branchrust_reboot/maincancel

33,104 Commits over 4,109 Days - 0.34cph!

10 Years Ago
Fixed rivers rendering over other transparents
10 Years Ago
Fixed float/fly console exploit
10 Years Ago
some material tweaks
10 Years Ago
Better building block rotation and upgrade error messages
10 Years Ago
Fixed door collider not being solid after placement
10 Years Ago
texture size changes
10 Years Ago
BOOOOM
10 Years Ago
Campfire "prevent building" collider no longer reaches beneath the campfire
10 Years Ago
Fixed projectile seeding Network++
10 Years Ago
Disabled voice limiter priority sorting (the priorities don't make a lot of sense at the moment, back to FIFO for now)
10 Years Ago
Allow upgrade / rotation when inside the building deploy volume if the collider change shouldn't cause any trouble More descriptive message when building upgrade / rotation is blocked
10 Years Ago
UI warmup test
10 Years Ago
UI warmup test
10 Years Ago
UI warmup test
10 Years Ago
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10 Years Ago
Profile output log
10 Years Ago
RustNative update
10 Years Ago
Triangle floor deploy volume tweak (now in line with triangle foundation)
10 Years Ago
Foundation step socket tweak for certain placement situations
10 Years Ago
Cherry picking 11432 to main
10 Years Ago
C4 Explosion now has working dynamic light. New Rocket Explosion Deleted duplicate c4 explosion prefab
10 Years Ago
Updated wearable pumpkin's face
10 Years Ago
RPC timewarning tweak
10 Years Ago
Fixed invisible sacks
10 Years Ago
Network++
10 Years Ago
Fixed console background not covering properly
10 Years Ago
Testplane map Fixed errors when no TOD_Sky.Instance
10 Years Ago
Pie menu fix
10 Years Ago
System info formatting
10 Years Ago
Twig stair collision smoothing
10 Years Ago
Quarry & Pumpjack dynamic collisions
10 Years Ago
Shorts, tanktop, and collared shirt stuff
10 Years Ago
Tweaked dev tools, removed some old unused crap
10 Years Ago
Fixed invisible weapon attachments Fixed invisible dropped items/arrows/spears Fixed clothing skins sometimes not applying
10 Years Ago
Fixed obsolete warnings
10 Years Ago
Loot tables
10 Years Ago
Phrases
10 Years Ago
Diagnostics when building game manifest
10 Years Ago
RustNative update
10 Years Ago
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10 Years Ago
Foundation socket tweak
10 Years Ago
Native update; more safeness for devreq
10 Years Ago
Fixed PlayerInventory.GetAmount NRE
10 Years Ago
deleted wronf decal
10 Years Ago
Don't fall back to concrete particles if no particles can be found
10 Years Ago
Don't fall back to concrete decals if no decals can be found Don't try to spawn effects if empty string / null is passed as the effect name
10 Years Ago
Fixed slow loading
10 Years Ago
All footprint decals apart from the Boar
10 Years Ago
Fixed perf issue in WaterEx.Update; added River tag Added more profiler sample tags
10 Years Ago
Shadow casdade/distance options Reorganised options screen (still shit)