branchrust_reboot/maincancel

33,109 Commits over 4,109 Days - 0.34cph!

6 Years Ago
Tweaked Patrol helicopter culling distance
6 Years Ago
Throttle BaseHelicopter ground effects update rate based on distance
6 Years Ago
Error fix
6 Years Ago
Throttle Cargo Ship UpdateSounds frequency based on distance
6 Years Ago
Increased SimpleFlare tickRate
6 Years Ago
SoundManager - call Elapsed.TotalMilliseconds as infrequently as possible
6 Years Ago
bradley sound handling tweaks
6 Years Ago
subtracting 44513 / 44512
6 Years Ago
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6 Years Ago
bradley sound NRE fix
6 Years Ago
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6 Years Ago
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6 Years Ago
skin approval
6 Years Ago
Lowered texture mip streaming RenderersPerFrame to 128 and MaxIORequests to 512
6 Years Ago
Made glass opaque on some static doors with glass
6 Years Ago
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6 Years Ago
Compound scene2prefab
6 Years Ago
Fixed missing colliders on music stage speakers
6 Years Ago
Merge flamejet_optimisation
6 Years Ago
Merge from map_improvements
6 Years Ago
Merge from instruments
6 Years Ago
Merge from chainsaw_reload_fix
6 Years Ago
Merge from scientist_lootpanel_fix
6 Years Ago
Merge from workshop_download_fix
6 Years Ago
Merge from tree_game
6 Years Ago
Merge from instruments
6 Years Ago
hqsoundfade defaults to false for now
6 Years Ago
Codegen audio.hqsoundfade
6 Years Ago
Attempt at fixing flickering industrial decals at launch site
6 Years Ago
Added polygon offset control to stanndard-decal shader
6 Years Ago
Revert ProjectSettings change that snuck in
6 Years Ago
Fix crash when loading server information sometimes (updated FP.Steamworks) Fix bootstrap NRE when running custom builds
6 Years Ago
Second attempt at fixing invisible rocket crane lift cabin
6 Years Ago
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6 Years Ago
skin fix
6 Years Ago
Attempt at fixing invisible rocket crane lift cabin
6 Years Ago
Catch exceptions that would otherwise go unnoticed
6 Years Ago
Fixed SellOrderEntry not getting destroyed until the next time a vending machine loot panel is opened Fixed loot panels not getting destroyed when leaving a server (since they are DontDestroyOnLoad and the fallback pool cleanup wasn't working right)
6 Years Ago
Extra profiling for NpcWalkAnimation and SellOrderEntry
6 Years Ago
Latest steamworks
6 Years Ago
SERVER;CLIENT
6 Years Ago
more > 44100hz sounds
6 Years Ago
Don't make the playermodel look in the direction of alt look
6 Years Ago
Don't hide viewmodel when alt looking
6 Years Ago
Override samplerate to 44100" class="changeset">44100 if > 44100" class="changeset">44100
6 Years Ago
Fixed entities that are part custom maps (included in the map file as root objects) getting spawned as static objects on the client with world streaming enabled
6 Years Ago
Subtracting 42916 (accidentally deletes entities from prefab pool)
6 Years Ago
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6 Years Ago
picking 44225
6 Years Ago
Remove ScmInfo.Items field