago
Don't transition to idle after each fractional reload part
6 Days Ago
Reduce fractional animation time so the transition to the end state is more apparent
6 Days Ago
Subtracting 109845 (workshop normal fix)
6 Days Ago
Slightly more reliable reload animation. Reload now always dumps into the same slot no matter the barrel orientation
6 Days Ago
linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 3 and 4 in minicrossbow view model prefab.
6 Days Ago
linked and positioned fire,poison,bone,stone and metal arrow heads to bolt joint 1 and 2 in minicrossbow view model prefab. Also added 'viewmodel sway' and 'viewmodel lower' scripts.
6 Days Ago
Moved the tyre so people can't drive a bike up it to clip through the window and skip the puzzle
6 Days Ago
More player seed work
6 Days Ago
Horses can now swim in deep water: slow speed and consumes stamina Added basic buoyancy Apply additional drag when moving in shallow water Code cleanup
6 Days Ago
- moved some verts on the hoodie to allow it to cover clipping on knight armour - updated prefabs with new hoodie mesh
6 Days Ago
Scene backups
6 Days Ago
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6 Days Ago
Scene backups
7 Days Ago
Fixed water pistol not sitting in hand properly while a shield is equipped
7 Days Ago
Merge from primitive
7 Days Ago
Fixed exception when equipping a shield while a shield compatible weapon is already held
7 Days Ago
Updating and hooking up more player seeds
7 Days Ago
Merge from main
7 Days Ago
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