branchrust_reboot/maincancel

33,104 Commits over 4,109 Days - 0.34cph!

6 Years Ago
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lights crash fix
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fixed deluxe xmas lights always starting with red bulbs
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fixed large present not giving items very rarely
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Fixed bleeding notice getting stuck
6 Years Ago
NoticeArea uses RustLayout (fixes spazzing)
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Xmas menu background video
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craftable xmas tree
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6 Years Ago
phrases
6 Years Ago
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Only update VitalNote text if they're shown (!) Throttle NoticeArea updates
6 Years Ago
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6 Years Ago
LookAt text tweak
6 Years Ago
Only update HudElement when totally needed
6 Years Ago
Fixed WaterSystem allocations
6 Years Ago
Fixed GC in PlayerWalkMovement.GroundCheck Fixed GC in TimedExplosive.DoCollisionStick
6 Years Ago
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Fixed compile error
6 Years Ago
Crosshair/LookingAtTooltip UI no longer use animators LookingAtTooltip text uses RustText Throttle UpdateLookingAt instead of running every frame
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6 Years Ago
Throttle HasVoiceData check
6 Years Ago
Profile SoundManager.Update better
6 Years Ago
Simplified TimeWarning to just do a ScopedProfile - holding off on renaming it until next year (alocation free, should have less impact in release builds)
6 Years Ago
protocol++
6 Years Ago
merge from xmas_2019
6 Years Ago
Throttle and cache foot IK traces, added player.footikrate
6 Years Ago
Removed a useless Mathf.Max with one parameter that was allocating every frame
6 Years Ago
Tweaked Patrol helicopter culling distance
6 Years Ago
Throttle BaseHelicopter ground effects update rate based on distance
6 Years Ago
Error fix
6 Years Ago
Throttle Cargo Ship UpdateSounds frequency based on distance
6 Years Ago
Increased SimpleFlare tickRate