branchrust_reboot/maincancel

33,109 Commits over 4,109 Days - 0.34cph!

6 Years Ago
Inventory reload properly
6 Years Ago
Set editor and standalone default graphics quality to highest (for terrain painting, ffs Unity)
6 Years Ago
Fix inventory exceptions Log unhandled async errors
6 Years Ago
fix for Agent must be on active navmesh spam
6 Years Ago
async exception crash bandaid
6 Years Ago
Undo 35217
6 Years Ago
Fixed blurry flags
6 Years Ago
Main menu screen by default
6 Years Ago
Fixed menu panel alignments
6 Years Ago
Fixed OneActiveSibling being editor only
6 Years Ago
Split menu into prefabs instead of scenes
6 Years Ago
ServerInit fix
6 Years Ago
Compile fixes
6 Years Ago
fp.steamworks 2 trial by fire
6 Years Ago
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6 Years Ago
Bandit town fog: Half as saturated, slightly more brownish. Less bright at twilight. 175 render distance.
6 Years Ago
Enabled incremental GC and added a bunch of convars
6 Years Ago
skin approval
6 Years Ago
Merged 35125 & 35126 to main
6 Years Ago
▌▅▆▋▄▊▆▌▊▋▄ ▉▋▆▇▌▋▆ ▌▄█▊▋▋▌▆▆▅ ▄▆▍▅ ▋▄ ▅▊▋▅▇ ▅▍▇▅ ▉▆▆▉▅▅▊ ▄▄▍█▊▆▇, █▍▌█ ▅▌▇ ▌▌▌ ▋▄▊▅▉▍▋▅ ▅█ ▅█▉ ▊▄▍█▆▍ ▆▆ ▇▍▇ ▆▆▉▊▋ (▉▋▋▇█▌▅█▉█ ▄▅▇▉ ▋▆▍▇▅▇▅ ▇▅ ▌▉ ▉▇▅▇▌▇ ▇▄▇▉▊█ ▅▅▋▍▉▍▋▌▅ ▍▌▅▅▆▌█▇ / ▊▆▉▌ ▋▌▉▄▅▊▅▋▅▍▍)
6 Years Ago
Merged 35113 to main
6 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
6 Years Ago
Merge from unity_2019.1.0 (now actually 2019.1.1)
6 Years Ago
Fixed race condition in skin unloading that could corrupt loaded skins
6 Years Ago
Merge from skin_icons (fixes invisible or weird looking icons on newly approved workshop skins)
6 Years Ago
Deployer also sets skin ID when deploying to socket (for water purifier)
6 Years Ago
Fixed some old deployables not having a model component yet (now required to apply skins)
6 Years Ago
Fixed compound bow arrow missing material
6 Years Ago
Fixed Rustige Egg base protection
6 Years Ago
hunting bow icon position update
6 Years Ago
skin approval, hunting bow icon generation
6 Years Ago
skin approval first pass
6 Years Ago
camera position size zoom independent
6 Years Ago
code cleanup
6 Years Ago
vm bow update
6 Years Ago
fixed bow holdtype rotation edited 3p poses
6 Years Ago
Disabled GPU skinning on Linux
6 Years Ago
fixed arrow visuals HV arrows now cost metal fragments and have less drag bone arrows move slightly faster and have a slightly larger radius bone arrows crafting session produces 3 arrows instead of 2 hunting bow skinnable
6 Years Ago
bow fixes
6 Years Ago
oil rig map update
6 Years Ago
Skin bundle update
6 Years Ago
bow folder cleanup, 3p anim tweaks
6 Years Ago
Eliminated GC alloc from BaseEntity.UpdateParenting
6 Years Ago
Cherry picking #34904 Bandit town S2P
6 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal
6 Years Ago
map monument marker fixes
6 Years Ago
save++ network++
6 Years Ago
map team readability fixes fixed red room exit button on small oil rig
6 Years Ago
small and large oil rig door fixes
6 Years Ago
small oil rig door fixes