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135,311 Commits over 4,324 Days - 1.30cph!

10 Years Ago
Tweaks.
10 Years Ago
updated manifest
10 Years Ago
phrases fixed shotgun disconnect error
10 Years Ago
removed buggy shotgun worldmodel protocol++ to make sure
10 Years Ago
fixed the bug where admin fly mode would constantly replay the jump animation
10 Years Ago
lowered cost of double barrel shotgun
10 Years Ago
Various.
10 Years Ago
updated loot tables to contain a lot less garbage can find all types of bullets in groups of 8-20 can find flamethrower w/ammo, custom smg w/ammo, multiple grenades decent armor maybe even a sentry
10 Years Ago
baseline
10 Years Ago
Backup
10 Years Ago
Bandage and syringe no longer revive players Large medkit reduces bleeding by 100
10 Years Ago
Move
10 Years Ago
Attempting a revive delays the wound-inflicted death if imminent (never dies while revive in progress or immediately after)
10 Years Ago
Fixed being unable to bandage other players (RUST-1193)
10 Years Ago
Full clothing and armor balancing pass (15% more body damage when fully geared)
10 Years Ago
Network++
10 Years Ago
Slightly reduced projectile radius of slugshot, buckshot, arrows and explosive rifle ammo
10 Years Ago
Merge from main
10 Years Ago
Fixed hapis lake and river placeholder mats
10 Years Ago
Increased throwable and arrow headshot multiplier to 1.5
10 Years Ago
Fixed lake water handling
10 Years Ago
Increased player wounded time
10 Years Ago
Fixed game trace bounds of player collision being insufficiently big when wounded
10 Years Ago
renamed music convar to prevent loading at 1.0 volume updated loot tables to slightly reduce changes of finding double barrel in crates slightly more chance of ammo slihgtly less of weapons
10 Years Ago
Increased revolver cylinder to hold 8 rounds Increased semi auto pistol magazine to hold 10 rounds
10 Years Ago
Rescaled some numbers (no effect other than semi auto pistol damage rounding)
10 Years Ago
Network++ Save++
10 Years Ago
max condition is now shown on damaged items as a red bar
10 Years Ago
Fixed near clipping plane sometimes cutting off part of weapon viewmodel (RUST-837)
10 Years Ago
Cut warpath from music list
10 Years Ago
Merged in latest temporal-aa changes; less bugs, sharper results
10 Years Ago
loot table adjustments for slightly more infrequent flamethrowers
10 Years Ago
Tweaks & optimizations.
10 Years Ago
Fixed hapis, mostly...
10 Years Ago
fixed the positioning of the scope / flashlight addons for the double barrel shotgun
10 Years Ago
Connection state enforcement
10 Years Ago
More detailed server side attack and projectile verification logging
10 Years Ago
bolt & sawnoff shotgun reload changes, animator updates
10 Years Ago
Wrapped projectile ID and seed generation
10 Years Ago
More logging
10 Years Ago
10 Years Ago
AH tweaks
10 Years Ago
Eliminated server lag from player desync time calculation
10 Years Ago
Tweaked server side projectile handling, added more logging
10 Years Ago
grenade attach & drop vm anims, controller updates
10 Years Ago
Fixed XP NRE in editor
10 Years Ago
Merge from main.
10 Years Ago
Fixed situation where projectiles could break on the server when destroying an entity (even if some penetration power was left)
10 Years Ago
10 Years Ago
Biome fog clamps