branchrust_reboot/maincancel

31,175 Commits over 3,928 Days - 0.33cph!

2 Years Ago
Added ID column to entcount convar results
2 Years Ago
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2 Years Ago
Merge from VFX (Small furnace)
2 Years Ago
Updated lumberjack hazmat .skin steam category
2 Years Ago
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2 Years Ago
Fix rare camper CanBeLooted NRE
2 Years Ago
merge from furnace_ui_rework
2 Years Ago
updated inventory item handling sounds
2 Years Ago
Fix screen settings apply button not turning clickable after changing a dropdown value
2 Years Ago
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2 Years Ago
Merge from vfx (Cursed Cauldron)
2 Years Ago
merge from namehelper_cache
2 Years Ago
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2 Years Ago
merge from item_move_fixes
2 Years Ago
merge from save229 - Staging wipe
2 Years Ago
Flashing train tunnel barricade lights no longer flash if the player is more than 30m above the lights (on the surface) Each toggle was taking 0.3-0.5ms
2 Years Ago
Move LightGroupAtTime work queue processing to LateUpdate (it has physics lookups for IO entity connections now so it should happen here to elimiate physics syncs) Don't run the IO entity physics lookup more than once every 8-12s, these light groups were running every frame on monuments that are out of network range since the client side IO entities didn't exist
2 Years Ago
Update the SeedPosInfo UI every 2s, not every frame
2 Years Ago
Potentially fix NRE on boot due to DynamicMouseCursor
2 Years Ago
Merge from server_browser_ui
2 Years Ago
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Merge from copydebuginfo
2 Years Ago
Build compile fixes
2 Years Ago
Added DofExposer from Media_Projects Added cinematic tab to RustEditor from Media_Projects
2 Years Ago
Copy over DemoTrack components from Media_Projects, fixes missing script on playblast object warning on boot
2 Years Ago
Fixed dynamic mouse cursor not working in main menu
2 Years Ago
Sync changes from FP.Flexbox - hopefully fixes prefabs being edited for no reason
2 Years Ago
merge from hardcore
2 Years Ago
Fixed a world space orientation issue on the large furnace flames.
2 Years Ago
Merge from VFX (New Fireplace, Large Furnace, Campfire lighting & FX)
2 Years Ago
Merge from radio_manifest
2 Years Ago
Merge from modding_prefabs
2 Years Ago
merge from LocomotiveBell
2 Years Ago
merge from furnace_ui_rework
2 Years Ago
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2 Years Ago
Add demo.showCommunityUI convar that controls if server driven UI's appear in demos. Defaults to false
2 Years Ago
Added "entcount" admin command, prints out all entities associated with a given player (TC auth, lock auths, etc) Supports an optional entity name parameter to filter results (eg. lock.code) Supports --json
2 Years Ago
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2 Years Ago
Vedning machine map clusters now have a green circle to better stand out on the map
2 Years Ago
Expose limit fps in background option in Screen section of Options menu
2 Years Ago
Fix tooltip shadows rendering like rectangles instead of nice soft shadows like they were supposed to be
2 Years Ago
merge from options_dropdown
2 Years Ago
Added missing interaction sound to ration box
2 Years Ago
Larger locker interaction collider in the camper
2 Years Ago
Stopped fixcars command still filling engine parts in destroyed vehicles
2 Years Ago
Delete unused ApexAIStorage folder leftover from the Apex purge