33,112 Commits over 4,109 Days - 0.34cph!
rare research cost lowered to 125 from 250
very rare research cost lowered to 500 from 750
Fixed not being able to close Modal.Success on itemstore
Server count text localized
wood/metal/cloth localized
Added context menu to text component to add a localized component
Localized option headers
Localized option tooltips
Show inventory refresh over childlock, to explain icon loading delay better
Don't refresh workshop/inventory every time you tab to it
Added FadeIn/FadeOut options to TabToggle
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Fixed one way shooting window on large Oilrig
Fixed being stuck when jumping next to fuel tank on large Oilrig
Fixed flyhack FP when jumping on oilrig crane
Fixed oilrig_interiors LOD2 offset
Scene2Prefab
Prepare video before switching to menu screen (avoid seeing black screen for a second)
Allow webm menu videos
Fixed favourites for real (was showing history servers as faves)
Fixed workshop wrong category selected
Vitals order (again)
Fixed server fave weirdness
Fixed item dropping not working
ConvertToTextMeshPro overflow propertly
Menu background videos
Language chooser has link to crowdin
Moved progress bar to GameUI
New news alert hides when you've viewed the new news
Removed unused NewsButton.cs
Fixed not being able to scroll if cursor between servers
flashlights in first person now cast an area light as well as a spotlight to simulate bounce
slightly faster puzzle reset tick time
"New Shit" icons, don't do anything yet
Don't copy steam_api64.dll to root
LoadingScreen TextMeshPro
Show last wipe on server list entries 😍
Can order by last wipe on server list
Server favourites work again
Show when server was last played in history tab
Fixed workshop being default tab on menu
Fixed workshop NRE errors when on publishing tab
Fixed workshop interface blocked due to layer order
Removed UIWorkshop.unity (no longer used)
Fixed skin list not working on workshop list
puzzle reset pauses timer when players are in it's radius
puzzle reset no longer uses physics to detect players
don't do step up while in mid air
Testing coverage query occluded by default
Inventory cleanup
Options fixes
Fixed UI/Colourize shader not obeying rect mask
Added VirtualScroller
ServerBrowser lists use VirtualScroller (saves ~12,000 objects)
Fixed freeze when opening map
Pie menu text wrapping fix
Dev UI item font fix
Fixed vitals order on HUD
Fixed tooltips on HUD
Enable child lock on inventory
Changed guid on a couple of editor-only tools to match original
Fixed pending/blocked friends showing in server list