branchrust_reboot/maincancel

33,191 Commits over 4,109 Days - 0.34cph!

9 Years Ago
▄▆▅▌█ █▊▉▍▊▆▌▉▊ ▉▉▄▅ ▊▄▊▍ ▇▊▋▋▆ ▅▇▋▊▄▍▅▊▄▌
9 Years Ago
merge into main
9 Years Ago
python first pass implementation
9 Years Ago
python revolver fixes
9 Years Ago
Spawn handler does multiple retries per spawn wave if not enough spawn locations are found (RUST-1528)
9 Years Ago
Fixed rare case where stuff would still spawn too close to constructions
9 Years Ago
Fixed player model standing up after crouch throwing Fixed player model sometimes sitting on the floor when changing hold types while in a transition
9 Years Ago
Smg optimisation
9 Years Ago
▌▅▉▆█
9 Years Ago
Removed unused plugin
9 Years Ago
manifest python fixes protocol++
9 Years Ago
bundle fix for seeds
9 Years Ago
tweaked some sounds for the python revolver
9 Years Ago
fixed the hold pose for the python / m92 / lr300 ( player no longer holds the guns to the side anymore )
9 Years Ago
python slots fixed hemp turning brown when picked
9 Years Ago
fixed attachment points on python revolver fixed clipping issues and floating scope/holosight attachment points for a bunch of other weapons
9 Years Ago
fixed python worldmodel attachment points
9 Years Ago
merge into main
9 Years Ago
python balance
9 Years Ago
compile fix
9 Years Ago
tweaked positioning of 3rd person python model so it sits better in the hand fixed 3rd person spear holding so it points in the direction the player is actualy facing tweaked ak47 3rd person anims
9 Years Ago
Wolf sound polish pass No more coroutines in the sound system Python revolver sounds Mix tweaks
9 Years Ago
Eoka pistol optimisation
9 Years Ago
RecalculateBounds takes SkinnedMeshRenderer into account
9 Years Ago
Mp5 optimisation
9 Years Ago
Updated entity bounds on a bunch of weapons
9 Years Ago
damage balance for python limit clones per cutting to 5 phrases
9 Years Ago
Subtracting 18437 (cc alexrehberg)
9 Years Ago
Moved all script assets out of the "Content" folder (presumably irrelevant)
9 Years Ago
Removed PDF from "Content" folder (don't think this is used)
9 Years Ago
Fixed missing scripts in neutral_dungeon_lighting prefab
9 Years Ago
Added Tools/Find/Missing Scripts
9 Years Ago
Fix NRE in 18437 and reapply
9 Years Ago
python slightly more accurate python slightly less aim sway python slightly higher firerate
9 Years Ago
Replaced Facepunch.Tick (appears to be fucked)
9 Years Ago
Added Window/Tools/Replace Objects With Prefab Fixed missing sphere tank barrels (cc garry I think you have to reimport Content/Props/water_drums/water_drum_a.prefab) Fixed broken objects / references on HapisIsland (hopefully takes care of our build issues)
9 Years Ago
Network++
9 Years Ago
fixed holosight reddot alignment
9 Years Ago
Possible skin fix
9 Years Ago
Steam Skin server debug
8 Years Ago
Steam Skin server debug
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Unity 5.4.2f2 (downgrade)
8 Years Ago
Temporary skin fix
8 Years Ago
SkinnedMeshCollider, BaseCollision are IClientComponent
8 Years Ago
Fixed PieOption NRE on server build
8 Years Ago
Fixed ConvarComponent spam on server build
8 Years Ago
Set compile symbols before building asset bundles / preparing prefabs